/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include "config.h" #include "guacamole/unicode.h" #include size_t guac_utf8_charsize(unsigned char c) { /* Determine size in bytes of character */ if ((c | 0x7F) == 0x7F) return 1; if ((c | 0x1F) == 0xDF) return 2; if ((c | 0x0F) == 0xEF) return 3; if ((c | 0x07) == 0xF7) return 4; /* Default to one character */ return 1; } size_t guac_utf8_strlen(const char* str) { /* The current length of the string */ int length = 0; /* Number of characters before start of next character */ int skip = 0; while (*str != 0) { /* If skipping, then skip */ if (skip > 0) skip--; /* Otherwise, determine next skip value, and increment length */ else { /* Get next character */ unsigned char c = (unsigned char) *str; /* Determine skip value (size in bytes of rest of character) */ skip = guac_utf8_charsize(c) - 1; length++; } str++; } return length; } int guac_utf8_write(int codepoint, char* utf8, int length) { int i; int mask, bytes; /* If not even one byte, cannot write */ if (length <= 0) return 0; /* Determine size and initial byte mask */ if (codepoint <= 0x007F) { mask = 0x00; bytes = 1; } else if (codepoint <= 0x7FF) { mask = 0xC0; bytes = 2; } else if (codepoint <= 0xFFFF) { mask = 0xE0; bytes = 3; } else if (codepoint <= 0x1FFFFF) { mask = 0xF0; bytes = 4; } /* Otherwise, invalid codepoint */ else { *(utf8++) = '?'; return 1; } /* If not enough room, don't write anything */ if (bytes > length) return 0; /* Offset buffer by size */ utf8 += bytes - 1; /* Add trailing bytes, if any */ for (i=1; i>= 6; } /* Set initial byte */ *utf8 = mask | codepoint; /* Done */ return bytes; } int guac_utf8_read(const char* utf8, int length, int* codepoint) { unsigned char initial; int bytes; int result; int i; /* If not even one byte, cannot read */ if (length <= 0) return 0; /* Read initial byte */ initial = (unsigned char) *(utf8++); /* 0xxxxxxx */ if ((initial | 0x7F) == 0x7F) { result = initial; bytes = 1; } /* 110xxxxx 10xxxxxx */ else if ((initial | 0x1F) == 0xDF) { result = initial & 0x1F; bytes = 2; } /* 1110xxxx 10xxxxxx 10xxxxxx */ else if ((initial | 0x0F) == 0xEF) { result = initial & 0x0F; bytes = 3; } /* 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx */ else if ((initial | 0x07) == 0xF7) { result = initial & 0x07; bytes = 4; } /* Otherwise, invalid codepoint */ else { *codepoint = 0xFFFD; /* Replacement character */ return 1; } /* If not enough room, don't read anything */ if (bytes > length) return 0; /* Read trailing bytes, if any */ for (i=1; i