Diff of the two buildlogs: -- --- b1/build.log 2024-11-30 10:26:20.501223061 +0000 +++ b2/build.log 2024-11-30 10:28:36.175084329 +0000 @@ -1,6 +1,6 @@ I: pbuilder: network access will be disabled during build -I: Current time: Fri Nov 29 22:23:22 -12 2024 -I: pbuilder-time-stamp: 1732962202 +I: Current time: Sun Dec 1 00:26:31 +14 2024 +I: pbuilder-time-stamp: 1732962391 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/trixie-reproducible-base.tgz] I: copying local configuration @@ -25,52 +25,84 @@ dpkg-source: info: unpacking game-music-emu_0.6.3-7.debian.tar.xz I: Not using root during the build. I: Installing the build-deps -I: user script /srv/workspace/pbuilder/21822/tmp/hooks/D02_print_environment starting +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/D01_modify_environment starting +debug: Running on virt32c. +I: Changing host+domainname to test build reproducibility +I: Adding a custom variable just for the fun of it... +I: Changing /bin/sh to bash +'/bin/sh' -> '/bin/bash' +lrwxrwxrwx 1 root root 9 Nov 30 10:26 /bin/sh -> /bin/bash +I: Setting pbuilder2's login shell to /bin/bash +I: Setting pbuilder2's GECOS to second user,second room,second work-phone,second home-phone,second other +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/D01_modify_environment finished +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/D02_print_environment starting I: set - BUILDDIR='/build/reproducible-path' - BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' - BUILDUSERNAME='pbuilder1' - BUILD_ARCH='armhf' - DEBIAN_FRONTEND='noninteractive' - DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=5 ' - DISTRIBUTION='trixie' - HOME='/root' - HOST_ARCH='armhf' + BASH=/bin/sh + BASHOPTS=checkwinsize:cmdhist:complete_fullquote:extquote:force_fignore:globasciiranges:globskipdots:hostcomplete:interactive_comments:patsub_replacement:progcomp:promptvars:sourcepath + BASH_ALIASES=() + BASH_ARGC=() + BASH_ARGV=() + BASH_CMDS=() + BASH_LINENO=([0]="12" [1]="0") + BASH_LOADABLES_PATH=/usr/local/lib/bash:/usr/lib/bash:/opt/local/lib/bash:/usr/pkg/lib/bash:/opt/pkg/lib/bash:. + BASH_SOURCE=([0]="/tmp/hooks/D02_print_environment" [1]="/tmp/hooks/D02_print_environment") + BASH_VERSINFO=([0]="5" [1]="2" [2]="32" [3]="1" [4]="release" [5]="arm-unknown-linux-gnueabihf") + BASH_VERSION='5.2.32(1)-release' + BUILDDIR=/build/reproducible-path + BUILDUSERGECOS='second user,second room,second work-phone,second home-phone,second other' + BUILDUSERNAME=pbuilder2 + BUILD_ARCH=armhf + DEBIAN_FRONTEND=noninteractive + DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=4 ' + DIRSTACK=() + DISTRIBUTION=trixie + EUID=0 + FUNCNAME=([0]="Echo" [1]="main") + GROUPS=() + HOME=/root + HOSTNAME=i-capture-the-hostname + HOSTTYPE=arm + HOST_ARCH=armhf IFS=' ' - INVOCATION_ID='f42705e01162428e86f22c7189166129' - LANG='C' - LANGUAGE='en_US:en' - LC_ALL='C' - MAIL='/var/mail/root' - OPTIND='1' - PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' - PBCURRENTCOMMANDLINEOPERATION='build' - PBUILDER_OPERATION='build' - PBUILDER_PKGDATADIR='/usr/share/pbuilder' - PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' - PBUILDER_SYSCONFDIR='/etc' - PPID='21822' - PS1='# ' - PS2='> ' + INVOCATION_ID=718dc5211d9a45a0890e7c18bab36703 + LANG=C + LANGUAGE=it_CH:it + LC_ALL=C + MACHTYPE=arm-unknown-linux-gnueabihf + MAIL=/var/mail/root + OPTERR=1 + OPTIND=1 + OSTYPE=linux-gnueabihf + PATH=/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path + PBCURRENTCOMMANDLINEOPERATION=build + PBUILDER_OPERATION=build + PBUILDER_PKGDATADIR=/usr/share/pbuilder + PBUILDER_PKGLIBDIR=/usr/lib/pbuilder + PBUILDER_SYSCONFDIR=/etc + PIPESTATUS=([0]="0") + POSIXLY_CORRECT=y + PPID=3890 PS4='+ ' - PWD='/' - SHELL='/bin/bash' - SHLVL='2' - SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.8XjKzCeW/pbuilderrc_1nBp --distribution trixie --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/trixie-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.8XjKzCeW/b1 --logfile b1/build.log game-music-emu_0.6.3-7.dsc' - SUDO_GID='114' - SUDO_UID='109' - SUDO_USER='jenkins' - TERM='unknown' - TZ='/usr/share/zoneinfo/Etc/GMT+12' - USER='root' - _='/usr/bin/systemd-run' - http_proxy='http://10.0.0.15:3142/' + PWD=/ + SHELL=/bin/bash + SHELLOPTS=braceexpand:errexit:hashall:interactive-comments:posix + SHLVL=3 + SUDO_COMMAND='/usr/bin/timeout -k 24.1h 24h /usr/bin/ionice -c 3 /usr/bin/nice -n 11 /usr/bin/unshare --uts -- /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.8XjKzCeW/pbuilderrc_E6zU --distribution trixie --hookdir /etc/pbuilder/rebuild-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/trixie-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.8XjKzCeW/b2 --logfile b2/build.log game-music-emu_0.6.3-7.dsc' + SUDO_GID=113 + SUDO_UID=107 + SUDO_USER=jenkins + TERM=unknown + TZ=/usr/share/zoneinfo/Etc/GMT-14 + UID=0 + USER=root + _='I: set' + http_proxy=http://10.0.0.15:3142/ I: uname -a - Linux ff64a 6.1.0-28-arm64 #1 SMP Debian 6.1.119-1 (2024-11-22) aarch64 GNU/Linux + Linux i-capture-the-hostname 6.1.0-28-armmp-lpae #1 SMP Debian 6.1.119-1 (2024-11-22) armv7l GNU/Linux I: ls -l /bin lrwxrwxrwx 1 root root 7 Aug 4 21:30 /bin -> usr/bin -I: user script /srv/workspace/pbuilder/21822/tmp/hooks/D02_print_environment finished +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy @@ -166,7 +198,7 @@ Get: 52 http://deb.debian.org/debian trixie/main armhf po-debconf all 1.0.21+nmu1 [248 kB] Get: 53 http://deb.debian.org/debian trixie/main armhf debhelper all 13.20 [915 kB] Get: 54 http://deb.debian.org/debian trixie/main armhf zlib1g-dev armhf 1:1.3.dfsg+really1.3.1-1+b1 [905 kB] -Fetched 31.0 MB in 1s (32.6 MB/s) +Fetched 31.0 MB in 1s (39.8 MB/s) debconf: delaying package configuration, since apt-utils is not installed Selecting previously unselected package libproc2-0:armhf. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 19683 files and directories currently installed.) @@ -397,7 +429,11 @@ Building tag database... -> Finished parsing the build-deps I: Building the package -I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/A99_set_merged_usr starting +Not re-configuring usrmerge for trixie +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/A99_set_merged_usr finished +hostname: Name or service not known +I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes dpkg-buildpackage: info: source package game-music-emu dpkg-buildpackage: info: source version 0.6.3-7 dpkg-buildpackage: info: source distribution unstable @@ -461,7 +497,7 @@ SDL library not found, disabling player demo build --- Configuring done (3.7s) +-- Configuring done (1.7s) -- Generating done (0.1s) CMake Warning: Manually-specified variables were not used by the project: @@ -478,7 +514,7 @@ -- Build files have been written to: /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf make[1]: Leaving directory '/build/reproducible-path/game-music-emu-0.6.3' dh_auto_build - cd obj-arm-linux-gnueabihf && make -j5 "INSTALL=install --strip-program=true" VERBOSE=1 + cd obj-arm-linux-gnueabihf && make -j4 "INSTALL=install --strip-program=true" VERBOSE=1 make[1]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf' /usr/bin/cmake -S/build/reproducible-path/game-music-emu-0.6.3 -B/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/CMakeFiles /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf//CMakeFiles/progress.marks @@ -490,26 +526,14 @@ make[3]: Leaving directory '/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[3]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf' -[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -MF CMakeFiles/gme.dir/Classic_Emu.cpp.o.d -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp +[ 2%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o +[ 4%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o +[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -MF CMakeFiles/gme.dir/Data_Reader.cpp.o.d -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp -[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -MF CMakeFiles/gme.dir/Blip_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -MF CMakeFiles/gme.dir/Effects_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp:3: -/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] - 236 | Blip_Synth (const Blip_Synth &) = delete; - | ^ -/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: note: remove the '< >' -/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] - 237 | Blip_Synth ( Blip_Synth &&) = delete; - | ^~~~~~~~~~~~~~~~~~~~~~~~~~ -/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp +[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -MF CMakeFiles/gme.dir/Classic_Emu.cpp.o.d -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] @@ -529,9 +553,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -540,10 +563,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -MF CMakeFiles/gme.dir/Effects_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp [ 12%] Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -MF CMakeFiles/gme.dir/Fir_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Fir_Resampler.cpp -[ 14%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/gme.cpp.o -MF CMakeFiles/gme.dir/gme.cpp.o.d -o CMakeFiles/gme.dir/gme.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp In file included from /usr/include/stdio.h:970, from /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:8: In function 'size_t fread(void*, size_t, size_t, FILE*)', @@ -602,7 +625,7 @@ | ^~~~~ In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp:7: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -611,10 +634,23 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 14%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/gme.cpp.o -MF CMakeFiles/gme.dir/gme.cpp.o.d -o CMakeFiles/gme.dir/gme.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp [ 17%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gme_File.cpp.o -MF CMakeFiles/gme.dir/Gme_File.cpp.o.d -o CMakeFiles/gme.dir/Gme_File.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gme_File.cpp [ 19%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o -MF CMakeFiles/gme.dir/M3u_Playlist.cpp.o.d -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/M3u_Playlist.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp:7: +/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] + 236 | Blip_Synth (const Blip_Synth &) = delete; + | ^ +/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: note: remove the '< >' +/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] + 237 | Blip_Synth ( Blip_Synth &&) = delete; + | ^~~~~~~~~~~~~~~~~~~~~~~~~~ +/build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 21%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o -MF CMakeFiles/gme.dir/Multi_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, @@ -631,10 +667,8 @@ cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Music_Emu.cpp.o -MF CMakeFiles/gme.dir/Music_Emu.cpp.o.d -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp [ 25%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o -MF CMakeFiles/gme.dir/Ay_Apu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp -[ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -MF CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o.d -o CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2612_Nuked.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp:5: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -643,8 +677,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp:5: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -653,6 +687,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -MF CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o.d -o CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2612_Nuked.cpp [ 29%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o -MF CMakeFiles/gme.dir/Sms_Apu.cpp.o.d -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Oscs.h:8, @@ -670,10 +706,6 @@ cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o -MF CMakeFiles/gme.dir/Ay_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Cpu.cpp [ 34%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o -MF CMakeFiles/gme.dir/Ay_Emu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp -[ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -MF CMakeFiles/gme.dir/Gb_Apu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp -[ 38%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -MF CMakeFiles/gme.dir/Gb_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp:3: @@ -685,6 +717,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -MF CMakeFiles/gme.dir/Gb_Apu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp:3: @@ -696,6 +730,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 38%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -MF CMakeFiles/gme.dir/Gb_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/gb_cpu_io.h:2, @@ -710,11 +746,9 @@ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 40%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o -MF CMakeFiles/gme.dir/Gb_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp -[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -MF CMakeFiles/gme.dir/Gbs_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -723,9 +757,11 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp:3: +[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -MF CMakeFiles/gme.dir/Gbs_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -747,14 +783,12 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Hes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp -[ 48%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o +[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o -MF CMakeFiles/gme.dir/Hes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/hes_cpu_io.h:2, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp:29: +[ 48%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Hes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -763,8 +797,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/hes_cpu_io.h:2, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp:29: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -775,8 +811,6 @@ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 51%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -MF CMakeFiles/gme.dir/Hes_Emu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp -[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -MF CMakeFiles/gme.dir/Kss_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Cpu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp:3: @@ -788,12 +822,13 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -MF CMakeFiles/gme.dir/Kss_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Cpu.cpp [ 55%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -[ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -MF CMakeFiles/gme.dir/Kss_Emu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -MF CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -802,9 +837,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp:3: +[ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -MF CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -842,8 +878,6 @@ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp -[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] @@ -854,6 +888,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] @@ -866,6 +902,8 @@ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -MF CMakeFiles/gme.dir/Nes_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp +[ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Vrc6_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.h:12, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp:3: @@ -877,8 +915,6 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Vrc6_Apu.cpp [ 72%] Building CXX object gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o -MF CMakeFiles/gme.dir/Nsf_Emu.cpp.o.d -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Vrc6_Apu.h:8, @@ -930,8 +966,6 @@ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' [ 78%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o -MF CMakeFiles/gme.dir/Sap_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Cpu.cpp -[ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -MF CMakeFiles/gme.dir/Sap_Emu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/sap_cpu_io.h:2, @@ -944,6 +978,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -MF CMakeFiles/gme.dir/Sap_Emu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp +[ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -MF CMakeFiles/gme.dir/Snes_Spc.cpp.o.d -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Snes_Spc.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp:3: @@ -955,8 +993,6 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -MF CMakeFiles/gme.dir/Snes_Spc.cpp.o.d -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Snes_Spc.cpp [ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -MF CMakeFiles/gme.dir/Spc_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Cpu.cpp [ 87%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o @@ -967,8 +1003,6 @@ cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o -MF CMakeFiles/gme.dir/Spc_Filter.cpp.o.d -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Filter.cpp [ 93%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu.cpp -[ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu.h:7, @@ -981,6 +1015,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -fstack-clash-protection -Wformat -Werror=format-security -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_TIME_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu.h:7, @@ -1010,7 +1046,7 @@ debian/rules override_dh_auto_install make[1]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3' dh_auto_install - cd obj-arm-linux-gnueabihf && make -j5 install DESTDIR=/build/reproducible-path/game-music-emu-0.6.3/debian/tmp AM_UPDATE_INFO_DIR=no "INSTALL=install --strip-program=true" + cd obj-arm-linux-gnueabihf && make -j4 install DESTDIR=/build/reproducible-path/game-music-emu-0.6.3/debian/tmp AM_UPDATE_INFO_DIR=no "INSTALL=install --strip-program=true" make[2]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf' /usr/bin/cmake -S/build/reproducible-path/game-music-emu-0.6.3 -B/build/reproducible-path/game-music-emu-0.6.3/obj-arm-linux-gnueabihf --check-build-system CMakeFiles/Makefile.cmake 0 make -f CMakeFiles/Makefile2 preinstall @@ -1056,8 +1092,8 @@ dh_md5sums dh_builddeb dpkg-deb: building package 'libgme0' in '../libgme0_0.6.3-7_armhf.deb'. -dpkg-deb: building package 'libgme0-dbgsym' in '../libgme0-dbgsym_0.6.3-7_armhf.deb'. dpkg-deb: building package 'libgme-dev' in '../libgme-dev_0.6.3-7_armhf.deb'. +dpkg-deb: building package 'libgme0-dbgsym' in '../libgme0-dbgsym_0.6.3-7_armhf.deb'. dpkg-genbuildinfo --build=binary -O../game-music-emu_0.6.3-7_armhf.buildinfo dpkg-genchanges --build=binary -O../game-music-emu_0.6.3-7_armhf.changes dpkg-genchanges: info: binary-only upload (no source code included) @@ -1065,12 +1101,14 @@ dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: not including original source code in upload I: copying local configuration +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/B01_cleanup starting +I: user script /srv/workspace/pbuilder/3890/tmp/hooks/B01_cleanup finished I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env -I: removing directory /srv/workspace/pbuilder/21822 and its subdirectories -I: Current time: Fri Nov 29 22:26:15 -12 2024 -I: pbuilder-time-stamp: 1732962375 +I: removing directory /srv/workspace/pbuilder/3890 and its subdirectories +I: Current time: Sun Dec 1 00:28:31 +14 2024 +I: pbuilder-time-stamp: 1732962511