/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include "config.h" #include "guacamole/client.h" #include "guacamole/error.h" #include "guacamole/socket.h" #include "guacamole/user.h" #include #include /** * Data associated with an open socket which writes to all connected users of * a particular guac_client. */ typedef struct guac_socket_broadcast_data { /** * The guac_client whose connected users should receive all instructions * written to this socket. */ guac_client* client; /** * Lock which is acquired when an instruction is being written, and * released when the instruction is finished being written. */ pthread_mutex_t socket_lock; } guac_socket_broadcast_data; /** * Single chunk of data, to be broadcast to all users. */ typedef struct __write_chunk { /** * The buffer to write. */ const void* buffer; /** * The number of bytes in the buffer. */ size_t length; } __write_chunk; /** * Callback which handles read requests on the broadcast socket. This callback * always fails, as the broadcast socket is write-only; it cannot be read. * * @param socket * The broadcast socket to read from. * * @param buf * The buffer into which data should be read. * * @param count * The number of bytes to attempt to read. * * @return * The number of bytes read, or -1 if an error occurs. This implementation * always returns -1, as the broadcast socket is write-only and cannot be * read. */ static ssize_t __guac_socket_broadcast_read_handler(guac_socket* socket, void* buf, size_t count) { /* Broadcast socket reads are not allowed */ return -1; } /** * Callback invoked by guac_client_foreach_user() which write a given chunk of * data to that user's socket. If the write attempt fails, the user is * signalled to stop with guac_user_stop(). * * @param user * The user that the chunk of data should be written to. * * @param data * A pointer to a __write_chunk which describes the data to be written. * * @return * Always NULL. */ static void* __write_chunk_callback(guac_user* user, void* data) { __write_chunk* chunk = (__write_chunk*) data; /* Attempt write, disconnect on failure */ if (guac_socket_write(user->socket, chunk->buffer, chunk->length)) guac_user_stop(user); return NULL; } /** * Socket write handler which operates on each of the sockets of all connected * users. This write handler will always succeed, but any failing user-specific * writes will invoke guac_user_stop() on the failing user. * * @param socket * The socket to which the given data must be written. * * @param buf * The buffer containing the data to write. * * @param count * The number of bytes to attempt to write from the given buffer. * * @return * The number of bytes written, or -1 if an error occurs. This handler will * always succeed, and thus will always return the exact number of bytes * specified by count. */ static ssize_t __guac_socket_broadcast_write_handler(guac_socket* socket, const void* buf, size_t count) { guac_socket_broadcast_data* data = (guac_socket_broadcast_data*) socket->data; /* Build chunk */ __write_chunk chunk; chunk.buffer = buf; chunk.length = count; /* Broadcast chunk to all users */ guac_client_foreach_user(data->client, __write_chunk_callback, &chunk); return count; } /** * Callback which is invoked by guac_client_foreach_user() to flush all * pending data on the given user's socket. If an error occurs while flushing * a user's socket, that user is signalled to stop with guac_user_stop(). * * @param user * The user whose socket should be flushed. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __flush_callback(guac_user* user, void* data) { /* Attempt flush, disconnect on failure */ if (guac_socket_flush(user->socket)) guac_user_stop(user); return NULL; } /** * Socket flush handler which operates on each of the sockets of all connected * users. This flush handler will always succeed, but any failing user-specific * flush will invoke guac_user_stop() on the failing user. * * @param socket * The broadcast socket to flush. * * @return * Zero if the flush operation succeeds, non-zero if the operation fails. * This handler will always succeed, and thus will always return zero. */ static ssize_t __guac_socket_broadcast_flush_handler(guac_socket* socket) { guac_socket_broadcast_data* data = (guac_socket_broadcast_data*) socket->data; /* Flush all users */ guac_client_foreach_user(data->client, __flush_callback, NULL); return 0; } /** * Callback which is invoked by guac_client_foreach_user() to lock the given * user's socket in preparation for the beginning of a Guacamole protocol * instruction. * * @param user * The user whose socket should be locked. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __lock_callback(guac_user* user, void* data) { /* Lock socket */ guac_socket_instruction_begin(user->socket); return NULL; } /** * Socket lock handler which acquires the socket locks of all connected users. * Socket-level locks are acquired in preparation for the beginning of a new * Guacamole instruction to ensure that parallel writes are only interleaved at * instruction boundaries. * * @param socket * The broadcast socket to lock. */ static void __guac_socket_broadcast_lock_handler(guac_socket* socket) { guac_socket_broadcast_data* data = (guac_socket_broadcast_data*) socket->data; /* Acquire exclusive access to socket */ pthread_mutex_lock(&(data->socket_lock)); /* Lock sockets of all users */ guac_client_foreach_user(data->client, __lock_callback, NULL); } /** * Callback which is invoked by guac_client_foreach_user() to unlock the given * user's socket at the end of a Guacamole protocol instruction. * * @param user * The user whose socket should be unlocked. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __unlock_callback(guac_user* user, void* data) { /* Unlock socket */ guac_socket_instruction_end(user->socket); return NULL; } /** * Socket unlock handler which releases the socket locks of all connected users. * Socket-level locks are released after a Guacamole instruction has finished * being written. * * @param socket * The broadcast socket to unlock. */ static void __guac_socket_broadcast_unlock_handler(guac_socket* socket) { guac_socket_broadcast_data* data = (guac_socket_broadcast_data*) socket->data; /* Unlock sockets of all users */ guac_client_foreach_user(data->client, __unlock_callback, NULL); /* Relinquish exclusive access to socket */ pthread_mutex_unlock(&(data->socket_lock)); } /** * Callback which handles select operations on the broadcast socket, waiting * for data to become available such that the next read operation will not * block. This callback always fails, as the broadcast socket is write-only; it * cannot be read. * * @param socket * The broadcast socket to wait for. * * @param usec_timeout * The maximum amount of time to wait for data, in microseconds, or -1 to * potentially wait forever. * * @return * A positive value on success, zero if the timeout elapsed and no data is * available, or a negative value if an error occurs. This implementation * always returns -1, as the broadcast socket is write-only and cannot be * read. */ static int __guac_socket_broadcast_select_handler(guac_socket* socket, int usec_timeout) { /* Selecting the broadcast socket is not possible */ return -1; } /** * Frees all implementation-specific data associated with the given socket, but * not the socket object itself. * * @param socket * The guac_socket whose associated data should be freed. * * @return * Zero if the data was successfully freed, non-zero otherwise. This * implementation always succeeds, and will always return zero. */ static int __guac_socket_broadcast_free_handler(guac_socket* socket) { guac_socket_broadcast_data* data = (guac_socket_broadcast_data*) socket->data; /* Destroy locks */ pthread_mutex_destroy(&(data->socket_lock)); free(data); return 0; } guac_socket* guac_socket_broadcast(guac_client* client) { pthread_mutexattr_t lock_attributes; /* Allocate socket and associated data */ guac_socket* socket = guac_socket_alloc(); guac_socket_broadcast_data* data = malloc(sizeof(guac_socket_broadcast_data)); /* Store client as socket data */ data->client = client; socket->data = data; pthread_mutexattr_init(&lock_attributes); pthread_mutexattr_setpshared(&lock_attributes, PTHREAD_PROCESS_SHARED); /* Init lock */ pthread_mutex_init(&(data->socket_lock), &lock_attributes); /* Set read/write handlers */ socket->read_handler = __guac_socket_broadcast_read_handler; socket->write_handler = __guac_socket_broadcast_write_handler; socket->select_handler = __guac_socket_broadcast_select_handler; socket->flush_handler = __guac_socket_broadcast_flush_handler; socket->lock_handler = __guac_socket_broadcast_lock_handler; socket->unlock_handler = __guac_socket_broadcast_unlock_handler; socket->free_handler = __guac_socket_broadcast_free_handler; return socket; }