/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef _GUACD_PROC_MAP_H #define _GUACD_PROC_MAP_H #include "config.h" #include "common/list.h" #include "proc.h" #include /** * The maximum number of concurrent connections to a single instance * of guacd. */ #define GUACD_CLIENT_MAX_CONNECTIONS 65536 /** * The number of hash buckets in each process map. */ #define GUACD_PROC_MAP_BUCKETS GUACD_CLIENT_MAX_CONNECTIONS*2 /** * Set of all active connections to guacd, indexed by connection ID. */ typedef struct guacd_proc_map { /** * Internal hash buckets. Each bucket is a linked list containing all * guac_client instances which hash to this bucket location. */ guac_common_list* __buckets[GUACD_PROC_MAP_BUCKETS]; } guacd_proc_map; /** * Allocates a new client process map. There is intended to be exactly one * process map instance, which persists for the life of guacd. * * @return * A newly-allocated client process map. */ guacd_proc_map* guacd_proc_map_alloc(); /** * Adds the given process to the client process map. On success, zero is * returned. If adding the client fails (due to lack of space, or duplicate * ID), a non-zero value is returned instead. The client process is stored by * the connection ID of the underlying guac_client. * * @param map * The map in which the given client process should be stored. * * @param proc * The client process to store in the given map. * * @return * Zero if the process was successfully stored in the map, or non-zero if * storing the process fails for any reason. */ int guacd_proc_map_add(guacd_proc_map* map, guacd_proc* proc); /** * Retrieves the client process having the client with the given ID, or NULL if * no such process is stored. * * @param map * The map from which to retrieve the process associated with the client * having the given ID. * * @param id * The ID of the client whose process should be retrieved. * * @return * The process associated with the client having the given ID, or NULL if * no such process exists. */ guacd_proc* guacd_proc_map_retrieve(guacd_proc_map* map, const char* id); /** * Removes the client process having the client with the given ID, returning * the corresponding process. If no such process exists, NULL is returned. * * @param map * The map from which to remove the process associated with the client * having the given ID. * * @param id * The ID of the client whose process should be removed. * * @return * The process associated with the client having the given ID which has now * been removed from the given map, or NULL if no such process exists. */ guacd_proc* guacd_proc_map_remove(guacd_proc_map* map, const char* id); #endif