Diff of the two buildlogs: -- --- b1/build.log 2025-03-07 00:58:16.205949031 +0000 +++ b2/build.log 2025-03-07 01:00:30.875847690 +0000 @@ -1,6 +1,6 @@ I: pbuilder: network access will be disabled during build -I: Current time: Wed Apr 8 19:20:37 -12 2026 -I: pbuilder-time-stamp: 1775719237 +I: Current time: Fri Mar 7 14:58:20 +14 2025 +I: pbuilder-time-stamp: 1741309100 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/unstable-reproducible-base.tgz] I: copying local configuration @@ -23,54 +23,86 @@ dpkg-source: info: unpacking game-music-emu_0.6.3-7.debian.tar.xz I: Not using root during the build. I: Installing the build-deps -I: user script /srv/workspace/pbuilder/121032/tmp/hooks/D02_print_environment starting +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/D01_modify_environment starting +debug: Running on ionos12-i386. +I: Changing host+domainname to test build reproducibility +I: Adding a custom variable just for the fun of it... +I: Changing /bin/sh to bash +'/bin/sh' -> '/bin/bash' +lrwxrwxrwx 1 root root 9 Mar 7 00:58 /bin/sh -> /bin/bash +I: Setting pbuilder2's login shell to /bin/bash +I: Setting pbuilder2's GECOS to second user,second room,second work-phone,second home-phone,second other +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/D01_modify_environment finished +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/D02_print_environment starting I: set - BUILDDIR='/build/reproducible-path' - BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' - BUILDUSERNAME='pbuilder1' - BUILD_ARCH='i386' - DEBIAN_FRONTEND='noninteractive' - DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=22 ' - DISTRIBUTION='unstable' - HOME='/root' - HOST_ARCH='i386' + BASH=/bin/sh + BASHOPTS=checkwinsize:cmdhist:complete_fullquote:extquote:force_fignore:globasciiranges:globskipdots:hostcomplete:interactive_comments:patsub_replacement:progcomp:promptvars:sourcepath + BASH_ALIASES=() + BASH_ARGC=() + BASH_ARGV=() + BASH_CMDS=() + BASH_LINENO=([0]="12" [1]="0") + BASH_LOADABLES_PATH=/usr/local/lib/bash:/usr/lib/bash:/opt/local/lib/bash:/usr/pkg/lib/bash:/opt/pkg/lib/bash:. + BASH_SOURCE=([0]="/tmp/hooks/D02_print_environment" [1]="/tmp/hooks/D02_print_environment") + BASH_VERSINFO=([0]="5" [1]="2" [2]="37" [3]="1" [4]="release" [5]="i686-pc-linux-gnu") + BASH_VERSION='5.2.37(1)-release' + BUILDDIR=/build/reproducible-path + BUILDUSERGECOS='second user,second room,second work-phone,second home-phone,second other' + BUILDUSERNAME=pbuilder2 + BUILD_ARCH=i386 + DEBIAN_FRONTEND=noninteractive + DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=10 ' + DIRSTACK=() + DISTRIBUTION=unstable + EUID=0 + FUNCNAME=([0]="Echo" [1]="main") + GROUPS=() + HOME=/root + HOSTNAME=i-capture-the-hostname + HOSTTYPE=i686 + HOST_ARCH=i386 IFS=' ' - INVOCATION_ID='b0d12fd2861d456ba88d5caf0787f22a' - LANG='C' - LANGUAGE='en_US:en' - LC_ALL='C' - LD_LIBRARY_PATH='/usr/lib/libeatmydata' - LD_PRELOAD='libeatmydata.so' - MAIL='/var/mail/root' - OPTIND='1' - PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' - PBCURRENTCOMMANDLINEOPERATION='build' - PBUILDER_OPERATION='build' - PBUILDER_PKGDATADIR='/usr/share/pbuilder' - PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' - PBUILDER_SYSCONFDIR='/etc' - PPID='121032' - PS1='# ' - PS2='> ' + INVOCATION_ID=22cd17cebba8493ba3b4330fa0435429 + LANG=C + LANGUAGE=de_CH:de + LC_ALL=C + LD_LIBRARY_PATH=/usr/lib/libeatmydata + LD_PRELOAD=libeatmydata.so + MACHTYPE=i686-pc-linux-gnu + MAIL=/var/mail/root + OPTERR=1 + OPTIND=1 + OSTYPE=linux-gnu + PATH=/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path + PBCURRENTCOMMANDLINEOPERATION=build + PBUILDER_OPERATION=build + PBUILDER_PKGDATADIR=/usr/share/pbuilder + PBUILDER_PKGLIBDIR=/usr/lib/pbuilder + PBUILDER_SYSCONFDIR=/etc + PIPESTATUS=([0]="0") + POSIXLY_CORRECT=y + PPID=4110 PS4='+ ' - PWD='/' - SHELL='/bin/bash' - SHLVL='2' - SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.XoUFaQ15/pbuilderrc_4POG --distribution unstable --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/unstable-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.XoUFaQ15/b1 --logfile b1/build.log game-music-emu_0.6.3-7.dsc' - SUDO_GID='112' - SUDO_UID='107' - SUDO_USER='jenkins' - TERM='unknown' - TZ='/usr/share/zoneinfo/Etc/GMT+12' - USER='root' - _='/usr/bin/systemd-run' - http_proxy='http://213.165.73.152:3128' + PWD=/ + SHELL=/bin/bash + SHELLOPTS=braceexpand:errexit:hashall:interactive-comments:posix + SHLVL=3 + SUDO_COMMAND='/usr/bin/timeout -k 24.1h 24h /usr/bin/ionice -c 3 /usr/bin/nice -n 11 /usr/bin/unshare --uts -- /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.XoUFaQ15/pbuilderrc_X0Dn --distribution unstable --hookdir /etc/pbuilder/rebuild-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/unstable-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.XoUFaQ15/b2 --logfile b2/build.log game-music-emu_0.6.3-7.dsc' + SUDO_GID=112 + SUDO_UID=107 + SUDO_USER=jenkins + TERM=unknown + TZ=/usr/share/zoneinfo/Etc/GMT-14 + UID=0 + USER=root + _='I: set' + http_proxy=http://46.16.76.132:3128 I: uname -a - Linux ionos16-i386 6.1.0-31-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.1.128-1 (2025-02-07) x86_64 GNU/Linux + Linux i-capture-the-hostname 6.1.0-31-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.1.128-1 (2025-02-07) x86_64 GNU/Linux I: ls -l /bin - lrwxrwxrwx 1 root root 7 Mar 4 2025 /bin -> usr/bin -I: user script /srv/workspace/pbuilder/121032/tmp/hooks/D02_print_environment finished + lrwxrwxrwx 1 root root 7 Mar 4 11:20 /bin -> usr/bin +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy @@ -173,7 +205,7 @@ Get: 59 http://deb.debian.org/debian unstable/main i386 po-debconf all 1.0.21+nmu1 [248 kB] Get: 60 http://deb.debian.org/debian unstable/main i386 debhelper all 13.24.1 [920 kB] Get: 61 http://deb.debian.org/debian unstable/main i386 zlib1g-dev i386 1:1.3.dfsg+really1.3.1-1+b1 [916 kB] -Fetched 43.3 MB in 2s (21.0 MB/s) +Fetched 43.3 MB in 1s (42.6 MB/s) Preconfiguring packages ... Selecting previously unselected package libproc2-0:i386. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 19769 files and directories currently installed.) @@ -432,7 +464,11 @@ Building tag database... -> Finished parsing the build-deps I: Building the package -I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/A99_set_merged_usr starting +Not re-configuring usrmerge for unstable +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/A99_set_merged_usr finished +hostname: Name or service not known +I: Running cd /build/reproducible-path/game-music-emu-0.6.3/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-genchanges -S > ../game-music-emu_0.6.3-7_source.changes dpkg-buildpackage: info: source package game-music-emu dpkg-buildpackage: info: source version 0.6.3-7 dpkg-buildpackage: info: source distribution unstable @@ -497,7 +533,7 @@ SDL library not found, disabling player demo build --- Configuring done (1.0s) +-- Configuring done (10.0s) -- Generating done (0.0s) CMake Warning: Manually-specified variables were not used by the project: @@ -514,7 +550,7 @@ -- Build files have been written to: /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu make[1]: Leaving directory '/build/reproducible-path/game-music-emu-0.6.3' dh_auto_build - cd obj-i686-linux-gnu && make -j22 "INSTALL=install --strip-program=true" VERBOSE=1 + cd obj-i686-linux-gnu && make -j10 "INSTALL=install --strip-program=true" VERBOSE=1 make[1]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu' /usr/bin/cmake -S/build/reproducible-path/game-music-emu-0.6.3 -B/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/CMakeFiles /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu//CMakeFiles/progress.marks @@ -526,53 +562,28 @@ make[3]: Leaving directory '/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[3]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu' -[ 2%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o -[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -[ 12%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -[ 14%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o -[ 17%] Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o +[ 2%] Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o -MF CMakeFiles/gme.dir/Classic_Emu.cpp.o.d -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp +[ 4%] Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o -MF CMakeFiles/gme.dir/Blip_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp -[ 19%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o +[ 6%] Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o +[ 8%] Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Data_Reader.cpp.o -MF CMakeFiles/gme.dir/Data_Reader.cpp.o.d -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp -[ 21%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp -[ 23%] Building CXX object gme/CMakeFiles/gme.dir/Music_Emu.cpp.o +[ 10%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -MF CMakeFiles/gme.dir/Effects_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp +[ 12%] Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -MF CMakeFiles/gme.dir/Fir_Resampler.cpp.o.d -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Fir_Resampler.cpp +[ 14%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/gme.cpp.o -MF CMakeFiles/gme.dir/gme.cpp.o.d -o CMakeFiles/gme.dir/gme.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp -[ 25%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o +[ 19%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o -MF CMakeFiles/gme.dir/Multi_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp +[ 21%] Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o +[ 17%] Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gme_File.cpp.o -MF CMakeFiles/gme.dir/Gme_File.cpp.o.d -o CMakeFiles/gme.dir/Gme_File.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gme_File.cpp -[ 29%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -[ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o -[ 31%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o -[ 34%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o -MF CMakeFiles/gme.dir/M3u_Playlist.cpp.o.d -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/M3u_Playlist.cpp -[ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -[ 38%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o -MF CMakeFiles/gme.dir/Multi_Buffer.cpp.o.d -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp -[ 40%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Music_Emu.cpp.o -MF CMakeFiles/gme.dir/Music_Emu.cpp.o.d -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp -[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -MF CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o.d -o CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2612_Nuked.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o -MF CMakeFiles/gme.dir/Sms_Apu.cpp.o.d -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o -MF CMakeFiles/gme.dir/Ay_Apu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o -MF CMakeFiles/gme.dir/Ay_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Cpu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o -MF CMakeFiles/gme.dir/Ay_Emu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -MF CMakeFiles/gme.dir/Gb_Apu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -MF CMakeFiles/gme.dir/Gb_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o -MF CMakeFiles/gme.dir/Gb_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -MF CMakeFiles/gme.dir/Gbs_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp -[ 44%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o -MF CMakeFiles/gme.dir/Gym_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gym_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.cpp -[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o -MF CMakeFiles/gme.dir/Hes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Oscs.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -581,9 +592,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -593,7 +603,8 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp:3: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -602,8 +613,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -612,8 +623,7 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -622,8 +632,9 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp:7: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -632,9 +643,68 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.cpp:3: +In file included from /usr/include/stdio.h:970, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:8: +In function 'size_t fread(void*, size_t, size_t, FILE*)', + inlined from 'virtual const char* Std_File_Reader::read(void*, long int)' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:406:36: +/usr/include/i386-linux-gnu/bits/stdio2.h:336:22: warning: argument 5 null where non-null expected [-Wnonnull] + 336 | return __fread_chk (__ptr, __sz, __size, __n, __stream); + | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +[ 23%] Building CXX object gme/CMakeFiles/gme.dir/Music_Emu.cpp.o +In file included from /usr/include/stdio.h:954: +/usr/include/i386-linux-gnu/bits/stdio2-decl.h: In member function 'virtual const char* Std_File_Reader::read(void*, long int)': +/usr/include/i386-linux-gnu/bits/stdio2-decl.h:122:15: note: in a call to function 'size_t __fread_chk(void*, size_t, size_t, size_t, FILE*)' declared 'nonnull' + 122 | extern size_t __fread_chk (void *__restrict __ptr, size_t __ptrlen, + | ^~~~~~~~~~~ +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:408:18: warning: argument 1 null where non-null expected [-Wnonnull] + 408 | if ( feof( file ) ) + | ~~~~^~~~~~~~ +/usr/include/stdio.h:852:12: note: in a call to function 'int feof(FILE*)' declared 'nonnull' + 852 | extern int feof (FILE *__stream) __THROW __wur __nonnull ((1)); + | ^~~~ +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Music_Emu.cpp.o -MF CMakeFiles/gme.dir/Music_Emu.cpp.o.d -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp: In member function 'virtual const char* Std_File_Reader::seek(long int)': +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:434:20: warning: argument 1 null where non-null expected [-Wnonnull] + 434 | if ( !fseek( reinterpret_cast( file_ ), n, SEEK_SET ) ) + | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/usr/include/stdio.h:769:12: note: in a call to function 'int fseek(FILE*, long int, int)' declared 'nonnull' + 769 | extern int fseek (FILE *__stream, long int __off, int __whence) + | ^~~~~ +[ 25%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o -MF CMakeFiles/gme.dir/Ay_Apu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp +In member function 'virtual long int Std_File_Reader::tell() const', + inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6: +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] + 419 | return ftell( reinterpret_cast( file_ ) ); + | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::tell() const': +/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' + 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); + | ^~~~~ +In member function 'virtual long int Std_File_Reader::tell() const', + inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6, + inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:369:17, + inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:363:6: +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] + 419 | return ftell( reinterpret_cast( file_ ) ); + | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::size() const': +/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' + 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); + | ^~~~~ +In member function 'virtual long int Std_File_Reader::tell() const', + inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6, + inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:371:20, + inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:363:6: +/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] + 419 | return ftell( reinterpret_cast( file_ ) ); + | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::size() const': +/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' + 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); + | ^~~~~ +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -643,10 +713,14 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/gb_cpu_io.h:2, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp:20: +[ 27%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -MF CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o.d -o CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2612_Nuked.cpp +[ 29%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o -MF CMakeFiles/gme.dir/Sms_Apu.cpp.o.d -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.cpp +[ 31%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o -MF CMakeFiles/gme.dir/Ay_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Cpu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp:5: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -655,8 +729,11 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp:3: +[ 34%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o -MF CMakeFiles/gme.dir/Ay_Emu.cpp.o.d -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Oscs.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Sms_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -666,8 +743,8 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp:3: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -676,6 +753,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o -MF CMakeFiles/gme.dir/Gb_Apu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp +[ 38%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o -MF CMakeFiles/gme.dir/Gb_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.cpp:3: @@ -687,9 +768,14 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 40%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o -MF CMakeFiles/gme.dir/Gb_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp +[ 42%] Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o -MF CMakeFiles/gme.dir/Gbs_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Ay_Emu.cpp:3: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/gb_cpu_io.h:2, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Cpu.cpp:20: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -698,8 +784,9 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Music_Emu.cpp:5: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Apu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gb_Oscs.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -708,7 +795,11 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.cpp:3: +[ 44%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o -MF CMakeFiles/gme.dir/Gym_Emu.cpp.o.d -o CMakeFiles/gme.dir/Gym_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gbs_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -717,9 +808,11 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.cpp:3: +[ 46%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o -MF CMakeFiles/gme.dir/Hes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Gym_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -728,9 +821,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Multi_Buffer.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Effects_Buffer.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/gme.cpp:7: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -739,80 +831,15 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /usr/include/stdio.h:970, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:8: -In function 'size_t fread(void*, size_t, size_t, FILE*)', - inlined from 'virtual const char* Std_File_Reader::read(void*, long int)' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:406:36: -/usr/include/i386-linux-gnu/bits/stdio2.h:336:22: warning: argument 5 null where non-null expected [-Wnonnull] - 336 | return __fread_chk (__ptr, __sz, __size, __n, __stream); - | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -In file included from /usr/include/stdio.h:954: -/usr/include/i386-linux-gnu/bits/stdio2-decl.h: In member function 'virtual const char* Std_File_Reader::read(void*, long int)': -/usr/include/i386-linux-gnu/bits/stdio2-decl.h:122:15: note: in a call to function 'size_t __fread_chk(void*, size_t, size_t, size_t, FILE*)' declared 'nonnull' - 122 | extern size_t __fread_chk (void *__restrict __ptr, size_t __ptrlen, - | ^~~~~~~~~~~ -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:408:18: warning: argument 1 null where non-null expected [-Wnonnull] - 408 | if ( feof( file ) ) - | ~~~~^~~~~~~~ -/usr/include/stdio.h:852:12: note: in a call to function 'int feof(FILE*)' declared 'nonnull' - 852 | extern int feof (FILE *__stream) __THROW __wur __nonnull ((1)); - | ^~~~ -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp: In member function 'virtual const char* Std_File_Reader::seek(long int)': -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:434:20: warning: argument 1 null where non-null expected [-Wnonnull] - 434 | if ( !fseek( reinterpret_cast( file_ ), n, SEEK_SET ) ) - | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/usr/include/stdio.h:769:12: note: in a call to function 'int fseek(FILE*, long int, int)' declared 'nonnull' - 769 | extern int fseek (FILE *__stream, long int __off, int __whence) - | ^~~~~ [ 48%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Hes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp [ 51%] Building CXX object gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -MF CMakeFiles/gme.dir/Kss_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Cpu.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o -MF CMakeFiles/gme.dir/Hes_Emu.cpp.o.d -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp -[ 55%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -[ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -MF CMakeFiles/gme.dir/Kss_Emu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -MF CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp -In member function 'virtual long int Std_File_Reader::tell() const', - inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6: -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] - 419 | return ftell( reinterpret_cast( file_ ) ); - | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::tell() const': -/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' - 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); - | ^~~~~ -[ 59%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Nes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Cpu.cpp -[ 61%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.cpp -[ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp -In member function 'virtual long int Std_File_Reader::tell() const', - inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6, - inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:369:17, - inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:363:6: -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] - 419 | return ftell( reinterpret_cast( file_ ) ); - | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::size() const': -/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' - 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); - | ^~~~~ -In member function 'virtual long int Std_File_Reader::tell() const', - inlined from 'virtual long int Std_File_Reader::tell() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:413:6, - inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:371:20, - inlined from 'virtual long int Std_File_Reader::size() const' at /build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:363:6: -/build/reproducible-path/game-music-emu-0.6.3/gme/Data_Reader.cpp:419:21: warning: argument 1 null where non-null expected [-Wnonnull] - 419 | return ftell( reinterpret_cast( file_ ) ); - | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -/usr/include/stdio.h: In member function 'virtual long int Std_File_Reader::size() const': -/usr/include/stdio.h:775:17: note: in a call to function 'long int ftell(FILE*)' declared 'nonnull' - 775 | extern long int ftell (FILE *__stream) __wur __nonnull ((1)); - | ^~~~~ -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp:3: +[ 53%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/hes_cpu_io.h:2, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp:29: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -821,13 +848,12 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -[ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -MF CMakeFiles/gme.dir/Nes_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.h:12, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.cpp:3: +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o -MF CMakeFiles/gme.dir/Kss_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Cpu.cpp +[ 55%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o -MF CMakeFiles/gme.dir/Kss_Emu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -836,10 +862,13 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/nes_cpu_io.h:2, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Cpu.cpp:28: +[ 57%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -MF CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o.d -o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp +[ 59%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.h:12, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -849,9 +878,8 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/hes_cpu_io.h:2, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Cpu.cpp:29: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -860,8 +888,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -870,9 +898,14 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.h:12, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp:3: +[ 61%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o -MF CMakeFiles/gme.dir/Nes_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Cpu.cpp +[ 63%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp +[ 65%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -882,8 +915,9 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Hes_Emu.cpp:3: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/nes_cpu_io.h:2, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Cpu.cpp:28: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -892,9 +926,10 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Kss_Emu.cpp:3: +[ 68%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o -MF CMakeFiles/gme.dir/Nes_Oscs.cpp.o.d -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -903,9 +938,9 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Namco_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Apu.h:12, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Oscs.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -914,6 +949,7 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 70%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -MF CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o.d -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nes_Vrc6_Apu.cpp [ 72%] Building CXX object gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o -MF CMakeFiles/gme.dir/Nsf_Emu.cpp.o.d -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.cpp @@ -929,31 +965,27 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' +[ 76%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o -MF CMakeFiles/gme.dir/Sap_Apu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ +[ 78%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: note: remove the '< >' +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o -MF CMakeFiles/gme.dir/Sap_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Cpu.cpp /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o -[ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o [ 80%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o -MF CMakeFiles/gme.dir/Sap_Apu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Apu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o -MF CMakeFiles/gme.dir/Sap_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Cpu.cpp cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o -MF CMakeFiles/gme.dir/Sap_Emu.cpp.o.d -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp -[ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -MF CMakeFiles/gme.dir/Snes_Spc.cpp.o.d -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Snes_Spc.cpp -[ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -MF CMakeFiles/gme.dir/Spc_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Cpu.cpp -[ 87%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -MF CMakeFiles/gme.dir/Spc_Dsp.cpp.o.d -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Dsp.cpp -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.cpp:3: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsfe_Emu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsfe_Emu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -962,10 +994,8 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/sap_cpu_io.h:2, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Cpu.cpp:24: +In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.h:8, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Apu.cpp:3: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -975,9 +1005,9 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsf_Emu.h:7, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsfe_Emu.h:8, - from /build/reproducible-path/game-music-emu-0.6.3/gme/Nsfe_Emu.cpp:3: + from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.h:7, + from /build/reproducible-path/game-music-emu-0.6.3/gme/sap_cpu_io.h:2, + from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Cpu.cpp:24: /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:236:46: warning: template-id not allowed for constructor in C++20 [-Wtemplate-id-cdtor] 236 | Blip_Synth (const Blip_Synth &) = delete; | ^ @@ -986,10 +1016,6 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 89%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -MF CMakeFiles/gme.dir/Spc_Emu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Emu.cpp -[ 91%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o -MF CMakeFiles/gme.dir/Spc_Filter.cpp.o.d -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Filter.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Classic_Emu.h:8, from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.h:7, from /build/reproducible-path/game-music-emu-0.6.3/gme/Sap_Emu.cpp:3: @@ -1001,10 +1027,20 @@ 237 | Blip_Synth ( Blip_Synth &&) = delete; | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /build/reproducible-path/game-music-emu-0.6.3/gme/Blip_Buffer.h:237:53: note: remove the '< >' -[ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o +[ 82%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o -MF CMakeFiles/gme.dir/Snes_Spc.cpp.o.d -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Snes_Spc.cpp +[ 85%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -MF CMakeFiles/gme.dir/Spc_Cpu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Cpu.cpp +[ 87%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o -MF CMakeFiles/gme.dir/Spc_Dsp.cpp.o.d -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Dsp.cpp +[ 89%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o -MF CMakeFiles/gme.dir/Spc_Emu.cpp.o.d -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Emu.cpp +[ 91%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o -MF CMakeFiles/gme.dir/Spc_Filter.cpp.o.d -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Spc_Filter.cpp +[ 93%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o +cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.cpp [ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu.cpp -cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -MF CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o.d -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Vgm_Emu_Impl.cpp [ 97%] Building CXX object gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o cd /build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu/gme -g -O2 -ffile-prefix-map=/build/reproducible-path/game-music-emu-0.6.3=. -fstack-protector-strong -Wformat -Werror=format-security -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -MF CMakeFiles/gme.dir/Ym2413_Emu.cpp.o.d -o CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -c /build/reproducible-path/game-music-emu-0.6.3/gme/Ym2413_Emu.cpp In file included from /build/reproducible-path/game-music-emu-0.6.3/gme/Dual_Resampler.h:8, @@ -1046,7 +1082,7 @@ debian/rules override_dh_auto_install make[1]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3' dh_auto_install - cd obj-i686-linux-gnu && make -j22 install DESTDIR=/build/reproducible-path/game-music-emu-0.6.3/debian/tmp AM_UPDATE_INFO_DIR=no "INSTALL=install --strip-program=true" + cd obj-i686-linux-gnu && make -j10 install DESTDIR=/build/reproducible-path/game-music-emu-0.6.3/debian/tmp AM_UPDATE_INFO_DIR=no "INSTALL=install --strip-program=true" make[2]: Entering directory '/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu' /usr/bin/cmake -S/build/reproducible-path/game-music-emu-0.6.3 -B/build/reproducible-path/game-music-emu-0.6.3/obj-i686-linux-gnu --check-build-system CMakeFiles/Makefile.cmake 0 make -f CMakeFiles/Makefile2 preinstall @@ -1097,12 +1133,14 @@ dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: not including original source code in upload I: copying local configuration +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/B01_cleanup starting +I: user script /srv/workspace/pbuilder/4110/tmp/hooks/B01_cleanup finished I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env -I: removing directory /srv/workspace/pbuilder/121032 and its subdirectories -I: Current time: Wed Apr 8 19:21:14 -12 2026 -I: pbuilder-time-stamp: 1775719274 +I: removing directory /srv/workspace/pbuilder/4110 and its subdirectories +I: Current time: Fri Mar 7 15:00:28 +14 2025 +I: pbuilder-time-stamp: 1741309228