Mon Jan 20 08:59:20 UTC 2025 I: starting to build pyopengl/trixie/armhf on jenkins on '2025-01-20 08:59' Mon Jan 20 08:59:20 UTC 2025 I: The jenkins build log is/was available at https://jenkins.debian.net/userContent/reproducible/debian/build_service/armhf_19/5960/console.log Mon Jan 20 08:59:20 UTC 2025 I: Downloading source for trixie/pyopengl=3.1.7+dfsg-1 --2025-01-20 08:59:20-- http://deb.debian.org/debian/pool/main/p/pyopengl/pyopengl_3.1.7%2bdfsg-1.dsc Connecting to 46.16.76.132:3128... connected. Proxy request sent, awaiting response... 200 OK Length: 2455 (2.4K) [text/prs.lines.tag] Saving to: ‘pyopengl_3.1.7+dfsg-1.dsc’ 0K .. 100% 454M=0s 2025-01-20 08:59:20 (454 MB/s) - ‘pyopengl_3.1.7+dfsg-1.dsc’ saved [2455/2455] Mon Jan 20 08:59:21 UTC 2025 I: pyopengl_3.1.7+dfsg-1.dsc -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 Format: 3.0 (quilt) Source: pyopengl Binary: python3-opengl Architecture: all Version: 3.1.7+dfsg-1 Maintainer: Debian Python Team Uploaders: Torsten Marek , Homepage: https://pyopengl.sourceforge.net Standards-Version: 4.6.2 Vcs-Browser: https://salsa.debian.org/python-team/packages/pyopengl Vcs-Git: https://salsa.debian.org/python-team/packages/pyopengl.git Testsuite: autopkgtest Testsuite-Triggers: python3-all, python3-pygame, python3-pytest, python3-tk, xauth, xvfb Build-Depends: debhelper-compat (= 13), dh-python, dh-sequence-python3, libgl1, libglu1-mesa | libglu1, pybuild-plugin-pyproject, python3-all, python3-pygame , python3-pytest , python3-setuptools, python3-tk , xauth , xvfb Package-List: python3-opengl deb python optional arch=all Checksums-Sha1: 01fa2a4b23a780df5a75454f7a90ecf041cc26ca 636452 pyopengl_3.1.7+dfsg.orig.tar.xz a41257e12e07384c9d7d6b23dcf4d2076f79f4cd 11404 pyopengl_3.1.7+dfsg-1.debian.tar.xz Checksums-Sha256: e6ca7b7e31db955c086efcc37e32897443bfedb83ef1a9410e7c2383dee895b5 636452 pyopengl_3.1.7+dfsg.orig.tar.xz a67be5de331f581f7361902aa0239b9bff4b9e8fb3f9ae82bb581dd7d0b07a81 11404 pyopengl_3.1.7+dfsg-1.debian.tar.xz Files: 35b22c1ac16f0022899a9d64add80d91 636452 pyopengl_3.1.7+dfsg.orig.tar.xz 3083b28f34603c39b10d02b6ace65c27 11404 pyopengl_3.1.7+dfsg-1.debian.tar.xz Dgit: 506b1a01bf6b547d0dc765bb23ee4094160f01ac debian archive/debian/3.1.7+dfsg-1 https://git.dgit.debian.org/pyopengl -----BEGIN PGP SIGNATURE----- iQJFBAEBCgAvFiEE2bRTt5m4gw2UXmoKW/VOXhK5ALsFAmWj/R8RHHBpY2NhQGRl Ymlhbi5vcmcACgkQW/VOXhK5ALsD4xAAxdxv4SLHobYOdfQlL8NrN8uRD39339FE Nu/kSBNyqbYMVa1SOdPwERaHQm6NP2tI/D/+3Zm3UfFKWmrjsBVYj0VMs+xl8T0D B5yABCaINxrw4vDFISfbI+09t9hoPqkreoMf++TKOBkjs00O2vpYc9mGPLMNAPOM uHQtuq1NaBJW02bqjsHR/aCQRbJd5Dl/jlTvYEw5HSyc1fuvNv1B9NpsMV67F7tD kXdP/hlbeJg97HJW+5Laz2BFQ4Aj1JrTIhIwegXw1EvzjcaXisZOTMlHs6D6jT0c wzL+Oglh7E63eozoxuDA+wFeZ4zjCXQ3eYNP7siGZ7G2jyR+bbeDXYCuVRibShpw 778vK4YD1/Z4aFPetcCPR3SrzbxtXyQ00/ckMxH0ly2zbbKAKoIpo93FdZIor/kf WvEeFFWK1WPxwu5WyHnEpD2iuzLlyGBU8YKRjg82KVSp7jOp+fmB1RHJXzrYURRU Sg+N98A1EEL1GmIaUTB5Oa889r7XvY3r9oSiUraDrTk+KsC866Szpb2W6GJdjXnQ /M0/hINvanRe0gp6XETH0FLkk4paFsL5AVsi76YLyzTVoulZM2yFEqVFLVwryVLJ PS7+wUCtNmFqgSqTW9COTX+8AwTqsiQJHcbs5js1/VFiaCTNolMphZlXqsYT2av2 DVoqaO1eXjE= =aD1z -----END PGP SIGNATURE----- Mon Jan 20 08:59:21 UTC 2025 I: Checking whether the package is not for us Mon Jan 20 08:59:21 UTC 2025 I: Starting 1st build on remote node virt64c-armhf-rb.debian.net. Mon Jan 20 08:59:21 UTC 2025 I: Preparing to do remote build '1' on virt64c-armhf-rb.debian.net. Mon Jan 20 09:04:48 UTC 2025 I: Deleting $TMPDIR on virt64c-armhf-rb.debian.net. I: pbuilder: network access will be disabled during build I: Current time: Sun Jan 19 20:59:27 -12 2025 I: pbuilder-time-stamp: 1737363567 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/trixie-reproducible-base.tgz] I: copying local configuration W: --override-config is not set; not updating apt.conf Read the manpage for details. I: mounting /proc filesystem I: mounting /sys filesystem I: creating /{dev,run}/shm I: mounting /dev/pts filesystem I: redirecting /dev/ptmx to /dev/pts/ptmx I: policy-rc.d already exists I: Copying source file I: copying [pyopengl_3.1.7+dfsg-1.dsc] I: copying [./pyopengl_3.1.7+dfsg.orig.tar.xz] I: copying [./pyopengl_3.1.7+dfsg-1.debian.tar.xz] I: Extracting source dpkg-source: warning: cannot verify inline signature for ./pyopengl_3.1.7+dfsg-1.dsc: unsupported subcommand dpkg-source: info: extracting pyopengl in pyopengl-3.1.7+dfsg dpkg-source: info: unpacking pyopengl_3.1.7+dfsg.orig.tar.xz dpkg-source: info: unpacking pyopengl_3.1.7+dfsg-1.debian.tar.xz dpkg-source: info: using patch list from debian/patches/series dpkg-source: info: applying 0001-fix-Python3.12-tests.patch I: Not using root during the build. I: Installing the build-deps I: user script /srv/workspace/pbuilder/9831/tmp/hooks/D02_print_environment starting I: set BUILDDIR='/build/reproducible-path' BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' BUILDUSERNAME='pbuilder1' BUILD_ARCH='armhf' DEBIAN_FRONTEND='noninteractive' DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all parallel=3 ' DISTRIBUTION='trixie' HOME='/root' HOST_ARCH='armhf' IFS=' ' INVOCATION_ID='51c0875932c944c1af52dc2c67a0c110' LANG='C' LANGUAGE='en_US:en' LC_ALL='C' MAIL='/var/mail/root' OPTIND='1' PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' PBCURRENTCOMMANDLINEOPERATION='build' PBUILDER_OPERATION='build' PBUILDER_PKGDATADIR='/usr/share/pbuilder' PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' PBUILDER_SYSCONFDIR='/etc' PPID='9831' PS1='# ' PS2='> ' PS4='+ ' PWD='/' SHELL='/bin/bash' SHLVL='2' SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/pbuilderrc_vFmJ --distribution trixie --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/trixie-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/b1 --logfile b1/build.log pyopengl_3.1.7+dfsg-1.dsc' SUDO_GID='113' SUDO_UID='107' SUDO_USER='jenkins' TERM='unknown' TZ='/usr/share/zoneinfo/Etc/GMT+12' USER='root' _='/usr/bin/systemd-run' http_proxy='http://10.0.0.15:3142/' I: uname -a Linux virt64c 6.1.0-30-arm64 #1 SMP Debian 6.1.124-1 (2025-01-12) aarch64 GNU/Linux I: ls -l /bin lrwxrwxrwx 1 root root 7 Nov 22 14:40 /bin -> usr/bin I: user script /srv/workspace/pbuilder/9831/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy Version: 0.invalid.0 Architecture: armhf Maintainer: Debian Pbuilder Team Description: Dummy package to satisfy dependencies with aptitude - created by pbuilder This package was created automatically by pbuilder to satisfy the build-dependencies of the package being currently built. Depends: debhelper-compat (= 13), dh-python, dh-sequence-python3, libgl1, libglu1-mesa | libglu1, pybuild-plugin-pyproject, python3-all, python3-pygame, python3-pytest, python3-setuptools, python3-tk, xauth, xvfb dpkg-deb: building package 'pbuilder-satisfydepends-dummy' in '/tmp/satisfydepends-aptitude/pbuilder-satisfydepends-dummy.deb'. Selecting previously unselected package pbuilder-satisfydepends-dummy. (Reading database ... 19569 files and directories currently installed.) Preparing to unpack .../pbuilder-satisfydepends-dummy.deb ... Unpacking pbuilder-satisfydepends-dummy (0.invalid.0) ... dpkg: pbuilder-satisfydepends-dummy: dependency problems, but configuring anyway as you requested: pbuilder-satisfydepends-dummy depends on debhelper-compat (= 13); however: Package debhelper-compat is not installed. pbuilder-satisfydepends-dummy depends on dh-python; however: Package dh-python is not installed. pbuilder-satisfydepends-dummy depends on dh-sequence-python3; however: Package dh-sequence-python3 is not installed. pbuilder-satisfydepends-dummy depends on libgl1; however: Package libgl1 is not installed. pbuilder-satisfydepends-dummy depends on libglu1-mesa | libglu1; however: Package libglu1-mesa is not installed. Package libglu1 is not installed. pbuilder-satisfydepends-dummy depends on pybuild-plugin-pyproject; however: Package pybuild-plugin-pyproject is not installed. pbuilder-satisfydepends-dummy depends on python3-all; however: Package python3-all is not installed. pbuilder-satisfydepends-dummy depends on python3-pygame; however: Package python3-pygame is not installed. pbuilder-satisfydepends-dummy depends on python3-pytest; however: Package python3-pytest is not installed. pbuilder-satisfydepends-dummy depends on python3-setuptools; however: Package python3-setuptools is not installed. pbuilder-satisfydepends-dummy depends on python3-tk; however: Package python3-tk is not installed. pbuilder-satisfydepends-dummy depends on xauth; however: Package xauth is not installed. pbuilder-satisfydepends-dummy depends on xvfb; however: Package xvfb is not installed. Setting up pbuilder-satisfydepends-dummy (0.invalid.0) ... Reading package lists... Building dependency tree... Reading state information... Initializing package states... Writing extended state information... Building tag database... pbuilder-satisfydepends-dummy is already installed at the requested version (0.invalid.0) pbuilder-satisfydepends-dummy is already installed at the requested version (0.invalid.0) The following NEW packages will be installed: autoconf{a} automake{a} autopoint{a} autotools-dev{a} blt{a} bsdextrautils{a} debhelper{a} dh-autoreconf{a} dh-python{a} dh-strip-nondeterminism{a} dwz{a} file{a} fontconfig-config{a} fonts-freefont-ttf{a} gettext{a} gettext-base{a} groff-base{a} intltool-debian{a} libarchive-zip-perl{a} libasound2-data{a} libasound2t64{a} libasyncns0{a} libblas3{a} libbrotli1{a} libcom-err2{a} libdbus-1-3{a} libdebhelper-perl{a} libdecor-0-0{a} libdeflate0{a} libdrm-amdgpu1{a} libdrm-common{a} libdrm-radeon1{a} libdrm2{a} libedit2{a} libelf1t64{a} libexpat1{a} libffi8{a} libfile-stripnondeterminism-perl{a} libflac12t64{a} libfluidsynth3{a} libfontconfig1{a} libfontenc1{a} libfreetype6{a} libgbm1{a} libgcrypt20{a} libgfortran5{a} libgl1{a} libgl1-mesa-dri{a} libglapi-mesa{a} libglib2.0-0t64{a} libglu1-mesa{a} libglvnd0{a} libglx-mesa0{a} libglx0{a} libgpg-error0{a} libgraphite2-3{a} libgssapi-krb5-2{a} libharfbuzz0b{a} libice6{a} libicu72{a} libinstpatch-1.0-2{a} libjack-jackd2-0{a} libjbig0{a} libjpeg62-turbo{a} libk5crypto3{a} libkeyutils1{a} libkrb5-3{a} libkrb5support0{a} liblapack3{a} liblerc4{a} libllvm19{a} libmagic-mgc{a} libmagic1t64{a} libmodplug1{a} libmp3lame0{a} libmpg123-0t64{a} libnsl2{a} libogg0{a} libopengl0{a} libopus0{a} libopusfile0{a} libpipeline1{a} libpipewire-0.3-0t64{a} libpixman-1-0{a} libpng16-16t64{a} libportmidi0{a} libpulse0{a} libpython3-stdlib{a} libpython3.12-minimal{a} libpython3.12-stdlib{a} libpython3.13-minimal{a} libpython3.13-stdlib{a} libreadline8t64{a} libsamplerate0{a} libsdl2-2.0-0{a} libsdl2-image-2.0-0{a} libsdl2-mixer-2.0-0{a} libsdl2-ttf-2.0-0{a} libsensors-config{a} libsensors5{a} libsharpyuv0{a} libsm6{a} libsndfile1{a} libspa-0.2-modules{a} libtcl8.6{a} libtiff6{a} libtirpc-common{a} libtirpc3t64{a} libtk8.6{a} libtool{a} libuchardet0{a} libunistring5{a} libvorbis0a{a} libvorbisenc2{a} libvorbisfile3{a} libvulkan1{a} libwayland-client0{a} libwayland-cursor0{a} libwayland-egl1{a} libwayland-server0{a} libwebp7{a} libwebpdemux2{a} libwebrtc-audio-processing1{a} libx11-6{a} libx11-data{a} libx11-xcb1{a} libxau6{a} libxaw7{a} libxcb-dri2-0{a} libxcb-dri3-0{a} libxcb-glx0{a} libxcb-present0{a} libxcb-randr0{a} libxcb-shm0{a} libxcb-sync1{a} libxcb-xfixes0{a} libxcb1{a} libxcursor1{a} libxdmcp6{a} libxext6{a} libxfixes3{a} libxfont2{a} libxft2{a} libxi6{a} libxkbcommon0{a} libxkbfile1{a} libxml2{a} libxmu6{a} libxmuu1{a} libxpm4{a} libxrandr2{a} libxrender1{a} libxshmfence1{a} libxss1{a} libxt6t64{a} libxxf86vm1{a} libz3-4{a} m4{a} man-db{a} media-types{a} mesa-libgallium{a} netbase{a} po-debconf{a} pybuild-plugin-pyproject{a} python3{a} python3-all{a} python3-autocommand{a} python3-build{a} python3-inflect{a} python3-iniconfig{a} python3-installer{a} python3-jaraco.context{a} python3-jaraco.functools{a} python3-jaraco.text{a} python3-minimal{a} python3-more-itertools{a} python3-numpy{a} python3-packaging{a} python3-pkg-resources{a} python3-pluggy{a} python3-pygame{a} python3-pyproject-hooks{a} python3-pytest{a} python3-setuptools{a} python3-tk{a} python3-toml{a} python3-typeguard{a} python3-typing-extensions{a} python3-wheel{a} python3-zipp{a} python3.12{a} python3.12-minimal{a} python3.12-tk{a} python3.13{a} python3.13-minimal{a} python3.13-tk{a} readline-common{a} sensible-utils{a} timgm6mb-soundfont{a} tk8.6-blt2.5{a} tzdata{a} x11-common{a} x11-xkb-utils{a} xauth{a} xkb-data{a} xserver-common{a} xvfb{a} The following packages are RECOMMENDED but will NOT be installed: alsa-topology-conf alsa-ucm-conf ca-certificates curl dbus krb5-locales libarchive-cpio-perl libdecor-0-plugin-1-cairo libdecor-0-plugin-1-gtk libglib2.0-data libgpg-error-l10n libltdl-dev libmail-sendmail-perl libpipewire-0.3-common lynx mesa-vulkan-drivers python3-pygments shared-mime-info wget xdg-user-dirs xfonts-base 0 packages upgraded, 207 newly installed, 0 to remove and 0 not upgraded. Need to get 116 MB of archives. After unpacking 406 MB will be used. Writing extended state information... Get: 1 http://deb.debian.org/debian trixie/main armhf libpython3.12-minimal armhf 3.12.8-5 [803 kB] Get: 2 http://deb.debian.org/debian trixie/main armhf libexpat1 armhf 2.6.4-1 [83.5 kB] Get: 3 http://deb.debian.org/debian trixie/main armhf python3.12-minimal armhf 3.12.8-5 [1812 kB] Get: 4 http://deb.debian.org/debian trixie/main armhf python3-minimal armhf 3.12.8-1 [26.9 kB] Get: 5 http://deb.debian.org/debian trixie/main armhf media-types all 10.1.0 [26.9 kB] Get: 6 http://deb.debian.org/debian trixie/main armhf netbase all 6.4 [12.8 kB] Get: 7 http://deb.debian.org/debian trixie/main armhf tzdata all 2024b-6 [257 kB] Get: 8 http://deb.debian.org/debian trixie/main armhf libffi8 armhf 3.4.6-1 [20.0 kB] Get: 9 http://deb.debian.org/debian trixie/main armhf libkrb5support0 armhf 1.21.3-3 [30.0 kB] Get: 10 http://deb.debian.org/debian trixie/main armhf libcom-err2 armhf 1.47.2-1 [23.3 kB] Get: 11 http://deb.debian.org/debian trixie/main armhf libk5crypto3 armhf 1.21.3-3 [75.8 kB] Get: 12 http://deb.debian.org/debian trixie/main armhf libkeyutils1 armhf 1.6.3-4 [8096 B] Get: 13 http://deb.debian.org/debian trixie/main armhf libkrb5-3 armhf 1.21.3-3 [283 kB] Get: 14 http://deb.debian.org/debian trixie/main armhf libgssapi-krb5-2 armhf 1.21.3-3 [114 kB] Get: 15 http://deb.debian.org/debian trixie/main armhf libtirpc-common all 1.3.4+ds-1.3 [10.9 kB] Get: 16 http://deb.debian.org/debian trixie/main armhf libtirpc3t64 armhf 1.3.4+ds-1.3+b1 [71.3 kB] Get: 17 http://deb.debian.org/debian trixie/main armhf libnsl2 armhf 1.3.0-3+b3 [35.0 kB] Get: 18 http://deb.debian.org/debian trixie/main armhf readline-common all 8.2-6 [69.4 kB] Get: 19 http://deb.debian.org/debian trixie/main armhf libreadline8t64 armhf 8.2-6 [146 kB] Get: 20 http://deb.debian.org/debian trixie/main armhf libpython3.12-stdlib armhf 3.12.8-5 [1832 kB] Get: 21 http://deb.debian.org/debian trixie/main armhf python3.12 armhf 3.12.8-5 [677 kB] Get: 22 http://deb.debian.org/debian trixie/main armhf libpython3-stdlib armhf 3.12.8-1 [9792 B] Get: 23 http://deb.debian.org/debian trixie/main armhf python3 armhf 3.12.8-1 [27.9 kB] Get: 24 http://deb.debian.org/debian trixie/main armhf libpython3.13-minimal armhf 3.13.1-3 [844 kB] Get: 25 http://deb.debian.org/debian trixie/main armhf python3.13-minimal armhf 3.13.1-3 [1840 kB] Get: 26 http://deb.debian.org/debian trixie/main armhf sensible-utils all 0.0.24 [24.8 kB] Get: 27 http://deb.debian.org/debian trixie/main armhf libmagic-mgc armhf 1:5.45-3+b1 [314 kB] Get: 28 http://deb.debian.org/debian trixie/main armhf libmagic1t64 armhf 1:5.45-3+b1 [98.5 kB] Get: 29 http://deb.debian.org/debian trixie/main armhf file armhf 1:5.45-3+b1 [42.3 kB] Get: 30 http://deb.debian.org/debian trixie/main armhf gettext-base armhf 0.22.5-4 [196 kB] Get: 31 http://deb.debian.org/debian trixie/main armhf libuchardet0 armhf 0.0.8-1+b2 [65.6 kB] Get: 32 http://deb.debian.org/debian trixie/main armhf groff-base armhf 1.23.0-7 [1095 kB] Get: 33 http://deb.debian.org/debian trixie/main armhf bsdextrautils armhf 2.40.4-1 [84.6 kB] Get: 34 http://deb.debian.org/debian trixie/main armhf libpipeline1 armhf 1.5.8-1 [35.0 kB] Get: 35 http://deb.debian.org/debian trixie/main armhf man-db armhf 2.13.0-1 [1382 kB] Get: 36 http://deb.debian.org/debian trixie/main armhf m4 armhf 1.4.19-5 [272 kB] Get: 37 http://deb.debian.org/debian trixie/main armhf autoconf all 2.72-3 [493 kB] Get: 38 http://deb.debian.org/debian trixie/main armhf autotools-dev all 20220109.1 [51.6 kB] Get: 39 http://deb.debian.org/debian trixie/main armhf automake all 1:1.16.5-1.3 [823 kB] Get: 40 http://deb.debian.org/debian trixie/main armhf autopoint all 0.22.5-4 [723 kB] Get: 41 http://deb.debian.org/debian trixie/main armhf libtcl8.6 armhf 8.6.16+dfsg-1 [934 kB] Get: 42 http://deb.debian.org/debian trixie/main armhf libbrotli1 armhf 1.1.0-2+b6 [282 kB] Get: 43 http://deb.debian.org/debian trixie/main armhf libpng16-16t64 armhf 1.6.44-3 [263 kB] Get: 44 http://deb.debian.org/debian trixie/main armhf libfreetype6 armhf 2.13.3+dfsg-1 [385 kB] Get: 45 http://deb.debian.org/debian trixie/main armhf fonts-freefont-ttf all 20211204+svn4273-2 [5318 kB] Get: 46 http://deb.debian.org/debian trixie/main armhf fontconfig-config armhf 2.15.0-2 [317 kB] Get: 47 http://deb.debian.org/debian trixie/main armhf libfontconfig1 armhf 2.15.0-2 [371 kB] Get: 48 http://deb.debian.org/debian trixie/main armhf libxau6 armhf 1:1.0.11-1 [19.7 kB] Get: 49 http://deb.debian.org/debian trixie/main armhf libxdmcp6 armhf 1:1.1.5-1 [26.4 kB] Get: 50 http://deb.debian.org/debian trixie/main armhf libxcb1 armhf 1.17.0-2+b1 [140 kB] Get: 51 http://deb.debian.org/debian trixie/main armhf libx11-data all 2:1.8.10-2 [337 kB] Get: 52 http://deb.debian.org/debian trixie/main armhf libx11-6 armhf 2:1.8.10-2 [750 kB] Get: 53 http://deb.debian.org/debian trixie/main armhf libxrender1 armhf 1:0.9.10-1.1+b3 [25.0 kB] Get: 54 http://deb.debian.org/debian trixie/main armhf libxft2 armhf 2.3.6-1+b3 [46.5 kB] Get: 55 http://deb.debian.org/debian trixie/main armhf libxext6 armhf 2:1.3.4-1+b3 [45.2 kB] Get: 56 http://deb.debian.org/debian trixie/main armhf x11-common all 1:7.7+23.2 [216 kB] Get: 57 http://deb.debian.org/debian trixie/main armhf libxss1 armhf 1:1.2.3-1+b3 [16.4 kB] Get: 58 http://deb.debian.org/debian trixie/main armhf libtk8.6 armhf 8.6.16-1 [698 kB] Get: 59 http://deb.debian.org/debian trixie/main armhf tk8.6-blt2.5 armhf 2.5.3+dfsg-7 [481 kB] Get: 60 http://deb.debian.org/debian trixie/main armhf blt armhf 2.5.3+dfsg-7 [6024 B] Get: 61 http://deb.debian.org/debian trixie/main armhf libdebhelper-perl all 13.23 [90.6 kB] Get: 62 http://deb.debian.org/debian trixie/main armhf libtool all 2.5.4-2 [539 kB] Get: 63 http://deb.debian.org/debian trixie/main armhf dh-autoreconf all 20 [17.1 kB] Get: 64 http://deb.debian.org/debian trixie/main armhf libarchive-zip-perl all 1.68-1 [104 kB] Get: 65 http://deb.debian.org/debian trixie/main armhf libfile-stripnondeterminism-perl all 1.14.0-1 [19.5 kB] Get: 66 http://deb.debian.org/debian trixie/main armhf dh-strip-nondeterminism all 1.14.0-1 [8448 B] Get: 67 http://deb.debian.org/debian trixie/main armhf libelf1t64 armhf 0.192-4 [184 kB] Get: 68 http://deb.debian.org/debian trixie/main armhf dwz armhf 0.15-1+b2 [106 kB] Get: 69 http://deb.debian.org/debian trixie/main armhf libunistring5 armhf 1.3-1 [444 kB] Get: 70 http://deb.debian.org/debian trixie/main armhf libicu72 armhf 72.1-6 [9086 kB] Get: 71 http://deb.debian.org/debian trixie/main armhf libxml2 armhf 2.12.7+dfsg+really2.9.14-0.2+b1 [605 kB] Get: 72 http://deb.debian.org/debian trixie/main armhf gettext armhf 0.22.5-4 [1489 kB] Get: 73 http://deb.debian.org/debian trixie/main armhf intltool-debian all 0.35.0+20060710.6 [22.9 kB] Get: 74 http://deb.debian.org/debian trixie/main armhf po-debconf all 1.0.21+nmu1 [248 kB] Get: 75 http://deb.debian.org/debian trixie/main armhf debhelper all 13.23 [919 kB] Get: 76 http://deb.debian.org/debian trixie/main armhf python3-autocommand all 2.2.2-3 [13.6 kB] Get: 77 http://deb.debian.org/debian trixie/main armhf python3-more-itertools all 10.5.0-1 [63.8 kB] Get: 78 http://deb.debian.org/debian trixie/main armhf python3-typing-extensions all 4.12.2-2 [73.0 kB] Get: 79 http://deb.debian.org/debian trixie/main armhf python3-typeguard all 4.4.1-1 [37.0 kB] Get: 80 http://deb.debian.org/debian trixie/main armhf python3-inflect all 7.3.1-2 [32.4 kB] Get: 81 http://deb.debian.org/debian trixie/main armhf python3-jaraco.context all 6.0.0-1 [7984 B] Get: 82 http://deb.debian.org/debian trixie/main armhf python3-jaraco.functools all 4.1.0-1 [12.0 kB] Get: 83 http://deb.debian.org/debian trixie/main armhf python3-pkg-resources all 75.6.0-1 [222 kB] Get: 84 http://deb.debian.org/debian trixie/main armhf python3-jaraco.text all 4.0.0-1 [11.4 kB] Get: 85 http://deb.debian.org/debian trixie/main armhf python3-zipp all 3.21.0-1 [10.6 kB] Get: 86 http://deb.debian.org/debian trixie/main armhf python3-setuptools all 75.6.0-1 [720 kB] Get: 87 http://deb.debian.org/debian trixie/main armhf dh-python all 6.20250108 [113 kB] Get: 88 http://deb.debian.org/debian trixie/main armhf libasound2-data all 1.2.13-1 [21.1 kB] Get: 89 http://deb.debian.org/debian trixie/main armhf libasound2t64 armhf 1.2.13-1+b1 [320 kB] Get: 90 http://deb.debian.org/debian trixie/main armhf libasyncns0 armhf 0.8-6+b5 [10.9 kB] Get: 91 http://deb.debian.org/debian trixie/main armhf libblas3 armhf 3.12.0-4 [111 kB] Get: 92 http://deb.debian.org/debian trixie/main armhf libdbus-1-3 armhf 1.16.0-1 [154 kB] Get: 93 http://deb.debian.org/debian trixie/main armhf libwayland-client0 armhf 1.23.0-1+b1 [21.2 kB] Get: 94 http://deb.debian.org/debian trixie/main armhf libdecor-0-0 armhf 0.2.2-2 [12.9 kB] Get: 95 http://deb.debian.org/debian trixie/main armhf libdeflate0 armhf 1.23-1+b1 [36.7 kB] Get: 96 http://deb.debian.org/debian trixie/main armhf libdrm-common all 2.4.123-1 [8084 B] Get: 97 http://deb.debian.org/debian trixie/main armhf libdrm2 armhf 2.4.123-1 [34.1 kB] Get: 98 http://deb.debian.org/debian trixie/main armhf libdrm-amdgpu1 armhf 2.4.123-1 [20.4 kB] Get: 99 http://deb.debian.org/debian trixie/main armhf libdrm-radeon1 armhf 2.4.123-1 [19.6 kB] Get: 100 http://deb.debian.org/debian trixie/main armhf libedit2 armhf 3.1-20240808-1 [77.9 kB] Get: 101 http://deb.debian.org/debian trixie/main armhf libogg0 armhf 1.3.5-3+b2 [21.9 kB] Get: 102 http://deb.debian.org/debian trixie/main armhf libflac12t64 armhf 1.4.3+ds-4 [154 kB] Get: 103 http://deb.debian.org/debian trixie/main armhf libglib2.0-0t64 armhf 2.82.4-2 [1328 kB] Get: 104 http://deb.debian.org/debian trixie/main armhf libmp3lame0 armhf 3.100-6+b3 [344 kB] Get: 105 http://deb.debian.org/debian trixie/main armhf libmpg123-0t64 armhf 1.32.10-1 [135 kB] Get: 106 http://deb.debian.org/debian trixie/main armhf libopus0 armhf 1.5.2-2 [2801 kB] Get: 107 http://deb.debian.org/debian trixie/main armhf libvorbis0a armhf 1.3.7-2+b1 [79.8 kB] Get: 108 http://deb.debian.org/debian trixie/main armhf libvorbisenc2 armhf 1.3.7-2+b1 [69.4 kB] Get: 109 http://deb.debian.org/debian trixie/main armhf libsndfile1 armhf 1.2.2-2 [182 kB] Get: 110 http://deb.debian.org/debian trixie/main armhf libinstpatch-1.0-2 armhf 1.1.6-1+b2 [213 kB] Get: 111 http://deb.debian.org/debian trixie/main armhf libsamplerate0 armhf 0.2.2-4+b2 [946 kB] Get: 112 http://deb.debian.org/debian trixie/main armhf libjack-jackd2-0 armhf 1.9.22~dfsg-4 [242 kB] Get: 113 http://deb.debian.org/debian trixie/main armhf libwebrtc-audio-processing1 armhf 0.3-1+b2 [234 kB] Get: 114 http://deb.debian.org/debian trixie/main armhf libspa-0.2-modules armhf 1.2.7-1+b1 [510 kB] Get: 115 http://deb.debian.org/debian trixie/main armhf libpipewire-0.3-0t64 armhf 1.2.7-1+b1 [239 kB] Get: 116 http://deb.debian.org/debian trixie/main armhf libx11-xcb1 armhf 2:1.8.10-2 [241 kB] Get: 117 http://deb.debian.org/debian trixie/main armhf libpulse0 armhf 17.0+dfsg1-1 [245 kB] Get: 118 http://deb.debian.org/debian trixie/main armhf libwayland-server0 armhf 1.23.0-1+b1 [27.9 kB] Get: 119 http://deb.debian.org/debian trixie/main armhf libxcb-randr0 armhf 1.17.0-2+b1 [116 kB] Get: 120 http://deb.debian.org/debian trixie/main armhf libglapi-mesa armhf 24.2.8-1 [44.6 kB] Get: 121 http://deb.debian.org/debian trixie/main armhf libz3-4 armhf 4.13.3-1 [7252 kB] Get: 122 http://deb.debian.org/debian trixie/main armhf libllvm19 armhf 1:19.1.6-1+b1 [23.8 MB] Get: 123 http://deb.debian.org/debian trixie/main armhf libsensors-config all 1:3.6.0-10 [14.6 kB] Get: 124 http://deb.debian.org/debian trixie/main armhf libsensors5 armhf 1:3.6.0-10+b1 [32.3 kB] Get: 125 http://deb.debian.org/debian trixie/main armhf libxcb-dri2-0 armhf 1.17.0-2+b1 [106 kB] Get: 126 http://deb.debian.org/debian trixie/main armhf libxcb-dri3-0 armhf 1.17.0-2+b1 [107 kB] Get: 127 http://deb.debian.org/debian trixie/main armhf libxcb-present0 armhf 1.17.0-2+b1 [105 kB] Get: 128 http://deb.debian.org/debian trixie/main armhf libxcb-sync1 armhf 1.17.0-2+b1 [108 kB] Get: 129 http://deb.debian.org/debian trixie/main armhf libxcb-xfixes0 armhf 1.17.0-2+b1 [109 kB] Get: 130 http://deb.debian.org/debian trixie/main armhf libxshmfence1 armhf 1.3-1+b3 [8748 B] Get: 131 http://deb.debian.org/debian trixie/main armhf mesa-libgallium armhf 24.2.8-1 [7097 kB] Get: 132 http://deb.debian.org/debian trixie/main armhf libgbm1 armhf 24.2.8-1 [39.0 kB] Get: 133 http://deb.debian.org/debian trixie/main armhf libwayland-cursor0 armhf 1.23.0-1+b1 [10.5 kB] Get: 134 http://deb.debian.org/debian trixie/main armhf libwayland-egl1 armhf 1.23.0-1+b1 [5452 B] Get: 135 http://deb.debian.org/debian trixie/main armhf libxfixes3 armhf 1:6.0.0-2+b3 [18.6 kB] Get: 136 http://deb.debian.org/debian trixie/main armhf libxcursor1 armhf 1:1.2.3-1 [36.2 kB] Get: 137 http://deb.debian.org/debian trixie/main armhf libxi6 armhf 2:1.8.2-1 [73.6 kB] Get: 138 http://deb.debian.org/debian trixie/main armhf xkb-data all 2.42-1 [790 kB] Get: 139 http://deb.debian.org/debian trixie/main armhf libxkbcommon0 armhf 1.7.0-2 [99.7 kB] Get: 140 http://deb.debian.org/debian trixie/main armhf libxrandr2 armhf 2:1.5.4-1+b2 [33.2 kB] Get: 141 http://deb.debian.org/debian trixie/main armhf libsdl2-2.0-0 armhf 2.30.11+dfsg-1 [572 kB] Get: 142 http://deb.debian.org/debian trixie/main armhf timgm6mb-soundfont all 1.3-5 [5427 kB] Get: 143 http://deb.debian.org/debian trixie/main armhf libfluidsynth3 armhf 2.4.2-1 [193 kB] Get: 144 http://deb.debian.org/debian trixie/main armhf libfontenc1 armhf 1:1.1.8-1+b2 [20.9 kB] Get: 145 http://deb.debian.org/debian trixie/main armhf libgpg-error0 armhf 1.51-3 [71.9 kB] Get: 146 http://deb.debian.org/debian trixie/main armhf libgcrypt20 armhf 1.11.0-7 [727 kB] Get: 147 http://deb.debian.org/debian trixie/main armhf libgfortran5 armhf 14.2.0-12 [263 kB] Get: 148 http://deb.debian.org/debian trixie/main armhf libglvnd0 armhf 1.7.0-1+b2 [51.8 kB] Get: 149 http://deb.debian.org/debian trixie/main armhf libxcb-glx0 armhf 1.17.0-2+b1 [120 kB] Get: 150 http://deb.debian.org/debian trixie/main armhf libxcb-shm0 armhf 1.17.0-2+b1 [105 kB] Get: 151 http://deb.debian.org/debian trixie/main armhf libxxf86vm1 armhf 1:1.1.4-1+b4 [18.2 kB] Get: 152 http://deb.debian.org/debian trixie/main armhf libvulkan1 armhf 1.3.296.0-1 [103 kB] Get: 153 http://deb.debian.org/debian trixie/main armhf libgl1-mesa-dri armhf 24.2.8-1 [41.0 kB] Get: 154 http://deb.debian.org/debian trixie/main armhf libglx-mesa0 armhf 24.2.8-1 [132 kB] Get: 155 http://deb.debian.org/debian trixie/main armhf libglx0 armhf 1.7.0-1+b2 [32.6 kB] Get: 156 http://deb.debian.org/debian trixie/main armhf libgl1 armhf 1.7.0-1+b2 [88.2 kB] Get: 157 http://deb.debian.org/debian trixie/main armhf libopengl0 armhf 1.7.0-1+b2 [32.1 kB] Get: 158 http://deb.debian.org/debian trixie/main armhf libglu1-mesa armhf 9.0.2-1.1+b3 [141 kB] Get: 159 http://deb.debian.org/debian trixie/main armhf libgraphite2-3 armhf 1.3.14-2+b1 [63.1 kB] Get: 160 http://deb.debian.org/debian trixie/main armhf libharfbuzz0b armhf 10.1.0-2 [420 kB] Get: 161 http://deb.debian.org/debian trixie/main armhf libice6 armhf 2:1.1.1-1 [58.5 kB] Get: 162 http://deb.debian.org/debian trixie/main armhf libjbig0 armhf 2.1-6.1+b2 [27.3 kB] Get: 163 http://deb.debian.org/debian trixie/main armhf libjpeg62-turbo armhf 1:2.1.5-3+b1 [145 kB] Get: 164 http://deb.debian.org/debian trixie/main armhf liblapack3 armhf 3.12.0-4 [1828 kB] Get: 165 http://deb.debian.org/debian trixie/main armhf liblerc4 armhf 4.0.0+ds-5 [146 kB] Get: 166 http://deb.debian.org/debian trixie/main armhf libmodplug1 armhf 1:0.8.9.0-3+b2 [139 kB] Get: 167 http://deb.debian.org/debian trixie/main armhf libopusfile0 armhf 0.12-4+b3 [39.9 kB] Get: 168 http://deb.debian.org/debian trixie/main armhf libpixman-1-0 armhf 0.44.0-3 [164 kB] Get: 169 http://deb.debian.org/debian trixie/main armhf libportmidi0 armhf 1:217-6.1+b4 [19.1 kB] Get: 170 http://deb.debian.org/debian trixie/main armhf libpython3.13-stdlib armhf 3.13.1-3 [1850 kB] Get: 171 http://deb.debian.org/debian trixie/main armhf libsharpyuv0 armhf 1.5.0-0.1 [114 kB] Get: 172 http://deb.debian.org/debian trixie/main armhf libwebp7 armhf 1.5.0-0.1 [273 kB] Get: 173 http://deb.debian.org/debian trixie/main armhf libtiff6 armhf 4.5.1+git230720-5 [302 kB] Get: 174 http://deb.debian.org/debian trixie/main armhf libwebpdemux2 armhf 1.5.0-0.1 [112 kB] Get: 175 http://deb.debian.org/debian trixie/main armhf libsdl2-image-2.0-0 armhf 2.8.4+dfsg-1 [57.9 kB] Get: 176 http://deb.debian.org/debian trixie/main armhf libvorbisfile3 armhf 1.3.7-2+b1 [20.6 kB] Get: 177 http://deb.debian.org/debian trixie/main armhf libsdl2-mixer-2.0-0 armhf 2.8.0+dfsg-1+b3 [72.5 kB] Get: 178 http://deb.debian.org/debian trixie/main armhf libsdl2-ttf-2.0-0 armhf 2.24.0+dfsg-1 [27.6 kB] Get: 179 http://deb.debian.org/debian trixie/main armhf libsm6 armhf 2:1.2.4-1 [33.5 kB] Get: 180 http://deb.debian.org/debian trixie/main armhf libxt6t64 armhf 1:1.2.1-1.2+b2 [160 kB] Get: 181 http://deb.debian.org/debian trixie/main armhf libxmu6 armhf 2:1.1.3-3+b4 [51.2 kB] Get: 182 http://deb.debian.org/debian trixie/main armhf libxpm4 armhf 1:3.5.17-1+b3 [50.3 kB] Get: 183 http://deb.debian.org/debian trixie/main armhf libxaw7 armhf 2:1.0.16-1 [177 kB] Get: 184 http://deb.debian.org/debian trixie/main armhf libxfont2 armhf 1:2.0.6-1+b3 [116 kB] Get: 185 http://deb.debian.org/debian trixie/main armhf libxkbfile1 armhf 1:1.1.0-1+b3 [66.4 kB] Get: 186 http://deb.debian.org/debian trixie/main armhf libxmuu1 armhf 2:1.1.3-3+b4 [21.3 kB] Get: 187 http://deb.debian.org/debian trixie/main armhf python3-packaging all 24.2-1 [55.3 kB] Get: 188 http://deb.debian.org/debian trixie/main armhf python3-pyproject-hooks all 1.2.0-1 [11.7 kB] Get: 189 http://deb.debian.org/debian trixie/main armhf python3-toml all 0.10.2-1 [16.2 kB] Get: 190 http://deb.debian.org/debian trixie/main armhf python3-wheel all 0.45.1-1 [56.7 kB] Get: 191 http://deb.debian.org/debian trixie/main armhf python3-build all 1.2.2-1 [36.0 kB] Get: 192 http://deb.debian.org/debian trixie/main armhf python3-installer all 0.7.0+dfsg1-3 [18.6 kB] Get: 193 http://deb.debian.org/debian trixie/main armhf pybuild-plugin-pyproject all 6.20250108 [11.6 kB] Get: 194 http://deb.debian.org/debian trixie/main armhf python3.13 armhf 3.13.1-3 [740 kB] Get: 195 http://deb.debian.org/debian trixie/main armhf python3-all armhf 3.12.8-1 [1048 B] Get: 196 http://deb.debian.org/debian trixie/main armhf python3-iniconfig all 1.1.1-2 [6396 B] Get: 197 http://deb.debian.org/debian trixie/main armhf python3-numpy armhf 1:1.26.4+ds-12 [3676 kB] Get: 198 http://deb.debian.org/debian trixie/main armhf python3-pluggy all 1.5.0-1 [26.9 kB] Get: 199 http://deb.debian.org/debian trixie/main armhf python3-pygame armhf 2.6.1-1 [1175 kB] Get: 200 http://deb.debian.org/debian trixie/main armhf python3-pytest all 8.3.4-1 [250 kB] Get: 201 http://deb.debian.org/debian trixie/main armhf python3.12-tk armhf 3.12.8-5 [109 kB] Get: 202 http://deb.debian.org/debian trixie/main armhf python3.13-tk armhf 3.13.1-3 [100.0 kB] Get: 203 http://deb.debian.org/debian trixie/main armhf python3-tk armhf 3.13.1-1 [9464 B] Get: 204 http://deb.debian.org/debian trixie/main armhf x11-xkb-utils armhf 7.7+9 [145 kB] Get: 205 http://deb.debian.org/debian trixie/main armhf xauth armhf 1:1.1.2-1.1 [33.1 kB] Get: 206 http://deb.debian.org/debian trixie/main armhf xserver-common all 2:21.1.15-2 [2399 kB] Get: 207 http://deb.debian.org/debian trixie/main armhf xvfb armhf 2:21.1.15-2 [3036 kB] Fetched 116 MB in 12s (9809 kB/s) Preconfiguring packages ... Selecting previously unselected package libpython3.12-minimal:armhf. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 19569 files and directories currently installed.) Preparing to unpack .../libpython3.12-minimal_3.12.8-5_armhf.deb ... Unpacking libpython3.12-minimal:armhf (3.12.8-5) ... Selecting previously unselected package libexpat1:armhf. Preparing to unpack .../libexpat1_2.6.4-1_armhf.deb ... Unpacking libexpat1:armhf (2.6.4-1) ... 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Preparing to unpack .../00-python3-minimal_3.12.8-1_armhf.deb ... Unpacking python3-minimal (3.12.8-1) ... Selecting previously unselected package media-types. Preparing to unpack .../01-media-types_10.1.0_all.deb ... Unpacking media-types (10.1.0) ... Selecting previously unselected package netbase. Preparing to unpack .../02-netbase_6.4_all.deb ... Unpacking netbase (6.4) ... Selecting previously unselected package tzdata. Preparing to unpack .../03-tzdata_2024b-6_all.deb ... Unpacking tzdata (2024b-6) ... Selecting previously unselected package libffi8:armhf. Preparing to unpack .../04-libffi8_3.4.6-1_armhf.deb ... Unpacking libffi8:armhf (3.4.6-1) ... Selecting previously unselected package libkrb5support0:armhf. Preparing to unpack .../05-libkrb5support0_1.21.3-3_armhf.deb ... Unpacking libkrb5support0:armhf (1.21.3-3) ... Selecting previously unselected package libcom-err2:armhf. Preparing to unpack .../06-libcom-err2_1.47.2-1_armhf.deb ... 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Adding 'diversion of /lib/arm-linux-gnueabihf/libhistory.so.8 to /lib/arm-linux-gnueabihf/libhistory.so.8.usr-is-merged by libreadline8t64' Adding 'diversion of /lib/arm-linux-gnueabihf/libhistory.so.8.2 to /lib/arm-linux-gnueabihf/libhistory.so.8.2.usr-is-merged by libreadline8t64' Adding 'diversion of /lib/arm-linux-gnueabihf/libreadline.so.8 to /lib/arm-linux-gnueabihf/libreadline.so.8.usr-is-merged by libreadline8t64' Adding 'diversion of /lib/arm-linux-gnueabihf/libreadline.so.8.2 to /lib/arm-linux-gnueabihf/libreadline.so.8.2.usr-is-merged by libreadline8t64' Unpacking libreadline8t64:armhf (8.2-6) ... Selecting previously unselected package libpython3.12-stdlib:armhf. Preparing to unpack .../16-libpython3.12-stdlib_3.12.8-5_armhf.deb ... Unpacking libpython3.12-stdlib:armhf (3.12.8-5) ... Selecting previously unselected package python3.12. Preparing to unpack .../17-python3.12_3.12.8-5_armhf.deb ... Unpacking python3.12 (3.12.8-5) ... 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Setting up libxau6:armhf (1:1.0.11-1) ... Setting up libxdmcp6:armhf (1:1.1.5-1) ... Setting up libkeyutils1:armhf (1.6.3-4) ... Setting up libxcb1:armhf (1.17.0-2+b1) ... Setting up libicu72:armhf (72.1-6) ... Setting up libxcb-xfixes0:armhf (1.17.0-2+b1) ... Setting up libogg0:armhf (1.3.5-3+b2) ... Setting up liblerc4:armhf (4.0.0+ds-5) ... Setting up bsdextrautils (2.40.4-1) ... Setting up libgpg-error0:armhf (1.51-3) ... Setting up libmagic-mgc (1:5.45-3+b1) ... Setting up libarchive-zip-perl (1.68-1) ... Setting up libglvnd0:armhf (1.7.0-1+b2) ... Setting up libtirpc-common (1.3.4+ds-1.3) ... Setting up libxcb-glx0:armhf (1.17.0-2+b1) ... Setting up libdebhelper-perl (13.23) ... Setting up libbrotli1:armhf (1.1.0-2+b6) ... Setting up libedit2:armhf (3.1-20240808-1) ... Setting up libmagic1t64:armhf (1:5.45-3+b1) ... Setting up x11-common (1:7.7+23.2) ... invoke-rc.d: could not determine current runlevel Setting up X socket directories... /tmp/.X11-unix /tmp/.ICE-unix. Setting up libsensors-config (1:3.6.0-10) ... Setting up libdeflate0:armhf (1.23-1+b1) ... Setting up libwebrtc-audio-processing1:armhf (0.3-1+b2) ... Setting up fonts-freefont-ttf (20211204+svn4273-2) ... Setting up gettext-base (0.22.5-4) ... Setting up m4 (1.4.19-5) ... Setting up libgcrypt20:armhf (1.11.0-7) ... Setting up xkb-data (2.42-1) ... Setting up libxcb-shm0:armhf (1.17.0-2+b1) ... Setting up libcom-err2:armhf (1.47.2-1) ... Setting up file (1:5.45-3+b1) ... Setting up libmpg123-0t64:armhf (1.32.10-1) ... Setting up libjbig0:armhf (2.1-6.1+b2) ... Setting up libopengl0:armhf (1.7.0-1+b2) ... Setting up libelf1t64:armhf (0.192-4) ... Setting up libkrb5support0:armhf (1.21.3-3) ... Setting up tzdata (2024b-6) ... Current default time zone: 'Etc/UTC' Local time is now: Mon Jan 20 09:01:30 UTC 2025. Universal Time is now: Mon Jan 20 09:01:30 UTC 2025. Run 'dpkg-reconfigure tzdata' if you wish to change it. Setting up libxcb-present0:armhf (1.17.0-2+b1) ... Setting up libpython3.13-minimal:armhf (3.13.1-3) ... Setting up libasound2-data (1.2.13-1) ... Setting up libfontenc1:armhf (1:1.1.8-1+b2) ... Setting up autotools-dev (20220109.1) ... Setting up libz3-4:armhf (4.13.3-1) ... Setting up libblas3:armhf (3.12.0-4) ... update-alternatives: using /usr/lib/arm-linux-gnueabihf/blas/libblas.so.3 to provide /usr/lib/arm-linux-gnueabihf/libblas.so.3 (libblas.so.3-arm-linux-gnueabihf) in auto mode Setting up libasound2t64:armhf (1.2.13-1+b1) ... Setting up libjpeg62-turbo:armhf (1:2.1.5-3+b1) ... Setting up libx11-data (2:1.8.10-2) ... Setting up libxcb-sync1:armhf (1.17.0-2+b1) ... Setting up libdbus-1-3:armhf (1.16.0-1) ... Setting up libopus0:armhf (1.5.2-2) ... Setting up libportmidi0:armhf (1:217-6.1+b4) ... Setting up libunistring5:armhf (1.3-1) ... Setting up libpng16-16t64:armhf (1.6.44-3) ... Setting up libvorbis0a:armhf (1.3.7-2+b1) ... Setting up libtcl8.6:armhf (8.6.16+dfsg-1) ... Setting up autopoint (0.22.5-4) ... Setting up libsensors5:armhf (1:3.6.0-10+b1) ... Setting up libk5crypto3:armhf (1.21.3-3) ... Setting up libglapi-mesa:armhf (24.2.8-1) ... Setting up libgfortran5:armhf (14.2.0-12) ... Setting up libvulkan1:armhf (1.3.296.0-1) ... Setting up autoconf (2.72-3) ... Setting up libwebp7:armhf (1.5.0-0.1) ... Setting up libxcb-dri2-0:armhf (1.17.0-2+b1) ... Setting up libffi8:armhf (3.4.6-1) ... Setting up dwz (0.15-1+b2) ... Setting up sensible-utils (0.0.24) ... Setting up libasyncns0:armhf (0.8-6+b5) ... Setting up libxshmfence1:armhf (1.3-1+b3) ... Setting up libtiff6:armhf (4.5.1+git230720-5) ... Setting up libxcb-randr0:armhf (1.17.0-2+b1) ... Setting up libuchardet0:armhf (0.0.8-1+b2) ... Setting up python3.13-minimal (3.13.1-3) ... Setting up libx11-6:armhf (2:1.8.10-2) ... Setting up netbase (6.4) ... Setting up libkrb5-3:armhf (1.21.3-3) ... Setting up libglu1-mesa:armhf (9.0.2-1.1+b3) ... Setting up libflac12t64:armhf (1.4.3+ds-4) ... Setting up libwayland-egl1:armhf (1.23.0-1+b1) ... Setting up libxkbfile1:armhf (1:1.1.0-1+b3) ... Setting up libsamplerate0:armhf (0.2.2-4+b2) ... Setting up timgm6mb-soundfont (1.3-5) ... update-alternatives: using /usr/share/sounds/sf2/TimGM6mb.sf2 to provide /usr/share/sounds/sf2/default-GM.sf2 (default-GM.sf2) in auto mode update-alternatives: using /usr/share/sounds/sf2/TimGM6mb.sf2 to provide /usr/share/sounds/sf3/default-GM.sf3 (default-GM.sf3) in auto mode Setting up libdrm-common (2.4.123-1) ... Setting up libopusfile0:armhf (0.12-4+b3) ... Setting up readline-common (8.2-6) ... Setting up libxml2:armhf (2.12.7+dfsg+really2.9.14-0.2+b1) ... Setting up libxmuu1:armhf (2:1.1.3-3+b4) ... Setting up libmp3lame0:armhf (3.100-6+b3) ... Setting up libvorbisenc2:armhf (1.3.7-2+b1) ... Setting up libxkbcommon0:armhf (1.7.0-2) ... Setting up libwayland-client0:armhf (1.23.0-1+b1) ... Setting up automake (1:1.16.5-1.3) ... update-alternatives: using /usr/bin/automake-1.16 to provide /usr/bin/automake (automake) in auto mode Setting up libfile-stripnondeterminism-perl (1.14.0-1) ... Setting up libxcb-dri3-0:armhf (1.17.0-2+b1) ... Setting up libllvm19:armhf (1:19.1.6-1+b1) ... Setting up libwayland-server0:armhf (1.23.0-1+b1) ... Setting up libx11-xcb1:armhf (2:1.8.10-2) ... Setting up libice6:armhf (2:1.1.1-1) ... Setting up liblapack3:armhf (3.12.0-4) ... update-alternatives: using /usr/lib/arm-linux-gnueabihf/lapack/liblapack.so.3 to provide /usr/lib/arm-linux-gnueabihf/liblapack.so.3 (liblapack.so.3-arm-linux-gnueabihf) in auto mode Setting up gettext (0.22.5-4) ... Setting up libxpm4:armhf (1:3.5.17-1+b3) ... Setting up libxrender1:armhf (1:0.9.10-1.1+b3) ... Setting up libtool (2.5.4-2) ... Setting up fontconfig-config (2.15.0-2) ... Setting up libwebpdemux2:armhf (1.5.0-0.1) ... Setting up libxext6:armhf (2:1.3.4-1+b3) ... Setting up libxxf86vm1:armhf (1:1.1.4-1+b4) ... Setting up intltool-debian (0.35.0+20060710.6) ... Setting up dh-autoreconf (20) ... Setting up libvorbisfile3:armhf (1.3.7-2+b1) ... Setting up libglib2.0-0t64:armhf (2.82.4-2) ... No schema files found: doing nothing. Setting up libfreetype6:armhf (2.13.3+dfsg-1) ... Setting up libspa-0.2-modules:armhf (1.2.7-1+b1) ... Setting up libxfixes3:armhf (1:6.0.0-2+b3) ... Setting up libgssapi-krb5-2:armhf (1.21.3-3) ... Setting up libxrandr2:armhf (2:1.5.4-1+b2) ... Setting up libreadline8t64:armhf (8.2-6) ... Setting up dh-strip-nondeterminism (1.14.0-1) ... Setting up libjack-jackd2-0:armhf (1.9.22~dfsg-4) ... Setting up libdrm2:armhf (2.4.123-1) ... Setting up xauth (1:1.1.2-1.1) ... Setting up groff-base (1.23.0-7) ... Setting up libwayland-cursor0:armhf (1.23.0-1+b1) ... Setting up libdecor-0-0:armhf (0.2.2-2) ... Setting up libharfbuzz0b:armhf (10.1.0-2) ... Setting up libxss1:armhf (1:1.2.3-1+b3) ... Setting up libfontconfig1:armhf (2.15.0-2) ... Setting up libsndfile1:armhf (1.2.2-2) ... Setting up libsm6:armhf (2:1.2.4-1) ... Setting up libxfont2:armhf (1:2.0.6-1+b3) ... Setting up libpython3.13-stdlib:armhf (3.13.1-3) ... Setting up libpipewire-0.3-0t64:armhf (1.2.7-1+b1) ... Setting up libinstpatch-1.0-2:armhf (1.1.6-1+b2) ... Setting up libdrm-amdgpu1:armhf (2.4.123-1) ... Setting up libxft2:armhf (2.3.6-1+b3) ... Setting up libxi6:armhf (2:1.8.2-1) ... Setting up libtirpc3t64:armhf (1.3.4+ds-1.3+b1) ... Setting up libpulse0:armhf (17.0+dfsg1-1) ... Setting up python3.13 (3.13.1-3) ... Setting up libdrm-radeon1:armhf (2.4.123-1) ... Setting up po-debconf (1.0.21+nmu1) ... Setting up libtk8.6:armhf (8.6.16-1) ... Setting up libxcursor1:armhf (1:1.2.3-1) ... Setting up python3.12-tk (3.12.8-5) ... Setting up man-db (2.13.0-1) ... Not building database; man-db/auto-update is not 'true'. Setting up python3.13-tk (3.13.1-3) ... Setting up libxt6t64:armhf (1:1.2.1-1.2+b2) ... Setting up libnsl2:armhf (1.3.0-3+b3) ... Setting up mesa-libgallium:armhf (24.2.8-1) ... Setting up tk8.6-blt2.5 (2.5.3+dfsg-7) ... Setting up libxmu6:armhf (2:1.1.3-3+b4) ... Setting up libpython3.12-stdlib:armhf (3.12.8-5) ... Setting up libgbm1:armhf (24.2.8-1) ... Setting up blt (2.5.3+dfsg-7) ... Setting up python3.12 (3.12.8-5) ... Setting up libgl1-mesa-dri:armhf (24.2.8-1) ... Setting up debhelper (13.23) ... Setting up libxaw7:armhf (2:1.0.16-1) ... Setting up libsdl2-2.0-0:armhf (2.30.11+dfsg-1) ... Setting up libfluidsynth3:armhf (2.4.2-1) ... Setting up libpython3-stdlib:armhf (3.12.8-1) ... Setting up libsdl2-image-2.0-0:armhf (2.8.4+dfsg-1) ... Setting up libglx-mesa0:armhf (24.2.8-1) ... Setting up libglx0:armhf (1.7.0-1+b2) ... Setting up x11-xkb-utils (7.7+9) ... Setting up python3 (3.12.8-1) ... Setting up python3-zipp (3.21.0-1) ... Setting up python3-autocommand (2.2.2-3) ... Setting up python3-wheel (0.45.1-1) ... Setting up python3-packaging (24.2-1) ... Setting up libsdl2-mixer-2.0-0:armhf (2.8.0+dfsg-1+b3) ... Setting up libgl1:armhf (1.7.0-1+b2) ... Setting up python3-pyproject-hooks (1.2.0-1) ... Setting up python3-typing-extensions (4.12.2-2) ... Setting up python3-toml (0.10.2-1) ... Setting up python3-installer (0.7.0+dfsg1-3) ... Setting up python3-pluggy (1.5.0-1) ... Setting up libsdl2-ttf-2.0-0:armhf (2.24.0+dfsg-1) ... Setting up xserver-common (2:21.1.15-2) ... Setting up python3-build (1.2.2-1) ... Setting up python3-more-itertools (10.5.0-1) ... Setting up python3-iniconfig (1.1.1-2) ... Setting up python3-jaraco.functools (4.1.0-1) ... Setting up python3-jaraco.context (6.0.0-1) ... Setting up python3-pytest (8.3.4-1) ... Setting up xvfb (2:21.1.15-2) ... Setting up python3-typeguard (4.4.1-1) ... Setting up python3-all (3.12.8-1) ... Setting up python3-tk:armhf (3.13.1-1) ... Setting up python3-inflect (7.3.1-2) ... Setting up python3-jaraco.text (4.0.0-1) ... Setting up python3-pkg-resources (75.6.0-1) ... Setting up python3-setuptools (75.6.0-1) ... Setting up python3-numpy (1:1.26.4+ds-12) ... Setting up python3-pygame (2.6.1-1) ... Setting up dh-python (6.20250108) ... Setting up pybuild-plugin-pyproject (6.20250108) ... Processing triggers for libc-bin (2.40-5) ... Reading package lists... Building dependency tree... Reading state information... Reading extended state information... Initializing package states... Writing extended state information... Building tag database... -> Finished parsing the build-deps I: Building the package I: Running cd /build/reproducible-path/pyopengl-3.1.7+dfsg/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../pyopengl_3.1.7+dfsg-1_source.changes dpkg-buildpackage: info: source package pyopengl dpkg-buildpackage: info: source version 3.1.7+dfsg-1 dpkg-buildpackage: info: source distribution unstable dpkg-buildpackage: info: source changed by Picca Frédéric-Emmanuel dpkg-source --before-build . dpkg-buildpackage: info: host architecture armhf debian/rules clean dh clean --buildsystem=pybuild debian/rules override_dh_auto_clean make[1]: Entering directory '/build/reproducible-path/pyopengl-3.1.7+dfsg' dh_auto_clean rm -f PyOpenGL.egg-info/PKG-INFO make[1]: Leaving directory '/build/reproducible-path/pyopengl-3.1.7+dfsg' dh_autoreconf_clean -O--buildsystem=pybuild dh_clean -O--buildsystem=pybuild debian/rules binary dh binary --buildsystem=pybuild dh_update_autotools_config -O--buildsystem=pybuild dh_autoreconf -O--buildsystem=pybuild dh_auto_configure -O--buildsystem=pybuild dh_auto_build -O--buildsystem=pybuild I: pybuild plugin_pyproject:129: Building wheel for python3.13 with "build" module I: pybuild base:311: python3.13 -m build --skip-dependency-check --no-isolation --wheel --outdir /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.13_opengl * Building wheel... running bdist_wheel running build running build_py creating build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV installing to build/bdist.linux-armv7l/wheel running install running install_lib creating build/bdist.linux-armv7l/wheel creating build/bdist.linux-armv7l/wheel/OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/converters.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/plugins.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLE creating build/bdist.linux-armv7l/wheel/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/logs.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT creating build/bdist.linux-armv7l/wheel/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/exceptional.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY creating build/bdist.linux-armv7l/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/REND creating build/bdist.linux-armv7l/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUNX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/FJ copying build/lib/OpenGL/GL/images.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/shaders.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/pointers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/framebufferobjects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI creating build/bdist.linux-armv7l/wheel/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESAX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DMP creating build/bdist.linux-armv7l/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR creating build/bdist.linux-armv7l/wheel/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/S3 creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/wrapper.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/acceleratesupport.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/error.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/gbmdevice.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/AGL copying build/lib/OpenGL/images.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANDROID creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NVX creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/shaders.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/_configflags.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/_opaque.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/REND creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUNX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/_lookupint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESAX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/S3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANDROID creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/NV copying build/lib/OpenGL/_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/osmesa copying build/lib/OpenGL/latebind.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/_null.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/Tk copying build/lib/OpenGL/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3 copying build/lib/OpenGL/contextdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/glunurbs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/NV copying build/lib/OpenGL/constant.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/lazywrapper.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/version.py -> build/bdist.linux-armv7l/wheel/./OpenGL running install_egg_info running egg_info creating PyOpenGL.egg-info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to build/bdist.linux-armv7l/wheel/./PyOpenGL-3.1.7.egg-info running install_scripts creating build/bdist.linux-armv7l/wheel/PyOpenGL-3.1.7.dist-info/WHEEL creating '/build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.13_opengl/.tmp-4z6p0vuw/PyOpenGL-3.1.7-py3-none-any.whl' and adding 'build/bdist.linux-armv7l/wheel' to it adding 'OpenGL/__init__.py' adding 'OpenGL/_bytes.py' adding 'OpenGL/_configflags.py' adding 'OpenGL/_null.py' adding 'OpenGL/_opaque.py' adding 'OpenGL/acceleratesupport.py' adding 'OpenGL/constant.py' adding 'OpenGL/constants.py' adding 'OpenGL/contextdata.py' adding 'OpenGL/converters.py' adding 'OpenGL/error.py' adding 'OpenGL/extensions.py' adding 'OpenGL/images.py' adding 'OpenGL/latebind.py' adding 'OpenGL/lazywrapper.py' adding 'OpenGL/logs.py' adding 'OpenGL/plugins.py' adding 'OpenGL/version.py' adding 'OpenGL/wrapper.py' adding 'OpenGL/AGL/__init__.py' adding 'OpenGL/EGL/__init__.py' adding 'OpenGL/EGL/debug.py' adding 'OpenGL/EGL/gbmdevice.py' adding 'OpenGL/EGL/ANDROID/__init__.py' adding 'OpenGL/EGL/ANDROID/blob_cache.py' adding 'OpenGL/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/EGL/ANDROID/recordable.py' adding 'OpenGL/EGL/ANGLE/__init__.py' adding 'OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/EGL/ANGLE/device_d3d.py' adding 'OpenGL/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/EGL/ARM/__init__.py' adding 'OpenGL/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/EGL/EXT/__init__.py' adding 'OpenGL/EGL/EXT/buffer_age.py' adding 'OpenGL/EGL/EXT/client_extensions.py' adding 'OpenGL/EGL/EXT/create_context_robustness.py' adding 'OpenGL/EGL/EXT/device_base.py' adding 'OpenGL/EGL/EXT/device_drm.py' adding 'OpenGL/EGL/EXT/device_enumeration.py' adding 'OpenGL/EGL/EXT/device_openwf.py' adding 'OpenGL/EGL/EXT/device_query.py' adding 'OpenGL/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/EGL/EXT/multiview_window.py' adding 'OpenGL/EGL/EXT/output_base.py' adding 'OpenGL/EGL/EXT/output_drm.py' adding 'OpenGL/EGL/EXT/output_openwf.py' adding 'OpenGL/EGL/EXT/platform_base.py' adding 'OpenGL/EGL/EXT/platform_device.py' adding 'OpenGL/EGL/EXT/platform_wayland.py' adding 'OpenGL/EGL/EXT/platform_x11.py' adding 'OpenGL/EGL/EXT/protected_surface.py' adding 'OpenGL/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/EGL/EXT/yuv_surface.py' adding 'OpenGL/EGL/HI/__init__.py' adding 'OpenGL/EGL/HI/clientpixmap.py' adding 'OpenGL/EGL/HI/colorformats.py' adding 'OpenGL/EGL/IMG/__init__.py' adding 'OpenGL/EGL/IMG/context_priority.py' adding 'OpenGL/EGL/KHR/__init__.py' adding 'OpenGL/EGL/KHR/cl_event.py' adding 'OpenGL/EGL/KHR/cl_event2.py' adding 'OpenGL/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/config_attribs.py' adding 'OpenGL/EGL/KHR/create_context.py' adding 'OpenGL/EGL/KHR/create_context_no_error.py' adding 'OpenGL/EGL/KHR/debug.py' adding 'OpenGL/EGL/KHR/fence_sync.py' adding 'OpenGL/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/gl_colorspace.py' adding 'OpenGL/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/EGL/KHR/image.py' adding 'OpenGL/EGL/KHR/image_base.py' adding 'OpenGL/EGL/KHR/image_pixmap.py' adding 'OpenGL/EGL/KHR/lock_surface.py' adding 'OpenGL/EGL/KHR/lock_surface2.py' adding 'OpenGL/EGL/KHR/lock_surface3.py' adding 'OpenGL/EGL/KHR/partial_update.py' adding 'OpenGL/EGL/KHR/platform_android.py' adding 'OpenGL/EGL/KHR/platform_gbm.py' adding 'OpenGL/EGL/KHR/platform_wayland.py' adding 'OpenGL/EGL/KHR/platform_x11.py' adding 'OpenGL/EGL/KHR/reusable_sync.py' adding 'OpenGL/EGL/KHR/stream.py' adding 'OpenGL/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/EGL/KHR/stream_fifo.py' adding 'OpenGL/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/EGL/KHR/surfaceless_context.py' adding 'OpenGL/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/EGL/KHR/vg_parent_image.py' adding 'OpenGL/EGL/KHR/wait_sync.py' adding 'OpenGL/EGL/MESA/__init__.py' adding 'OpenGL/EGL/MESA/drm_image.py' adding 'OpenGL/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/EGL/MESA/platform_gbm.py' adding 'OpenGL/EGL/NOK/__init__.py' adding 'OpenGL/EGL/NOK/swap_region.py' adding 'OpenGL/EGL/NOK/swap_region2.py' adding 'OpenGL/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/EGL/NV/__init__.py' adding 'OpenGL/EGL/NV/coverage_sample.py' adding 'OpenGL/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/EGL/NV/cuda_event.py' adding 'OpenGL/EGL/NV/depth_nonlinear.py' adding 'OpenGL/EGL/NV/device_cuda.py' adding 'OpenGL/EGL/NV/native_query.py' adding 'OpenGL/EGL/NV/post_convert_rounding.py' adding 'OpenGL/EGL/NV/post_sub_buffer.py' adding 'OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/EGL/NV/stream_metadata.py' adding 'OpenGL/EGL/NV/stream_sync.py' adding 'OpenGL/EGL/NV/sync.py' adding 'OpenGL/EGL/NV/system_time.py' adding 'OpenGL/EGL/TIZEN/__init__.py' adding 'OpenGL/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/EGL/VERSION/__init__.py' adding 'OpenGL/GL/__init__.py' adding 'OpenGL/GL/exceptional.py' adding 'OpenGL/GL/feedback.py' adding 'OpenGL/GL/framebufferobjects.py' adding 'OpenGL/GL/glget.py' adding 'OpenGL/GL/images.py' adding 'OpenGL/GL/pointers.py' adding 'OpenGL/GL/selection.py' adding 'OpenGL/GL/shaders.py' adding 'OpenGL/GL/vboimplementation.py' adding 'OpenGL/GL/AMD/__init__.py' adding 'OpenGL/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/GL/AMD/conservative_depth.py' adding 'OpenGL/GL/AMD/debug_output.py' adding 'OpenGL/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/GL/AMD/gcn_shader.py' adding 'OpenGL/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/GL/AMD/interleaved_elements.py' adding 'OpenGL/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/GL/AMD/name_gen_delete.py' adding 'OpenGL/GL/AMD/occlusion_query_event.py' adding 'OpenGL/GL/AMD/performance_monitor.py' adding 'OpenGL/GL/AMD/pinned_memory.py' adding 'OpenGL/GL/AMD/query_buffer_object.py' adding 'OpenGL/GL/AMD/sample_positions.py' adding 'OpenGL/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/GL/AMD/shader_ballot.py' adding 'OpenGL/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/GL/AMD/shader_stencil_export.py' adding 'OpenGL/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/GL/AMD/sparse_texture.py' adding 'OpenGL/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/GL/AMD/texture_texture4.py' adding 'OpenGL/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/GL/AMD/transform_feedback4.py' adding 'OpenGL/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/GL/ANGLE/__init__.py' adding 'OpenGL/GL/APPLE/__init__.py' adding 'OpenGL/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/GL/APPLE/client_storage.py' adding 'OpenGL/GL/APPLE/element_array.py' adding 'OpenGL/GL/APPLE/fence.py' adding 'OpenGL/GL/APPLE/float_pixels.py' adding 'OpenGL/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/GL/APPLE/object_purgeable.py' adding 'OpenGL/GL/APPLE/rgb_422.py' adding 'OpenGL/GL/APPLE/row_bytes.py' adding 'OpenGL/GL/APPLE/specular_vector.py' adding 'OpenGL/GL/APPLE/texture_range.py' adding 'OpenGL/GL/APPLE/transform_hint.py' adding 'OpenGL/GL/APPLE/vertex_array_object.py' adding 'OpenGL/GL/APPLE/vertex_array_range.py' adding 'OpenGL/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/GL/APPLE/ycbcr_422.py' adding 'OpenGL/GL/ARB/ES2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_compatibility.py' adding 'OpenGL/GL/ARB/__init__.py' adding 'OpenGL/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/GL/ARB/base_instance.py' adding 'OpenGL/GL/ARB/bindless_texture.py' adding 'OpenGL/GL/ARB/blend_func_extended.py' adding 'OpenGL/GL/ARB/buffer_storage.py' adding 'OpenGL/GL/ARB/cl_event.py' adding 'OpenGL/GL/ARB/clear_buffer_object.py' adding 'OpenGL/GL/ARB/clear_texture.py' adding 'OpenGL/GL/ARB/clip_control.py' adding 'OpenGL/GL/ARB/color_buffer_float.py' adding 'OpenGL/GL/ARB/compatibility.py' adding 'OpenGL/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/GL/ARB/compute_shader.py' adding 'OpenGL/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/GL/ARB/conservative_depth.py' adding 'OpenGL/GL/ARB/copy_buffer.py' adding 'OpenGL/GL/ARB/copy_image.py' adding 'OpenGL/GL/ARB/cull_distance.py' adding 'OpenGL/GL/ARB/debug_output.py' adding 'OpenGL/GL/ARB/depth_buffer_float.py' adding 'OpenGL/GL/ARB/depth_clamp.py' adding 'OpenGL/GL/ARB/depth_texture.py' adding 'OpenGL/GL/ARB/derivative_control.py' adding 'OpenGL/GL/ARB/direct_state_access.py' adding 'OpenGL/GL/ARB/draw_buffers.py' adding 'OpenGL/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/GL/ARB/draw_indirect.py' adding 'OpenGL/GL/ARB/draw_instanced.py' adding 'OpenGL/GL/ARB/enhanced_layouts.py' adding 'OpenGL/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/GL/ARB/fragment_program.py' adding 'OpenGL/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/GL/ARB/fragment_shader.py' adding 'OpenGL/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/GL/ARB/framebuffer_object.py' adding 'OpenGL/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/GL/ARB/geometry_shader4.py' adding 'OpenGL/GL/ARB/get_program_binary.py' adding 'OpenGL/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/GL/ARB/gl_spirv.py' adding 'OpenGL/GL/ARB/gpu_shader5.py' adding 'OpenGL/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/GL/ARB/half_float_pixel.py' adding 'OpenGL/GL/ARB/half_float_vertex.py' adding 'OpenGL/GL/ARB/imaging.py' adding 'OpenGL/GL/ARB/indirect_parameters.py' adding 'OpenGL/GL/ARB/instanced_arrays.py' adding 'OpenGL/GL/ARB/internalformat_query.py' adding 'OpenGL/GL/ARB/internalformat_query2.py' adding 'OpenGL/GL/ARB/invalidate_subdata.py' adding 'OpenGL/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/GL/ARB/map_buffer_range.py' adding 'OpenGL/GL/ARB/matrix_palette.py' adding 'OpenGL/GL/ARB/multi_bind.py' adding 'OpenGL/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/GL/ARB/multisample.py' adding 'OpenGL/GL/ARB/multitexture.py' adding 'OpenGL/GL/ARB/occlusion_query.py' adding 'OpenGL/GL/ARB/occlusion_query2.py' adding 'OpenGL/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/GL/ARB/point_parameters.py' adding 'OpenGL/GL/ARB/point_sprite.py' adding 'OpenGL/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/GL/ARB/post_depth_coverage.py' adding 'OpenGL/GL/ARB/program_interface_query.py' adding 'OpenGL/GL/ARB/provoking_vertex.py' adding 'OpenGL/GL/ARB/query_buffer_object.py' adding 'OpenGL/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/GL/ARB/robustness.py' adding 'OpenGL/GL/ARB/robustness_isolation.py' adding 'OpenGL/GL/ARB/sample_locations.py' adding 'OpenGL/GL/ARB/sample_shading.py' adding 'OpenGL/GL/ARB/sampler_objects.py' adding 'OpenGL/GL/ARB/seamless_cube_map.py' adding 'OpenGL/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/ARB/separate_shader_objects.py' adding 'OpenGL/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/GL/ARB/shader_ballot.py' adding 'OpenGL/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/GL/ARB/shader_clock.py' adding 'OpenGL/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/GL/ARB/shader_group_vote.py' adding 'OpenGL/GL/ARB/shader_image_load_store.py' adding 'OpenGL/GL/ARB/shader_image_size.py' adding 'OpenGL/GL/ARB/shader_objects.py' adding 'OpenGL/GL/ARB/shader_precision.py' adding 'OpenGL/GL/ARB/shader_stencil_export.py' adding 'OpenGL/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/GL/ARB/shader_subroutine.py' adding 'OpenGL/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/GL/ARB/shader_texture_lod.py' adding 'OpenGL/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/GL/ARB/shading_language_100.py' adding 'OpenGL/GL/ARB/shading_language_420pack.py' adding 'OpenGL/GL/ARB/shading_language_include.py' adding 'OpenGL/GL/ARB/shading_language_packing.py' adding 'OpenGL/GL/ARB/shadow.py' adding 'OpenGL/GL/ARB/shadow_ambient.py' adding 'OpenGL/GL/ARB/sparse_buffer.py' adding 'OpenGL/GL/ARB/sparse_texture.py' adding 'OpenGL/GL/ARB/sparse_texture2.py' adding 'OpenGL/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/GL/ARB/spirv_extensions.py' adding 'OpenGL/GL/ARB/stencil_texturing.py' adding 'OpenGL/GL/ARB/sync.py' adding 'OpenGL/GL/ARB/tessellation_shader.py' adding 'OpenGL/GL/ARB/texture_barrier.py' adding 'OpenGL/GL/ARB/texture_border_clamp.py' adding 'OpenGL/GL/ARB/texture_buffer_object.py' adding 'OpenGL/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/GL/ARB/texture_buffer_range.py' adding 'OpenGL/GL/ARB/texture_compression.py' adding 'OpenGL/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/GL/ARB/texture_cube_map.py' adding 'OpenGL/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/GL/ARB/texture_env_add.py' adding 'OpenGL/GL/ARB/texture_env_combine.py' adding 'OpenGL/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/GL/ARB/texture_env_dot3.py' adding 'OpenGL/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/GL/ARB/texture_float.py' adding 'OpenGL/GL/ARB/texture_gather.py' adding 'OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/GL/ARB/texture_multisample.py' adding 'OpenGL/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/GL/ARB/texture_query_levels.py' adding 'OpenGL/GL/ARB/texture_query_lod.py' adding 'OpenGL/GL/ARB/texture_rectangle.py' adding 'OpenGL/GL/ARB/texture_rg.py' adding 'OpenGL/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/GL/ARB/texture_stencil8.py' adding 'OpenGL/GL/ARB/texture_storage.py' adding 'OpenGL/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/GL/ARB/texture_swizzle.py' adding 'OpenGL/GL/ARB/texture_view.py' adding 'OpenGL/GL/ARB/timer_query.py' adding 'OpenGL/GL/ARB/transform_feedback2.py' adding 'OpenGL/GL/ARB/transform_feedback3.py' adding 'OpenGL/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/GL/ARB/transpose_matrix.py' adding 'OpenGL/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/GL/ARB/vboimplementation.py' adding 'OpenGL/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/GL/ARB/vertex_array_object.py' adding 'OpenGL/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/GL/ARB/vertex_blend.py' adding 'OpenGL/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/GL/ARB/vertex_program.py' adding 'OpenGL/GL/ARB/vertex_shader.py' adding 'OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/GL/ARB/viewport_array.py' adding 'OpenGL/GL/ARB/window_pos.py' adding 'OpenGL/GL/ARM/__init__.py' adding 'OpenGL/GL/ATI/__init__.py' adding 'OpenGL/GL/ATI/draw_buffers.py' adding 'OpenGL/GL/ATI/element_array.py' adding 'OpenGL/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/GL/ATI/fragment_shader.py' adding 'OpenGL/GL/ATI/map_object_buffer.py' adding 'OpenGL/GL/ATI/meminfo.py' adding 'OpenGL/GL/ATI/pixel_format_float.py' adding 'OpenGL/GL/ATI/pn_triangles.py' adding 'OpenGL/GL/ATI/separate_stencil.py' adding 'OpenGL/GL/ATI/text_fragment_shader.py' adding 'OpenGL/GL/ATI/texture_env_combine3.py' adding 'OpenGL/GL/ATI/texture_float.py' adding 'OpenGL/GL/ATI/texture_mirror_once.py' adding 'OpenGL/GL/ATI/vertex_array_object.py' adding 'OpenGL/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/GL/ATI/vertex_streams.py' adding 'OpenGL/GL/DFX/__init__.py' adding 'OpenGL/GL/DFX/multisample.py' adding 'OpenGL/GL/DFX/tbuffer.py' adding 'OpenGL/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/GL/DMP/__init__.py' adding 'OpenGL/GL/EXT/EGL_image_storage.py' adding 'OpenGL/GL/EXT/EGL_sync.py' adding 'OpenGL/GL/EXT/GL_422_pixels.py' adding 'OpenGL/GL/EXT/__init__.py' adding 'OpenGL/GL/EXT/abgr.py' adding 'OpenGL/GL/EXT/bgra.py' adding 'OpenGL/GL/EXT/bindable_uniform.py' adding 'OpenGL/GL/EXT/blend_color.py' adding 'OpenGL/GL/EXT/blend_equation_separate.py' adding 'OpenGL/GL/EXT/blend_func_separate.py' adding 'OpenGL/GL/EXT/blend_logic_op.py' adding 'OpenGL/GL/EXT/blend_minmax.py' adding 'OpenGL/GL/EXT/blend_subtract.py' adding 'OpenGL/GL/EXT/clip_volume_hint.py' adding 'OpenGL/GL/EXT/cmyka.py' adding 'OpenGL/GL/EXT/color_subtable.py' adding 'OpenGL/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/GL/EXT/convolution.py' adding 'OpenGL/GL/EXT/coordinate_frame.py' adding 'OpenGL/GL/EXT/copy_texture.py' adding 'OpenGL/GL/EXT/cull_vertex.py' adding 'OpenGL/GL/EXT/debug_label.py' adding 'OpenGL/GL/EXT/debug_marker.py' adding 'OpenGL/GL/EXT/depth_bounds_test.py' adding 'OpenGL/GL/EXT/direct_state_access.py' adding 'OpenGL/GL/EXT/draw_buffers2.py' adding 'OpenGL/GL/EXT/draw_instanced.py' adding 'OpenGL/GL/EXT/draw_range_elements.py' adding 'OpenGL/GL/EXT/external_buffer.py' adding 'OpenGL/GL/EXT/fog_coord.py' adding 'OpenGL/GL/EXT/framebuffer_blit.py' adding 'OpenGL/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/GL/EXT/framebuffer_object.py' adding 'OpenGL/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/GL/EXT/geometry_shader4.py' adding 'OpenGL/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/GL/EXT/gpu_shader4.py' adding 'OpenGL/GL/EXT/histogram.py' adding 'OpenGL/GL/EXT/index_array_formats.py' adding 'OpenGL/GL/EXT/index_func.py' adding 'OpenGL/GL/EXT/index_material.py' adding 'OpenGL/GL/EXT/index_texture.py' adding 'OpenGL/GL/EXT/light_texture.py' adding 'OpenGL/GL/EXT/memory_object.py' adding 'OpenGL/GL/EXT/memory_object_fd.py' adding 'OpenGL/GL/EXT/memory_object_win32.py' adding 'OpenGL/GL/EXT/misc_attribute.py' adding 'OpenGL/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/GL/EXT/multisample.py' adding 'OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/GL/EXT/multiview_timer_query.py' adding 'OpenGL/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/GL/EXT/packed_float.py' adding 'OpenGL/GL/EXT/packed_pixels.py' adding 'OpenGL/GL/EXT/paletted_texture.py' adding 'OpenGL/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/GL/EXT/pixel_transform.py' adding 'OpenGL/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/GL/EXT/point_parameters.py' adding 'OpenGL/GL/EXT/polygon_offset.py' adding 'OpenGL/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/GL/EXT/post_depth_coverage.py' adding 'OpenGL/GL/EXT/provoking_vertex.py' adding 'OpenGL/GL/EXT/raster_multisample.py' adding 'OpenGL/GL/EXT/rescale_normal.py' adding 'OpenGL/GL/EXT/secondary_color.py' adding 'OpenGL/GL/EXT/semaphore.py' adding 'OpenGL/GL/EXT/semaphore_fd.py' adding 'OpenGL/GL/EXT/semaphore_win32.py' adding 'OpenGL/GL/EXT/separate_shader_objects.py' adding 'OpenGL/GL/EXT/separate_specular_color.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/GL/EXT/shader_image_load_store.py' adding 'OpenGL/GL/EXT/shader_integer_mix.py' adding 'OpenGL/GL/EXT/shadow_funcs.py' adding 'OpenGL/GL/EXT/shared_texture_palette.py' adding 'OpenGL/GL/EXT/sparse_texture2.py' adding 'OpenGL/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/GL/EXT/stencil_two_side.py' adding 'OpenGL/GL/EXT/stencil_wrap.py' adding 'OpenGL/GL/EXT/subtexture.py' adding 'OpenGL/GL/EXT/texture.py' adding 'OpenGL/GL/EXT/texture3D.py' adding 'OpenGL/GL/EXT/texture_array.py' adding 'OpenGL/GL/EXT/texture_buffer_object.py' adding 'OpenGL/GL/EXT/texture_compression_latc.py' adding 'OpenGL/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/GL/EXT/texture_cube_map.py' adding 'OpenGL/GL/EXT/texture_env_add.py' adding 'OpenGL/GL/EXT/texture_env_combine.py' adding 'OpenGL/GL/EXT/texture_env_dot3.py' adding 'OpenGL/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/GL/EXT/texture_integer.py' adding 'OpenGL/GL/EXT/texture_lod_bias.py' adding 'OpenGL/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/GL/EXT/texture_object.py' adding 'OpenGL/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/GL/EXT/texture_sRGB.py' adding 'OpenGL/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/GL/EXT/texture_snorm.py' adding 'OpenGL/GL/EXT/texture_swizzle.py' adding 'OpenGL/GL/EXT/timer_query.py' adding 'OpenGL/GL/EXT/transform_feedback.py' adding 'OpenGL/GL/EXT/vertex_array.py' adding 'OpenGL/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/GL/EXT/vertex_shader.py' adding 'OpenGL/GL/EXT/vertex_weighting.py' adding 'OpenGL/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/GL/EXT/window_rectangles.py' adding 'OpenGL/GL/EXT/x11_sync_object.py' adding 'OpenGL/GL/FJ/__init__.py' adding 'OpenGL/GL/GREMEDY/__init__.py' adding 'OpenGL/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/GL/GREMEDY/string_marker.py' adding 'OpenGL/GL/HP/__init__.py' adding 'OpenGL/GL/HP/convolution_border_modes.py' adding 'OpenGL/GL/HP/image_transform.py' adding 'OpenGL/GL/HP/occlusion_test.py' adding 'OpenGL/GL/HP/texture_lighting.py' adding 'OpenGL/GL/IBM/__init__.py' adding 'OpenGL/GL/IBM/cull_vertex.py' adding 'OpenGL/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/GL/IBM/rasterpos_clip.py' adding 'OpenGL/GL/IBM/static_data.py' adding 'OpenGL/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/GL/IBM/vertex_array_lists.py' adding 'OpenGL/GL/IMG/__init__.py' adding 'OpenGL/GL/INGR/__init__.py' adding 'OpenGL/GL/INGR/blend_func_separate.py' adding 'OpenGL/GL/INGR/color_clamp.py' adding 'OpenGL/GL/INGR/interlace_read.py' adding 'OpenGL/GL/INTEL/__init__.py' adding 'OpenGL/GL/INTEL/blackhole_render.py' adding 'OpenGL/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GL/INTEL/map_texture.py' adding 'OpenGL/GL/INTEL/parallel_arrays.py' adding 'OpenGL/GL/INTEL/performance_query.py' adding 'OpenGL/GL/KHR/__init__.py' adding 'OpenGL/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/KHR/context_flush_control.py' adding 'OpenGL/GL/KHR/debug.py' adding 'OpenGL/GL/KHR/no_error.py' adding 'OpenGL/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GL/KHR/robustness.py' adding 'OpenGL/GL/KHR/shader_subgroup.py' adding 'OpenGL/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GL/MESA/__init__.py' adding 'OpenGL/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/GL/MESA/pack_invert.py' adding 'OpenGL/GL/MESA/program_binary_formats.py' adding 'OpenGL/GL/MESA/resize_buffers.py' adding 'OpenGL/GL/MESA/shader_integer_functions.py' adding 'OpenGL/GL/MESA/tile_raster_order.py' adding 'OpenGL/GL/MESA/window_pos.py' adding 'OpenGL/GL/MESA/ycbcr_texture.py' adding 'OpenGL/GL/MESAX/__init__.py' adding 'OpenGL/GL/MESAX/texture_stack.py' adding 'OpenGL/GL/NV/__init__.py' adding 'OpenGL/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/GL/NV/bindless_texture.py' adding 'OpenGL/GL/NV/blend_equation_advanced.py' adding 'OpenGL/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/NV/blend_minmax_factor.py' adding 'OpenGL/GL/NV/blend_square.py' adding 'OpenGL/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/GL/NV/command_list.py' adding 'OpenGL/GL/NV/compute_program5.py' adding 'OpenGL/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/GL/NV/conditional_render.py' adding 'OpenGL/GL/NV/conservative_raster.py' adding 'OpenGL/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/GL/NV/copy_depth_to_color.py' adding 'OpenGL/GL/NV/copy_image.py' adding 'OpenGL/GL/NV/deep_texture3D.py' adding 'OpenGL/GL/NV/depth_buffer_float.py' adding 'OpenGL/GL/NV/depth_clamp.py' adding 'OpenGL/GL/NV/draw_texture.py' adding 'OpenGL/GL/NV/draw_vulkan_image.py' adding 'OpenGL/GL/NV/evaluators.py' adding 'OpenGL/GL/NV/explicit_multisample.py' adding 'OpenGL/GL/NV/fence.py' adding 'OpenGL/GL/NV/fill_rectangle.py' adding 'OpenGL/GL/NV/float_buffer.py' adding 'OpenGL/GL/NV/fog_distance.py' adding 'OpenGL/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/GL/NV/fragment_program.py' adding 'OpenGL/GL/NV/fragment_program2.py' adding 'OpenGL/GL/NV/fragment_program4.py' adding 'OpenGL/GL/NV/fragment_program_option.py' adding 'OpenGL/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/GL/NV/geometry_program4.py' adding 'OpenGL/GL/NV/geometry_shader4.py' adding 'OpenGL/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/GL/NV/gpu_multicast.py' adding 'OpenGL/GL/NV/gpu_program4.py' adding 'OpenGL/GL/NV/gpu_program5.py' adding 'OpenGL/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/GL/NV/gpu_shader5.py' adding 'OpenGL/GL/NV/half_float.py' adding 'OpenGL/GL/NV/internalformat_sample_query.py' adding 'OpenGL/GL/NV/light_max_exponent.py' adding 'OpenGL/GL/NV/memory_attachment.py' adding 'OpenGL/GL/NV/mesh_shader.py' adding 'OpenGL/GL/NV/multisample_coverage.py' adding 'OpenGL/GL/NV/multisample_filter_hint.py' adding 'OpenGL/GL/NV/occlusion_query.py' adding 'OpenGL/GL/NV/packed_depth_stencil.py' adding 'OpenGL/GL/NV/parameter_buffer_object.py' adding 'OpenGL/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/GL/NV/path_rendering.py' adding 'OpenGL/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/GL/NV/pixel_data_range.py' adding 'OpenGL/GL/NV/point_sprite.py' adding 'OpenGL/GL/NV/present_video.py' adding 'OpenGL/GL/NV/primitive_restart.py' adding 'OpenGL/GL/NV/query_resource.py' adding 'OpenGL/GL/NV/query_resource_tag.py' adding 'OpenGL/GL/NV/register_combiners.py' adding 'OpenGL/GL/NV/register_combiners2.py' adding 'OpenGL/GL/NV/representative_fragment_test.py' adding 'OpenGL/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/GL/NV/sample_locations.py' adding 'OpenGL/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/GL/NV/scissor_exclusive.py' adding 'OpenGL/GL/NV/shader_atomic_counters.py' adding 'OpenGL/GL/NV/shader_atomic_float.py' adding 'OpenGL/GL/NV/shader_atomic_float64.py' adding 'OpenGL/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GL/NV/shader_atomic_int64.py' adding 'OpenGL/GL/NV/shader_buffer_load.py' adding 'OpenGL/GL/NV/shader_buffer_store.py' adding 'OpenGL/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GL/NV/shader_texture_footprint.py' adding 'OpenGL/GL/NV/shader_thread_group.py' adding 'OpenGL/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/GL/NV/shading_rate_image.py' adding 'OpenGL/GL/NV/stereo_view_rendering.py' adding 'OpenGL/GL/NV/tessellation_program5.py' adding 'OpenGL/GL/NV/texgen_emboss.py' adding 'OpenGL/GL/NV/texgen_reflection.py' adding 'OpenGL/GL/NV/texture_barrier.py' adding 'OpenGL/GL/NV/texture_compression_vtc.py' adding 'OpenGL/GL/NV/texture_env_combine4.py' adding 'OpenGL/GL/NV/texture_expand_normal.py' adding 'OpenGL/GL/NV/texture_multisample.py' adding 'OpenGL/GL/NV/texture_rectangle.py' adding 'OpenGL/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/GL/NV/texture_shader.py' adding 'OpenGL/GL/NV/texture_shader2.py' adding 'OpenGL/GL/NV/texture_shader3.py' adding 'OpenGL/GL/NV/transform_feedback.py' adding 'OpenGL/GL/NV/transform_feedback2.py' adding 'OpenGL/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vdpau_interop.py' adding 'OpenGL/GL/NV/vdpau_interop2.py' adding 'OpenGL/GL/NV/vertex_array_range.py' adding 'OpenGL/GL/NV/vertex_array_range2.py' adding 'OpenGL/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vertex_program.py' adding 'OpenGL/GL/NV/vertex_program1_1.py' adding 'OpenGL/GL/NV/vertex_program2.py' adding 'OpenGL/GL/NV/vertex_program2_option.py' adding 'OpenGL/GL/NV/vertex_program3.py' adding 'OpenGL/GL/NV/vertex_program4.py' adding 'OpenGL/GL/NV/video_capture.py' adding 'OpenGL/GL/NV/viewport_array2.py' adding 'OpenGL/GL/NV/viewport_swizzle.py' adding 'OpenGL/GL/NVX/__init__.py' adding 'OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GL/NVX/conditional_render.py' adding 'OpenGL/GL/NVX/gpu_memory_info.py' adding 'OpenGL/GL/NVX/gpu_multicast2.py' adding 'OpenGL/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/GL/NVX/progress_fence.py' adding 'OpenGL/GL/OES/__init__.py' adding 'OpenGL/GL/OES/byte_coordinates.py' adding 'OpenGL/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/GL/OES/fixed_point.py' adding 'OpenGL/GL/OES/query_matrix.py' adding 'OpenGL/GL/OES/read_format.py' adding 'OpenGL/GL/OES/single_precision.py' adding 'OpenGL/GL/OML/__init__.py' adding 'OpenGL/GL/OML/interlace.py' adding 'OpenGL/GL/OML/resample.py' adding 'OpenGL/GL/OML/subsample.py' adding 'OpenGL/GL/OVR/__init__.py' adding 'OpenGL/GL/OVR/multiview.py' adding 'OpenGL/GL/OVR/multiview2.py' adding 'OpenGL/GL/PGI/__init__.py' adding 'OpenGL/GL/PGI/misc_hints.py' adding 'OpenGL/GL/PGI/vertex_hints.py' adding 'OpenGL/GL/QCOM/__init__.py' adding 'OpenGL/GL/REND/__init__.py' adding 'OpenGL/GL/REND/screen_coordinates.py' adding 'OpenGL/GL/S3/__init__.py' adding 'OpenGL/GL/S3/s3tc.py' adding 'OpenGL/GL/SGI/__init__.py' adding 'OpenGL/GL/SGI/color_matrix.py' adding 'OpenGL/GL/SGI/color_table.py' adding 'OpenGL/GL/SGI/texture_color_table.py' adding 'OpenGL/GL/SGIS/__init__.py' adding 'OpenGL/GL/SGIS/detail_texture.py' adding 'OpenGL/GL/SGIS/fog_function.py' adding 'OpenGL/GL/SGIS/generate_mipmap.py' adding 'OpenGL/GL/SGIS/multisample.py' adding 'OpenGL/GL/SGIS/pixel_texture.py' adding 'OpenGL/GL/SGIS/point_line_texgen.py' adding 'OpenGL/GL/SGIS/point_parameters.py' adding 'OpenGL/GL/SGIS/sharpen_texture.py' adding 'OpenGL/GL/SGIS/texture4D.py' adding 'OpenGL/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/GL/SGIS/texture_color_mask.py' adding 'OpenGL/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/GL/SGIS/texture_filter4.py' adding 'OpenGL/GL/SGIS/texture_lod.py' adding 'OpenGL/GL/SGIS/texture_select.py' adding 'OpenGL/GL/SGIX/__init__.py' adding 'OpenGL/GL/SGIX/async_.py' adding 'OpenGL/GL/SGIX/async_histogram.py' adding 'OpenGL/GL/SGIX/async_pixel.py' adding 'OpenGL/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/GL/SGIX/clipmap.py' adding 'OpenGL/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/GL/SGIX/depth_texture.py' adding 'OpenGL/GL/SGIX/flush_raster.py' adding 'OpenGL/GL/SGIX/fog_offset.py' adding 'OpenGL/GL/SGIX/fragment_lighting.py' adding 'OpenGL/GL/SGIX/framezoom.py' adding 'OpenGL/GL/SGIX/igloo_interface.py' adding 'OpenGL/GL/SGIX/instruments.py' adding 'OpenGL/GL/SGIX/interlace.py' adding 'OpenGL/GL/SGIX/ir_instrument1.py' adding 'OpenGL/GL/SGIX/list_priority.py' adding 'OpenGL/GL/SGIX/pixel_texture.py' adding 'OpenGL/GL/SGIX/pixel_tiles.py' adding 'OpenGL/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/GL/SGIX/reference_plane.py' adding 'OpenGL/GL/SGIX/resample.py' adding 'OpenGL/GL/SGIX/scalebias_hint.py' adding 'OpenGL/GL/SGIX/shadow.py' adding 'OpenGL/GL/SGIX/shadow_ambient.py' adding 'OpenGL/GL/SGIX/sprite.py' adding 'OpenGL/GL/SGIX/subsample.py' adding 'OpenGL/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/GL/SGIX/texture_add_env.py' adding 'OpenGL/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/GL/SGIX/vertex_preclip.py' adding 'OpenGL/GL/SGIX/ycrcb.py' adding 'OpenGL/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/GL/SGIX/ycrcba.py' adding 'OpenGL/GL/SUN/__init__.py' adding 'OpenGL/GL/SUN/convolution_border_modes.py' adding 'OpenGL/GL/SUN/global_alpha.py' adding 'OpenGL/GL/SUN/mesh_array.py' adding 'OpenGL/GL/SUN/slice_accum.py' adding 'OpenGL/GL/SUN/triangle_list.py' adding 'OpenGL/GL/SUN/vertex.py' adding 'OpenGL/GL/SUNX/__init__.py' adding 'OpenGL/GL/SUNX/constant_data.py' adding 'OpenGL/GL/VERSION/GL_1_0.py' adding 'OpenGL/GL/VERSION/GL_1_1.py' adding 'OpenGL/GL/VERSION/GL_1_2.py' adding 'OpenGL/GL/VERSION/GL_1_2_images.py' adding 'OpenGL/GL/VERSION/GL_1_3.py' adding 'OpenGL/GL/VERSION/GL_1_4.py' adding 'OpenGL/GL/VERSION/GL_1_5.py' adding 'OpenGL/GL/VERSION/GL_2_0.py' adding 'OpenGL/GL/VERSION/GL_2_1.py' adding 'OpenGL/GL/VERSION/GL_3_0.py' adding 'OpenGL/GL/VERSION/GL_3_1.py' adding 'OpenGL/GL/VERSION/GL_3_2.py' adding 'OpenGL/GL/VERSION/GL_3_3.py' adding 'OpenGL/GL/VERSION/GL_4_0.py' adding 'OpenGL/GL/VERSION/GL_4_1.py' adding 'OpenGL/GL/VERSION/GL_4_2.py' adding 'OpenGL/GL/VERSION/GL_4_3.py' adding 'OpenGL/GL/VERSION/GL_4_4.py' adding 'OpenGL/GL/VERSION/GL_4_5.py' adding 'OpenGL/GL/VERSION/GL_4_6.py' adding 'OpenGL/GL/VERSION/__init__.py' adding 'OpenGL/GL/VIV/__init__.py' adding 'OpenGL/GL/WIN/__init__.py' adding 'OpenGL/GL/WIN/phong_shading.py' adding 'OpenGL/GL/WIN/specular_fog.py' adding 'OpenGL/GLE/__init__.py' adding 'OpenGL/GLE/exceptional.py' adding 'OpenGL/GLES1/__init__.py' adding 'OpenGL/GLES1/AMD/__init__.py' adding 'OpenGL/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES1/APPLE/__init__.py' adding 'OpenGL/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES1/APPLE/sync.py' adding 'OpenGL/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/GLES1/ARM/__init__.py' adding 'OpenGL/GLES1/ARM/rgba8.py' adding 'OpenGL/GLES1/EXT/__init__.py' adding 'OpenGL/GLES1/EXT/blend_minmax.py' adding 'OpenGL/GLES1/EXT/debug_marker.py' adding 'OpenGL/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/GLES1/EXT/robustness.py' adding 'OpenGL/GLES1/EXT/sRGB.py' adding 'OpenGL/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/GLES1/EXT/texture_storage.py' adding 'OpenGL/GLES1/IMG/__init__.py' adding 'OpenGL/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/IMG/read_format.py' adding 'OpenGL/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/GLES1/KHR/__init__.py' adding 'OpenGL/GLES1/KHR/debug.py' adding 'OpenGL/GLES1/NV/__init__.py' adding 'OpenGL/GLES1/NV/fence.py' adding 'OpenGL/GLES1/OES/EGL_image.py' adding 'OpenGL/GLES1/OES/EGL_image_external.py' adding 'OpenGL/GLES1/OES/__init__.py' adding 'OpenGL/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/GLES1/OES/blend_func_separate.py' adding 'OpenGL/GLES1/OES/blend_subtract.py' adding 'OpenGL/GLES1/OES/byte_coordinates.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES1/OES/depth24.py' adding 'OpenGL/GLES1/OES/depth32.py' adding 'OpenGL/GLES1/OES/draw_texture.py' adding 'OpenGL/GLES1/OES/element_index_uint.py' adding 'OpenGL/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES1/OES/fixed_point.py' adding 'OpenGL/GLES1/OES/framebuffer_object.py' adding 'OpenGL/GLES1/OES/mapbuffer.py' adding 'OpenGL/GLES1/OES/matrix_get.py' adding 'OpenGL/GLES1/OES/matrix_palette.py' adding 'OpenGL/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/GLES1/OES/point_size_array.py' adding 'OpenGL/GLES1/OES/point_sprite.py' adding 'OpenGL/GLES1/OES/query_matrix.py' adding 'OpenGL/GLES1/OES/read_format.py' adding 'OpenGL/GLES1/OES/required_internalformat.py' adding 'OpenGL/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/GLES1/OES/single_precision.py' adding 'OpenGL/GLES1/OES/stencil1.py' adding 'OpenGL/GLES1/OES/stencil4.py' adding 'OpenGL/GLES1/OES/stencil8.py' adding 'OpenGL/GLES1/OES/stencil_wrap.py' adding 'OpenGL/GLES1/OES/surfaceless_context.py' adding 'OpenGL/GLES1/OES/texture_cube_map.py' adding 'OpenGL/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/GLES1/OES/texture_npot.py' adding 'OpenGL/GLES1/OES/vertex_array_object.py' adding 'OpenGL/GLES1/QCOM/__init__.py' adding 'OpenGL/GLES1/QCOM/driver_control.py' adding 'OpenGL/GLES1/QCOM/extended_get.py' adding 'OpenGL/GLES1/QCOM/extended_get2.py' adding 'OpenGL/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/GLES1/VERSION/__init__.py' adding 'OpenGL/GLES2/__init__.py' adding 'OpenGL/GLES2/shaders.py' adding 'OpenGL/GLES2/vboimplementation.py' adding 'OpenGL/GLES2/AMD/__init__.py' adding 'OpenGL/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GLES2/AMD/performance_monitor.py' adding 'OpenGL/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/GLES2/ANDROID/__init__.py' adding 'OpenGL/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/GLES2/ANGLE/__init__.py' adding 'OpenGL/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/GLES2/ANGLE/program_binary.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/GLES2/APPLE/__init__.py' adding 'OpenGL/GLES2/APPLE/clip_distance.py' adding 'OpenGL/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/APPLE/rgb_422.py' adding 'OpenGL/GLES2/APPLE/sync.py' adding 'OpenGL/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/GLES2/ARM/__init__.py' adding 'OpenGL/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/GLES2/ARM/rgba8.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/GLES2/DMP/__init__.py' adding 'OpenGL/GLES2/DMP/program_binary.py' adding 'OpenGL/GLES2/DMP/shader_binary.py' adding 'OpenGL/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/GLES2/ES/__init__.py' adding 'OpenGL/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/GLES2/EXT/YUV_target.py' adding 'OpenGL/GLES2/EXT/__init__.py' adding 'OpenGL/GLES2/EXT/base_instance.py' adding 'OpenGL/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/GLES2/EXT/blend_minmax.py' adding 'OpenGL/GLES2/EXT/buffer_storage.py' adding 'OpenGL/GLES2/EXT/clear_texture.py' adding 'OpenGL/GLES2/EXT/clip_control.py' adding 'OpenGL/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/GLES2/EXT/conservative_depth.py' adding 'OpenGL/GLES2/EXT/copy_image.py' adding 'OpenGL/GLES2/EXT/debug_label.py' adding 'OpenGL/GLES2/EXT/debug_marker.py' adding 'OpenGL/GLES2/EXT/depth_clamp.py' adding 'OpenGL/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/GLES2/EXT/draw_buffers.py' adding 'OpenGL/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/EXT/draw_instanced.py' adding 'OpenGL/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/GLES2/EXT/external_buffer.py' adding 'OpenGL/GLES2/EXT/float_blend.py' adding 'OpenGL/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/GLES2/EXT/geometry_shader.py' adding 'OpenGL/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/GLES2/EXT/memory_object.py' adding 'OpenGL/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/GLES2/EXT/protected_textures.py' adding 'OpenGL/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/GLES2/EXT/raster_multisample.py' adding 'OpenGL/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/GLES2/EXT/render_snorm.py' adding 'OpenGL/GLES2/EXT/robustness.py' adding 'OpenGL/GLES2/EXT/sRGB.py' adding 'OpenGL/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/GLES2/EXT/semaphore.py' adding 'OpenGL/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/GLES2/EXT/sparse_texture.py' adding 'OpenGL/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/GLES2/EXT/texture_buffer.py' adding 'OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GLES2/EXT/texture_norm16.py' adding 'OpenGL/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/GLES2/EXT/texture_rg.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/GLES2/EXT/texture_storage.py' adding 'OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/GLES2/EXT/texture_view.py' adding 'OpenGL/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/GLES2/EXT/window_rectangles.py' adding 'OpenGL/GLES2/FJ/__init__.py' adding 'OpenGL/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/GLES2/IMG/__init__.py' adding 'OpenGL/GLES2/IMG/bindless_texture.py' adding 'OpenGL/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/IMG/program_binary.py' adding 'OpenGL/GLES2/IMG/read_format.py' adding 'OpenGL/GLES2/IMG/shader_binary.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/GLES2/INTEL/__init__.py' adding 'OpenGL/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GLES2/INTEL/performance_query.py' adding 'OpenGL/GLES2/KHR/__init__.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/KHR/context_flush_control.py' adding 'OpenGL/GLES2/KHR/debug.py' adding 'OpenGL/GLES2/KHR/no_error.py' adding 'OpenGL/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GLES2/KHR/robustness.py' adding 'OpenGL/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GLES2/MESA/__init__.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/GLES2/NV/__init__.py' adding 'OpenGL/GLES2/NV/bindless_texture.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/GLES2/NV/conditional_render.py' adding 'OpenGL/GLES2/NV/conservative_raster.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GLES2/NV/copy_buffer.py' adding 'OpenGL/GLES2/NV/coverage_sample.py' adding 'OpenGL/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/GLES2/NV/draw_buffers.py' adding 'OpenGL/GLES2/NV/draw_instanced.py' adding 'OpenGL/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/GLES2/NV/fence.py' adding 'OpenGL/GLES2/NV/fill_rectangle.py' adding 'OpenGL/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/GLES2/NV/gpu_shader5.py' adding 'OpenGL/GLES2/NV/image_formats.py' adding 'OpenGL/GLES2/NV/instanced_arrays.py' adding 'OpenGL/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/GLES2/NV/memory_attachment.py' adding 'OpenGL/GLES2/NV/mesh_shader.py' adding 'OpenGL/GLES2/NV/non_square_matrices.py' adding 'OpenGL/GLES2/NV/path_rendering.py' adding 'OpenGL/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/GLES2/NV/polygon_mode.py' adding 'OpenGL/GLES2/NV/read_buffer.py' adding 'OpenGL/GLES2/NV/read_buffer_front.py' adding 'OpenGL/GLES2/NV/read_depth.py' adding 'OpenGL/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/GLES2/NV/read_stencil.py' adding 'OpenGL/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/GLES2/NV/sRGB_formats.py' adding 'OpenGL/GLES2/NV/sample_locations.py' adding 'OpenGL/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/GLES2/NV/shading_rate_image.py' adding 'OpenGL/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/GLES2/NV/viewport_array.py' adding 'OpenGL/GLES2/NV/viewport_array2.py' adding 'OpenGL/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/GLES2/NVX/__init__.py' adding 'OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GLES2/OES/EGL_image.py' adding 'OpenGL/GLES2/OES/EGL_image_external.py' adding 'OpenGL/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/GLES2/OES/__init__.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES2/OES/copy_image.py' adding 'OpenGL/GLES2/OES/depth24.py' adding 'OpenGL/GLES2/OES/depth32.py' adding 'OpenGL/GLES2/OES/depth_texture.py' adding 'OpenGL/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/OES/element_index_uint.py' adding 'OpenGL/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/GLES2/OES/geometry_point_size.py' adding 'OpenGL/GLES2/OES/geometry_shader.py' adding 'OpenGL/GLES2/OES/get_program_binary.py' adding 'OpenGL/GLES2/OES/gpu_shader5.py' adding 'OpenGL/GLES2/OES/mapbuffer.py' adding 'OpenGL/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/GLES2/OES/required_internalformat.py' adding 'OpenGL/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/GLES2/OES/sample_shading.py' adding 'OpenGL/GLES2/OES/sample_variables.py' adding 'OpenGL/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/GLES2/OES/standard_derivatives.py' adding 'OpenGL/GLES2/OES/stencil1.py' adding 'OpenGL/GLES2/OES/stencil4.py' adding 'OpenGL/GLES2/OES/surfaceless_context.py' adding 'OpenGL/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/GLES2/OES/tessellation_shader.py' adding 'OpenGL/GLES2/OES/texture_3D.py' adding 'OpenGL/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/GLES2/OES/texture_buffer.py' adding 'OpenGL/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/GLES2/OES/texture_float.py' adding 'OpenGL/GLES2/OES/texture_float_linear.py' adding 'OpenGL/GLES2/OES/texture_half_float.py' adding 'OpenGL/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/GLES2/OES/texture_npot.py' adding 'OpenGL/GLES2/OES/texture_stencil8.py' adding 'OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/GLES2/OES/texture_view.py' adding 'OpenGL/GLES2/OES/vertex_array_object.py' adding 'OpenGL/GLES2/OES/vertex_half_float.py' adding 'OpenGL/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/GLES2/OES/viewport_array.py' adding 'OpenGL/GLES2/OVR/__init__.py' adding 'OpenGL/GLES2/OVR/multiview.py' adding 'OpenGL/GLES2/OVR/multiview2.py' adding 'OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/GLES2/QCOM/__init__.py' adding 'OpenGL/GLES2/QCOM/alpha_test.py' adding 'OpenGL/GLES2/QCOM/binning_control.py' adding 'OpenGL/GLES2/QCOM/driver_control.py' adding 'OpenGL/GLES2/QCOM/extended_get.py' adding 'OpenGL/GLES2/QCOM/extended_get2.py' adding 'OpenGL/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/GLES2/VERSION/__init__.py' adding 'OpenGL/GLES2/VIV/__init__.py' adding 'OpenGL/GLES2/VIV/shader_binary.py' adding 'OpenGL/GLES3/__init__.py' adding 'OpenGL/GLES3/vboimplementation.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/GLES3/VERSION/__init__.py' adding 'OpenGL/GLU/__init__.py' adding 'OpenGL/GLU/glunurbs.py' adding 'OpenGL/GLU/glustruct.py' adding 'OpenGL/GLU/projection.py' adding 'OpenGL/GLU/quadrics.py' adding 'OpenGL/GLU/tess.py' adding 'OpenGL/GLU/EXT/__init__.py' adding 'OpenGL/GLU/EXT/nurbs_tessellator.py' adding 'OpenGL/GLU/EXT/object_space_tess.py' adding 'OpenGL/GLUT/__init__.py' adding 'OpenGL/GLUT/fonts.py' adding 'OpenGL/GLUT/freeglut.py' adding 'OpenGL/GLUT/osx.py' adding 'OpenGL/GLUT/special.py' adding 'OpenGL/GLX/__init__.py' adding 'OpenGL/GLX/AMD/__init__.py' adding 'OpenGL/GLX/AMD/gpu_association.py' adding 'OpenGL/GLX/ARB/__init__.py' adding 'OpenGL/GLX/ARB/context_flush_control.py' adding 'OpenGL/GLX/ARB/create_context.py' adding 'OpenGL/GLX/ARB/create_context_no_error.py' adding 'OpenGL/GLX/ARB/create_context_profile.py' adding 'OpenGL/GLX/ARB/create_context_robustness.py' adding 'OpenGL/GLX/ARB/fbconfig_float.py' adding 'OpenGL/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/GLX/ARB/get_proc_address.py' adding 'OpenGL/GLX/ARB/multisample.py' adding 'OpenGL/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/GLX/DFX/__init__.py' adding 'OpenGL/GLX/DFX/multisample.py' adding 'OpenGL/GLX/EXT/__init__.py' adding 'OpenGL/GLX/EXT/buffer_age.py' adding 'OpenGL/GLX/EXT/context_priority.py' adding 'OpenGL/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/GLX/EXT/import_context.py' adding 'OpenGL/GLX/EXT/libglvnd.py' adding 'OpenGL/GLX/EXT/no_config_context.py' adding 'OpenGL/GLX/EXT/stereo_tree.py' adding 'OpenGL/GLX/EXT/swap_control.py' adding 'OpenGL/GLX/EXT/swap_control_tear.py' adding 'OpenGL/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/GLX/EXT/visual_info.py' adding 'OpenGL/GLX/EXT/visual_rating.py' adding 'OpenGL/GLX/INTEL/__init__.py' adding 'OpenGL/GLX/INTEL/swap_event.py' adding 'OpenGL/GLX/MESA/__init__.py' adding 'OpenGL/GLX/MESA/agp_offset.py' adding 'OpenGL/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/GLX/MESA/query_renderer.py' adding 'OpenGL/GLX/MESA/release_buffers.py' adding 'OpenGL/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/GLX/MESA/swap_control.py' adding 'OpenGL/GLX/NV/__init__.py' adding 'OpenGL/GLX/NV/copy_buffer.py' adding 'OpenGL/GLX/NV/copy_image.py' adding 'OpenGL/GLX/NV/delay_before_swap.py' adding 'OpenGL/GLX/NV/float_buffer.py' adding 'OpenGL/GLX/NV/multigpu_context.py' adding 'OpenGL/GLX/NV/multisample_coverage.py' adding 'OpenGL/GLX/NV/present_video.py' adding 'OpenGL/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/GLX/NV/swap_group.py' adding 'OpenGL/GLX/NV/video_capture.py' adding 'OpenGL/GLX/NV/video_out.py' adding 'OpenGL/GLX/NV/video_output.py' adding 'OpenGL/GLX/OML/__init__.py' adding 'OpenGL/GLX/OML/swap_method.py' adding 'OpenGL/GLX/OML/sync_control.py' adding 'OpenGL/GLX/SGI/__init__.py' adding 'OpenGL/GLX/SGI/cushion.py' adding 'OpenGL/GLX/SGI/make_current_read.py' adding 'OpenGL/GLX/SGI/swap_control.py' adding 'OpenGL/GLX/SGI/video_sync.py' adding 'OpenGL/GLX/SGIS/__init__.py' adding 'OpenGL/GLX/SGIS/blended_overlay.py' adding 'OpenGL/GLX/SGIS/multisample.py' adding 'OpenGL/GLX/SGIS/shared_multisample.py' adding 'OpenGL/GLX/SGIX/__init__.py' adding 'OpenGL/GLX/SGIX/dmbuffer.py' adding 'OpenGL/GLX/SGIX/fbconfig.py' adding 'OpenGL/GLX/SGIX/hyperpipe.py' adding 'OpenGL/GLX/SGIX/pbuffer.py' adding 'OpenGL/GLX/SGIX/swap_barrier.py' adding 'OpenGL/GLX/SGIX/swap_group.py' adding 'OpenGL/GLX/SGIX/video_resize.py' adding 'OpenGL/GLX/SGIX/video_source.py' adding 'OpenGL/GLX/SGIX/visual_select_group.py' adding 'OpenGL/GLX/SUN/__init__.py' adding 'OpenGL/GLX/SUN/get_transparent_index.py' adding 'OpenGL/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/GLX/VERSION/__init__.py' adding 'OpenGL/Tk/__init__.py' adding 'OpenGL/WGL/__init__.py' adding 'OpenGL/WGL/AMD/__init__.py' adding 'OpenGL/WGL/AMD/gpu_association.py' adding 'OpenGL/WGL/ARB/__init__.py' adding 'OpenGL/WGL/ARB/buffer_region.py' adding 'OpenGL/WGL/ARB/context_flush_control.py' adding 'OpenGL/WGL/ARB/create_context.py' adding 'OpenGL/WGL/ARB/create_context_no_error.py' adding 'OpenGL/WGL/ARB/create_context_profile.py' adding 'OpenGL/WGL/ARB/create_context_robustness.py' adding 'OpenGL/WGL/ARB/extensions_string.py' adding 'OpenGL/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/WGL/ARB/make_current_read.py' adding 'OpenGL/WGL/ARB/multisample.py' adding 'OpenGL/WGL/ARB/pbuffer.py' adding 'OpenGL/WGL/ARB/pixel_format.py' adding 'OpenGL/WGL/ARB/pixel_format_float.py' adding 'OpenGL/WGL/ARB/render_texture.py' adding 'OpenGL/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/WGL/ATI/__init__.py' adding 'OpenGL/WGL/ATI/pixel_format_float.py' adding 'OpenGL/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/WGL/DFX/__init__.py' adding 'OpenGL/WGL/DFX/multisample.py' adding 'OpenGL/WGL/DL/__init__.py' adding 'OpenGL/WGL/DL/stereo_control.py' adding 'OpenGL/WGL/EXT/__init__.py' adding 'OpenGL/WGL/EXT/colorspace.py' adding 'OpenGL/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/WGL/EXT/depth_float.py' adding 'OpenGL/WGL/EXT/display_color_table.py' adding 'OpenGL/WGL/EXT/extensions_string.py' adding 'OpenGL/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/WGL/EXT/make_current_read.py' adding 'OpenGL/WGL/EXT/multisample.py' adding 'OpenGL/WGL/EXT/pbuffer.py' adding 'OpenGL/WGL/EXT/pixel_format.py' adding 'OpenGL/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/WGL/EXT/swap_control.py' adding 'OpenGL/WGL/EXT/swap_control_tear.py' adding 'OpenGL/WGL/I3D/__init__.py' adding 'OpenGL/WGL/I3D/digital_video_control.py' adding 'OpenGL/WGL/I3D/gamma.py' adding 'OpenGL/WGL/I3D/genlock.py' adding 'OpenGL/WGL/I3D/image_buffer.py' adding 'OpenGL/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/WGL/NV/DX_interop.py' adding 'OpenGL/WGL/NV/DX_interop2.py' adding 'OpenGL/WGL/NV/__init__.py' adding 'OpenGL/WGL/NV/copy_image.py' adding 'OpenGL/WGL/NV/delay_before_swap.py' adding 'OpenGL/WGL/NV/float_buffer.py' adding 'OpenGL/WGL/NV/gpu_affinity.py' adding 'OpenGL/WGL/NV/multigpu_context.py' adding 'OpenGL/WGL/NV/multisample_coverage.py' adding 'OpenGL/WGL/NV/present_video.py' adding 'OpenGL/WGL/NV/render_depth_texture.py' adding 'OpenGL/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/WGL/NV/swap_group.py' adding 'OpenGL/WGL/NV/vertex_array_range.py' adding 'OpenGL/WGL/NV/video_capture.py' adding 'OpenGL/WGL/NV/video_output.py' adding 'OpenGL/WGL/OML/__init__.py' adding 'OpenGL/WGL/OML/sync_control.py' adding 'OpenGL/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/WGL/VERSION/__init__.py' adding 'OpenGL/arrays/__init__.py' adding 'OpenGL/arrays/_arrayconstants.py' adding 'OpenGL/arrays/_buffers.py' adding 'OpenGL/arrays/_strings.py' adding 'OpenGL/arrays/arraydatatype.py' adding 'OpenGL/arrays/arrayhelpers.py' adding 'OpenGL/arrays/buffers.py' adding 'OpenGL/arrays/ctypesarrays.py' adding 'OpenGL/arrays/ctypesparameters.py' adding 'OpenGL/arrays/ctypespointers.py' adding 'OpenGL/arrays/formathandler.py' adding 'OpenGL/arrays/lists.py' adding 'OpenGL/arrays/nones.py' adding 'OpenGL/arrays/numbers.py' adding 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'OpenGL/raw/GLES2/NV/conservative_raster.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/raw/GLES2/NV/copy_buffer.py' adding 'OpenGL/raw/GLES2/NV/coverage_sample.py' adding 'OpenGL/raw/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/raw/GLES2/NV/draw_buffers.py' adding 'OpenGL/raw/GLES2/NV/draw_instanced.py' adding 'OpenGL/raw/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/raw/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/raw/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/raw/GLES2/NV/fence.py' adding 'OpenGL/raw/GLES2/NV/fill_rectangle.py' adding 'OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/raw/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/raw/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/raw/GLES2/NV/gpu_shader5.py' adding 'OpenGL/raw/GLES2/NV/image_formats.py' adding 'OpenGL/raw/GLES2/NV/instanced_arrays.py' adding 'OpenGL/raw/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/raw/GLES2/NV/memory_attachment.py' adding 'OpenGL/raw/GLES2/NV/mesh_shader.py' adding 'OpenGL/raw/GLES2/NV/non_square_matrices.py' adding 'OpenGL/raw/GLES2/NV/path_rendering.py' adding 'OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/raw/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/raw/GLES2/NV/polygon_mode.py' adding 'OpenGL/raw/GLES2/NV/read_buffer.py' adding 'OpenGL/raw/GLES2/NV/read_buffer_front.py' adding 'OpenGL/raw/GLES2/NV/read_depth.py' adding 'OpenGL/raw/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/raw/GLES2/NV/read_stencil.py' adding 'OpenGL/raw/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/raw/GLES2/NV/sRGB_formats.py' adding 'OpenGL/raw/GLES2/NV/sample_locations.py' adding 'OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/raw/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/raw/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/raw/GLES2/NV/shading_rate_image.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/raw/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/raw/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/raw/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/raw/GLES2/NV/viewport_array.py' adding 'OpenGL/raw/GLES2/NV/viewport_array2.py' adding 'OpenGL/raw/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/raw/GLES2/NVX/__init__.py' adding 'OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/raw/GLES2/OES/EGL_image.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external.py' adding 'OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/raw/GLES2/OES/__init__.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/raw/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/raw/GLES2/OES/copy_image.py' adding 'OpenGL/raw/GLES2/OES/depth24.py' adding 'OpenGL/raw/GLES2/OES/depth32.py' adding 'OpenGL/raw/GLES2/OES/depth_texture.py' adding 'OpenGL/raw/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/raw/GLES2/OES/element_index_uint.py' adding 'OpenGL/raw/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/raw/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/raw/GLES2/OES/geometry_point_size.py' adding 'OpenGL/raw/GLES2/OES/geometry_shader.py' adding 'OpenGL/raw/GLES2/OES/get_program_binary.py' adding 'OpenGL/raw/GLES2/OES/gpu_shader5.py' adding 'OpenGL/raw/GLES2/OES/mapbuffer.py' adding 'OpenGL/raw/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/raw/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/raw/GLES2/OES/required_internalformat.py' adding 'OpenGL/raw/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/raw/GLES2/OES/sample_shading.py' adding 'OpenGL/raw/GLES2/OES/sample_variables.py' adding 'OpenGL/raw/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/raw/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/raw/GLES2/OES/standard_derivatives.py' adding 'OpenGL/raw/GLES2/OES/stencil1.py' adding 'OpenGL/raw/GLES2/OES/stencil4.py' adding 'OpenGL/raw/GLES2/OES/surfaceless_context.py' adding 'OpenGL/raw/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/raw/GLES2/OES/tessellation_shader.py' adding 'OpenGL/raw/GLES2/OES/texture_3D.py' adding 'OpenGL/raw/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/raw/GLES2/OES/texture_buffer.py' adding 'OpenGL/raw/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/raw/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/raw/GLES2/OES/texture_float.py' adding 'OpenGL/raw/GLES2/OES/texture_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float.py' adding 'OpenGL/raw/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/raw/GLES2/OES/texture_npot.py' adding 'OpenGL/raw/GLES2/OES/texture_stencil8.py' adding 'OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/raw/GLES2/OES/texture_view.py' adding 'OpenGL/raw/GLES2/OES/vertex_array_object.py' adding 'OpenGL/raw/GLES2/OES/vertex_half_float.py' adding 'OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/raw/GLES2/OES/viewport_array.py' adding 'OpenGL/raw/GLES2/OVR/__init__.py' adding 'OpenGL/raw/GLES2/OVR/multiview.py' adding 'OpenGL/raw/GLES2/OVR/multiview2.py' adding 'OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/raw/GLES2/QCOM/__init__.py' adding 'OpenGL/raw/GLES2/QCOM/alpha_test.py' adding 'OpenGL/raw/GLES2/QCOM/binning_control.py' adding 'OpenGL/raw/GLES2/QCOM/driver_control.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get.py' adding 'OpenGL/raw/GLES2/QCOM/extended_get2.py' adding 'OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/raw/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/raw/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/raw/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/raw/GLES2/VERSION/__init__.py' adding 'OpenGL/raw/GLES2/VIV/__init__.py' adding 'OpenGL/raw/GLES2/VIV/shader_binary.py' adding 'OpenGL/raw/GLES3/__init__.py' adding 'OpenGL/raw/GLES3/_errors.py' adding 'OpenGL/raw/GLES3/_glgets.py' adding 'OpenGL/raw/GLES3/_types.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/raw/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/raw/GLES3/VERSION/__init__.py' adding 'OpenGL/raw/GLU/__init__.py' adding 'OpenGL/raw/GLU/_errors.py' adding 'OpenGL/raw/GLU/annotations.py' adding 'OpenGL/raw/GLU/constants.py' adding 'OpenGL/raw/GLUT/__init__.py' adding 'OpenGL/raw/GLUT/annotations.py' adding 'OpenGL/raw/GLUT/constants.py' adding 'OpenGL/raw/GLX/__init__.py' adding 'OpenGL/raw/GLX/_errors.py' adding 'OpenGL/raw/GLX/_glgets.py' adding 'OpenGL/raw/GLX/_types.py' adding 'OpenGL/raw/GLX/AMD/__init__.py' adding 'OpenGL/raw/GLX/AMD/gpu_association.py' adding 'OpenGL/raw/GLX/ARB/__init__.py' adding 'OpenGL/raw/GLX/ARB/context_flush_control.py' adding 'OpenGL/raw/GLX/ARB/create_context.py' adding 'OpenGL/raw/GLX/ARB/create_context_no_error.py' adding 'OpenGL/raw/GLX/ARB/create_context_profile.py' adding 'OpenGL/raw/GLX/ARB/create_context_robustness.py' adding 'OpenGL/raw/GLX/ARB/fbconfig_float.py' adding 'OpenGL/raw/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/ARB/get_proc_address.py' adding 'OpenGL/raw/GLX/ARB/multisample.py' adding 'OpenGL/raw/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GLX/DFX/__init__.py' adding 'OpenGL/raw/GLX/DFX/multisample.py' adding 'OpenGL/raw/GLX/EXT/__init__.py' adding 'OpenGL/raw/GLX/EXT/buffer_age.py' adding 'OpenGL/raw/GLX/EXT/context_priority.py' adding 'OpenGL/raw/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/raw/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/raw/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GLX/EXT/import_context.py' adding 'OpenGL/raw/GLX/EXT/libglvnd.py' adding 'OpenGL/raw/GLX/EXT/no_config_context.py' adding 'OpenGL/raw/GLX/EXT/stereo_tree.py' adding 'OpenGL/raw/GLX/EXT/swap_control.py' adding 'OpenGL/raw/GLX/EXT/swap_control_tear.py' adding 'OpenGL/raw/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/raw/GLX/EXT/visual_info.py' adding 'OpenGL/raw/GLX/EXT/visual_rating.py' adding 'OpenGL/raw/GLX/INTEL/__init__.py' adding 'OpenGL/raw/GLX/INTEL/swap_event.py' adding 'OpenGL/raw/GLX/MESA/__init__.py' adding 'OpenGL/raw/GLX/MESA/agp_offset.py' adding 'OpenGL/raw/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/raw/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/raw/GLX/MESA/query_renderer.py' adding 'OpenGL/raw/GLX/MESA/release_buffers.py' adding 'OpenGL/raw/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/raw/GLX/MESA/swap_control.py' adding 'OpenGL/raw/GLX/NV/__init__.py' adding 'OpenGL/raw/GLX/NV/copy_buffer.py' adding 'OpenGL/raw/GLX/NV/copy_image.py' adding 'OpenGL/raw/GLX/NV/delay_before_swap.py' adding 'OpenGL/raw/GLX/NV/float_buffer.py' adding 'OpenGL/raw/GLX/NV/multigpu_context.py' adding 'OpenGL/raw/GLX/NV/multisample_coverage.py' adding 'OpenGL/raw/GLX/NV/present_video.py' adding 'OpenGL/raw/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/raw/GLX/NV/swap_group.py' adding 'OpenGL/raw/GLX/NV/video_capture.py' adding 'OpenGL/raw/GLX/NV/video_out.py' adding 'OpenGL/raw/GLX/NV/video_output.py' adding 'OpenGL/raw/GLX/OML/__init__.py' adding 'OpenGL/raw/GLX/OML/swap_method.py' adding 'OpenGL/raw/GLX/OML/sync_control.py' adding 'OpenGL/raw/GLX/SGI/__init__.py' adding 'OpenGL/raw/GLX/SGI/cushion.py' adding 'OpenGL/raw/GLX/SGI/make_current_read.py' adding 'OpenGL/raw/GLX/SGI/swap_control.py' adding 'OpenGL/raw/GLX/SGI/video_sync.py' adding 'OpenGL/raw/GLX/SGIS/__init__.py' adding 'OpenGL/raw/GLX/SGIS/blended_overlay.py' adding 'OpenGL/raw/GLX/SGIS/multisample.py' adding 'OpenGL/raw/GLX/SGIS/shared_multisample.py' adding 'OpenGL/raw/GLX/SGIX/__init__.py' adding 'OpenGL/raw/GLX/SGIX/dmbuffer.py' adding 'OpenGL/raw/GLX/SGIX/fbconfig.py' adding 'OpenGL/raw/GLX/SGIX/hyperpipe.py' adding 'OpenGL/raw/GLX/SGIX/pbuffer.py' adding 'OpenGL/raw/GLX/SGIX/swap_barrier.py' adding 'OpenGL/raw/GLX/SGIX/swap_group.py' adding 'OpenGL/raw/GLX/SGIX/video_resize.py' adding 'OpenGL/raw/GLX/SGIX/video_source.py' adding 'OpenGL/raw/GLX/SGIX/visual_select_group.py' adding 'OpenGL/raw/GLX/SUN/__init__.py' adding 'OpenGL/raw/GLX/SUN/get_transparent_index.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/raw/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/raw/GLX/VERSION/__init__.py' adding 'OpenGL/raw/WGL/__init__.py' adding 'OpenGL/raw/WGL/_errors.py' adding 'OpenGL/raw/WGL/_glgets.py' adding 'OpenGL/raw/WGL/_types.py' adding 'OpenGL/raw/WGL/AMD/__init__.py' adding 'OpenGL/raw/WGL/AMD/gpu_association.py' adding 'OpenGL/raw/WGL/ARB/__init__.py' adding 'OpenGL/raw/WGL/ARB/buffer_region.py' adding 'OpenGL/raw/WGL/ARB/context_flush_control.py' adding 'OpenGL/raw/WGL/ARB/create_context.py' adding 'OpenGL/raw/WGL/ARB/create_context_no_error.py' adding 'OpenGL/raw/WGL/ARB/create_context_profile.py' adding 'OpenGL/raw/WGL/ARB/create_context_robustness.py' adding 'OpenGL/raw/WGL/ARB/extensions_string.py' adding 'OpenGL/raw/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/ARB/make_current_read.py' adding 'OpenGL/raw/WGL/ARB/multisample.py' adding 'OpenGL/raw/WGL/ARB/pbuffer.py' adding 'OpenGL/raw/WGL/ARB/pixel_format.py' adding 'OpenGL/raw/WGL/ARB/pixel_format_float.py' adding 'OpenGL/raw/WGL/ARB/render_texture.py' adding 'OpenGL/raw/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/WGL/ATI/__init__.py' adding 'OpenGL/raw/WGL/ATI/pixel_format_float.py' adding 'OpenGL/raw/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/DFX/__init__.py' adding 'OpenGL/raw/WGL/DFX/multisample.py' adding 'OpenGL/raw/WGL/DL/__init__.py' adding 'OpenGL/raw/WGL/DL/stereo_control.py' adding 'OpenGL/raw/WGL/EXT/__init__.py' adding 'OpenGL/raw/WGL/EXT/colorspace.py' adding 'OpenGL/raw/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/raw/WGL/EXT/depth_float.py' adding 'OpenGL/raw/WGL/EXT/display_color_table.py' adding 'OpenGL/raw/WGL/EXT/extensions_string.py' adding 'OpenGL/raw/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/EXT/make_current_read.py' adding 'OpenGL/raw/WGL/EXT/multisample.py' adding 'OpenGL/raw/WGL/EXT/pbuffer.py' adding 'OpenGL/raw/WGL/EXT/pixel_format.py' adding 'OpenGL/raw/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/raw/WGL/EXT/swap_control.py' adding 'OpenGL/raw/WGL/EXT/swap_control_tear.py' adding 'OpenGL/raw/WGL/I3D/__init__.py' adding 'OpenGL/raw/WGL/I3D/digital_video_control.py' adding 'OpenGL/raw/WGL/I3D/gamma.py' adding 'OpenGL/raw/WGL/I3D/genlock.py' adding 'OpenGL/raw/WGL/I3D/image_buffer.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/raw/WGL/NV/DX_interop.py' adding 'OpenGL/raw/WGL/NV/DX_interop2.py' adding 'OpenGL/raw/WGL/NV/__init__.py' adding 'OpenGL/raw/WGL/NV/copy_image.py' adding 'OpenGL/raw/WGL/NV/delay_before_swap.py' adding 'OpenGL/raw/WGL/NV/float_buffer.py' adding 'OpenGL/raw/WGL/NV/gpu_affinity.py' adding 'OpenGL/raw/WGL/NV/multigpu_context.py' adding 'OpenGL/raw/WGL/NV/multisample_coverage.py' adding 'OpenGL/raw/WGL/NV/present_video.py' adding 'OpenGL/raw/WGL/NV/render_depth_texture.py' adding 'OpenGL/raw/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/NV/swap_group.py' adding 'OpenGL/raw/WGL/NV/vertex_array_range.py' adding 'OpenGL/raw/WGL/NV/video_capture.py' adding 'OpenGL/raw/WGL/NV/video_output.py' adding 'OpenGL/raw/WGL/OML/__init__.py' adding 'OpenGL/raw/WGL/OML/sync_control.py' adding 'OpenGL/raw/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/raw/WGL/VERSION/__init__.py' adding 'OpenGL/raw/osmesa/__init__.py' adding 'OpenGL/raw/osmesa/_types.py' adding 'OpenGL/raw/osmesa/mesa.py' adding 'PyOpenGL-3.1.7.dist-info/METADATA' adding 'PyOpenGL-3.1.7.dist-info/WHEEL' adding 'PyOpenGL-3.1.7.dist-info/top_level.txt' adding 'PyOpenGL-3.1.7.dist-info/RECORD' removing build/bdist.linux-armv7l/wheel Successfully built PyOpenGL-3.1.7-py3-none-any.whl I: pybuild plugin_pyproject:144: Unpacking wheel built for python3.13 with "installer" module I: pybuild plugin_pyproject:129: Building wheel for python3.12 with "build" module I: pybuild base:311: python3.12 -m build --skip-dependency-check --no-isolation --wheel --outdir /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.12_opengl * Building wheel... running bdist_wheel running build running build_py installing to build/bdist.linux-armv7l/wheel running install running install_lib creating build/bdist.linux-armv7l/wheel creating build/bdist.linux-armv7l/wheel/OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/DL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/WGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/OML creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLX/SGIX copying build/lib/OpenGL/converters.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/plugins.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLE creating build/bdist.linux-armv7l/wheel/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/platform copying build/lib/OpenGL/logs.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLUT creating build/bdist.linux-armv7l/wheel/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/HP copying build/lib/OpenGL/GL/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/KHR copying build/lib/OpenGL/GL/exceptional.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/GREMEDY creating build/bdist.linux-armv7l/wheel/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/REND creating build/bdist.linux-armv7l/wheel/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IBM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/WIN creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SUNX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NVX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/FJ copying build/lib/OpenGL/GL/images.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARB copying build/lib/OpenGL/GL/shaders.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OES copying build/lib/OpenGL/GL/pointers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/PGI copying build/lib/OpenGL/GL/framebufferobjects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGI creating build/bdist.linux-armv7l/wheel/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/MESAX creating build/bdist.linux-armv7l/wheel/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/OVR copying build/lib/OpenGL/GL/feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/DMP creating build/bdist.linux-armv7l/wheel/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/APPLE copying build/lib/OpenGL/GL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL creating build/bdist.linux-armv7l/wheel/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/INGR creating build/bdist.linux-armv7l/wheel/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/S3 creating build/bdist.linux-armv7l/wheel/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GL/SGIX copying build/lib/OpenGL/wrapper.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/acceleratesupport.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/error.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/gbmdevice.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NOK creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/HI copying build/lib/OpenGL/EGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> build/bdist.linux-armv7l/wheel/./OpenGL/EGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/AGL copying build/lib/OpenGL/images.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ANDROID creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NVX creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/shaders.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/ES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/DMP creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES2/NV copying build/lib/OpenGL/_configflags.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/_opaque.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/WGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/ARB creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLX/SGIX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLUT creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/HP creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/GREMEDY creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DFX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/REND creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IBM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/WIN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SUNX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIS creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ATI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/_lookupint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OML creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/PGI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGI creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/MESAX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/INGR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/S3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GL/SGIX creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/TIZEN creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NOK creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/EGL/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANGLE creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ANDROID creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/MESA creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/FJ creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/INTEL creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/ES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/OVR creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/VIV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES2/NV creating build/bdist.linux-armv7l/wheel/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/_errors.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/OES creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/_glgets.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/_types.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/raw/GLES1/NV copying build/lib/OpenGL/_bytes.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/osmesa copying build/lib/OpenGL/latebind.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/extensions.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> build/bdist.linux-armv7l/wheel/./OpenGL/arrays copying build/lib/OpenGL/_null.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/Tk copying build/lib/OpenGL/constants.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES3 copying build/lib/OpenGL/contextdata.py -> build/bdist.linux-armv7l/wheel/./OpenGL creating build/bdist.linux-armv7l/wheel/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/glunurbs.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/quadrics.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLU creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/KHR creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/IMG creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/QCOM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/OES creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/EXT creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/ARM creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/AMD creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/VERSION creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1 creating build/bdist.linux-armv7l/wheel/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> build/bdist.linux-armv7l/wheel/./OpenGL/GLES1/NV copying build/lib/OpenGL/constant.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/lazywrapper.py -> build/bdist.linux-armv7l/wheel/./OpenGL copying build/lib/OpenGL/version.py -> build/bdist.linux-armv7l/wheel/./OpenGL running install_egg_info running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to build/bdist.linux-armv7l/wheel/./PyOpenGL-3.1.7.egg-info running install_scripts creating build/bdist.linux-armv7l/wheel/PyOpenGL-3.1.7.dist-info/WHEEL creating '/build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.12_opengl/.tmp-vyfcg309/PyOpenGL-3.1.7-py3-none-any.whl' and adding 'build/bdist.linux-armv7l/wheel' to it adding 'OpenGL/__init__.py' adding 'OpenGL/_bytes.py' adding 'OpenGL/_configflags.py' adding 'OpenGL/_null.py' adding 'OpenGL/_opaque.py' adding 'OpenGL/acceleratesupport.py' adding 'OpenGL/constant.py' adding 'OpenGL/constants.py' adding 'OpenGL/contextdata.py' adding 'OpenGL/converters.py' adding 'OpenGL/error.py' adding 'OpenGL/extensions.py' adding 'OpenGL/images.py' adding 'OpenGL/latebind.py' adding 'OpenGL/lazywrapper.py' adding 'OpenGL/logs.py' adding 'OpenGL/plugins.py' adding 'OpenGL/version.py' adding 'OpenGL/wrapper.py' adding 'OpenGL/AGL/__init__.py' adding 'OpenGL/EGL/__init__.py' adding 'OpenGL/EGL/debug.py' adding 'OpenGL/EGL/gbmdevice.py' adding 'OpenGL/EGL/ANDROID/__init__.py' adding 'OpenGL/EGL/ANDROID/blob_cache.py' adding 'OpenGL/EGL/ANDROID/framebuffer_target.py' adding 'OpenGL/EGL/ANDROID/image_native_buffer.py' adding 'OpenGL/EGL/ANDROID/native_fence_sync.py' adding 'OpenGL/EGL/ANDROID/recordable.py' adding 'OpenGL/EGL/ANGLE/__init__.py' adding 'OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py' adding 'OpenGL/EGL/ANGLE/device_d3d.py' adding 'OpenGL/EGL/ANGLE/query_surface_pointer.py' adding 'OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py' adding 'OpenGL/EGL/ANGLE/window_fixed_size.py' adding 'OpenGL/EGL/ARM/__init__.py' adding 'OpenGL/EGL/ARM/pixmap_multisample_discard.py' adding 'OpenGL/EGL/EXT/__init__.py' adding 'OpenGL/EGL/EXT/buffer_age.py' adding 'OpenGL/EGL/EXT/client_extensions.py' adding 'OpenGL/EGL/EXT/create_context_robustness.py' adding 'OpenGL/EGL/EXT/device_base.py' adding 'OpenGL/EGL/EXT/device_drm.py' adding 'OpenGL/EGL/EXT/device_enumeration.py' adding 'OpenGL/EGL/EXT/device_openwf.py' adding 'OpenGL/EGL/EXT/device_query.py' adding 'OpenGL/EGL/EXT/image_dma_buf_import.py' adding 'OpenGL/EGL/EXT/multiview_window.py' adding 'OpenGL/EGL/EXT/output_base.py' adding 'OpenGL/EGL/EXT/output_drm.py' adding 'OpenGL/EGL/EXT/output_openwf.py' adding 'OpenGL/EGL/EXT/platform_base.py' adding 'OpenGL/EGL/EXT/platform_device.py' adding 'OpenGL/EGL/EXT/platform_wayland.py' adding 'OpenGL/EGL/EXT/platform_x11.py' adding 'OpenGL/EGL/EXT/protected_surface.py' adding 'OpenGL/EGL/EXT/stream_consumer_egloutput.py' adding 'OpenGL/EGL/EXT/swap_buffers_with_damage.py' adding 'OpenGL/EGL/EXT/yuv_surface.py' adding 'OpenGL/EGL/HI/__init__.py' adding 'OpenGL/EGL/HI/clientpixmap.py' adding 'OpenGL/EGL/HI/colorformats.py' adding 'OpenGL/EGL/IMG/__init__.py' adding 'OpenGL/EGL/IMG/context_priority.py' adding 'OpenGL/EGL/KHR/__init__.py' adding 'OpenGL/EGL/KHR/cl_event.py' adding 'OpenGL/EGL/KHR/cl_event2.py' adding 'OpenGL/EGL/KHR/client_get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/config_attribs.py' adding 'OpenGL/EGL/KHR/create_context.py' adding 'OpenGL/EGL/KHR/create_context_no_error.py' adding 'OpenGL/EGL/KHR/debug.py' adding 'OpenGL/EGL/KHR/fence_sync.py' adding 'OpenGL/EGL/KHR/get_all_proc_addresses.py' adding 'OpenGL/EGL/KHR/gl_colorspace.py' adding 'OpenGL/EGL/KHR/gl_renderbuffer_image.py' adding 'OpenGL/EGL/KHR/gl_texture_2D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_3D_image.py' adding 'OpenGL/EGL/KHR/gl_texture_cubemap_image.py' adding 'OpenGL/EGL/KHR/image.py' adding 'OpenGL/EGL/KHR/image_base.py' adding 'OpenGL/EGL/KHR/image_pixmap.py' adding 'OpenGL/EGL/KHR/lock_surface.py' adding 'OpenGL/EGL/KHR/lock_surface2.py' adding 'OpenGL/EGL/KHR/lock_surface3.py' adding 'OpenGL/EGL/KHR/partial_update.py' adding 'OpenGL/EGL/KHR/platform_android.py' adding 'OpenGL/EGL/KHR/platform_gbm.py' adding 'OpenGL/EGL/KHR/platform_wayland.py' adding 'OpenGL/EGL/KHR/platform_x11.py' adding 'OpenGL/EGL/KHR/reusable_sync.py' adding 'OpenGL/EGL/KHR/stream.py' adding 'OpenGL/EGL/KHR/stream_consumer_gltexture.py' adding 'OpenGL/EGL/KHR/stream_cross_process_fd.py' adding 'OpenGL/EGL/KHR/stream_fifo.py' adding 'OpenGL/EGL/KHR/stream_producer_aldatalocator.py' adding 'OpenGL/EGL/KHR/stream_producer_eglsurface.py' adding 'OpenGL/EGL/KHR/surfaceless_context.py' adding 'OpenGL/EGL/KHR/swap_buffers_with_damage.py' adding 'OpenGL/EGL/KHR/vg_parent_image.py' adding 'OpenGL/EGL/KHR/wait_sync.py' adding 'OpenGL/EGL/MESA/__init__.py' adding 'OpenGL/EGL/MESA/drm_image.py' adding 'OpenGL/EGL/MESA/image_dma_buf_export.py' adding 'OpenGL/EGL/MESA/platform_gbm.py' adding 'OpenGL/EGL/NOK/__init__.py' adding 'OpenGL/EGL/NOK/swap_region.py' adding 'OpenGL/EGL/NOK/swap_region2.py' adding 'OpenGL/EGL/NOK/texture_from_pixmap.py' adding 'OpenGL/EGL/NV/EGL_3dvision_surface.py' adding 'OpenGL/EGL/NV/__init__.py' adding 'OpenGL/EGL/NV/coverage_sample.py' adding 'OpenGL/EGL/NV/coverage_sample_resolve.py' adding 'OpenGL/EGL/NV/cuda_event.py' adding 'OpenGL/EGL/NV/depth_nonlinear.py' adding 'OpenGL/EGL/NV/device_cuda.py' adding 'OpenGL/EGL/NV/native_query.py' adding 'OpenGL/EGL/NV/post_convert_rounding.py' adding 'OpenGL/EGL/NV/post_sub_buffer.py' adding 'OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py' adding 'OpenGL/EGL/NV/stream_metadata.py' adding 'OpenGL/EGL/NV/stream_sync.py' adding 'OpenGL/EGL/NV/sync.py' adding 'OpenGL/EGL/NV/system_time.py' adding 'OpenGL/EGL/TIZEN/__init__.py' adding 'OpenGL/EGL/TIZEN/image_native_buffer.py' adding 'OpenGL/EGL/TIZEN/image_native_surface.py' adding 'OpenGL/EGL/VERSION/EGL_1_0.py' adding 'OpenGL/EGL/VERSION/EGL_1_1.py' adding 'OpenGL/EGL/VERSION/EGL_1_2.py' adding 'OpenGL/EGL/VERSION/EGL_1_3.py' adding 'OpenGL/EGL/VERSION/EGL_1_4.py' adding 'OpenGL/EGL/VERSION/EGL_1_5.py' adding 'OpenGL/EGL/VERSION/__init__.py' adding 'OpenGL/GL/__init__.py' adding 'OpenGL/GL/exceptional.py' adding 'OpenGL/GL/feedback.py' adding 'OpenGL/GL/framebufferobjects.py' adding 'OpenGL/GL/glget.py' adding 'OpenGL/GL/images.py' adding 'OpenGL/GL/pointers.py' adding 'OpenGL/GL/selection.py' adding 'OpenGL/GL/shaders.py' adding 'OpenGL/GL/vboimplementation.py' adding 'OpenGL/GL/AMD/__init__.py' adding 'OpenGL/GL/AMD/blend_minmax_factor.py' adding 'OpenGL/GL/AMD/conservative_depth.py' adding 'OpenGL/GL/AMD/debug_output.py' adding 'OpenGL/GL/AMD/depth_clamp_separate.py' adding 'OpenGL/GL/AMD/draw_buffers_blend.py' adding 'OpenGL/GL/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GL/AMD/framebuffer_sample_positions.py' adding 'OpenGL/GL/AMD/gcn_shader.py' adding 'OpenGL/GL/AMD/gpu_shader_half_float.py' adding 'OpenGL/GL/AMD/gpu_shader_int16.py' adding 'OpenGL/GL/AMD/gpu_shader_int64.py' adding 'OpenGL/GL/AMD/interleaved_elements.py' adding 'OpenGL/GL/AMD/multi_draw_indirect.py' adding 'OpenGL/GL/AMD/name_gen_delete.py' adding 'OpenGL/GL/AMD/occlusion_query_event.py' adding 'OpenGL/GL/AMD/performance_monitor.py' adding 'OpenGL/GL/AMD/pinned_memory.py' adding 'OpenGL/GL/AMD/query_buffer_object.py' adding 'OpenGL/GL/AMD/sample_positions.py' adding 'OpenGL/GL/AMD/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/AMD/shader_atomic_counter_ops.py' adding 'OpenGL/GL/AMD/shader_ballot.py' adding 'OpenGL/GL/AMD/shader_explicit_vertex_parameter.py' adding 'OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py' adding 'OpenGL/GL/AMD/shader_image_load_store_lod.py' adding 'OpenGL/GL/AMD/shader_stencil_export.py' adding 'OpenGL/GL/AMD/shader_trinary_minmax.py' adding 'OpenGL/GL/AMD/sparse_texture.py' adding 'OpenGL/GL/AMD/stencil_operation_extended.py' adding 'OpenGL/GL/AMD/texture_gather_bias_lod.py' adding 'OpenGL/GL/AMD/texture_texture4.py' adding 'OpenGL/GL/AMD/transform_feedback3_lines_triangles.py' adding 'OpenGL/GL/AMD/transform_feedback4.py' adding 'OpenGL/GL/AMD/vertex_shader_layer.py' adding 'OpenGL/GL/AMD/vertex_shader_tessellator.py' adding 'OpenGL/GL/AMD/vertex_shader_viewport_index.py' adding 'OpenGL/GL/ANGLE/__init__.py' adding 'OpenGL/GL/APPLE/__init__.py' adding 'OpenGL/GL/APPLE/aux_depth_stencil.py' adding 'OpenGL/GL/APPLE/client_storage.py' adding 'OpenGL/GL/APPLE/element_array.py' adding 'OpenGL/GL/APPLE/fence.py' adding 'OpenGL/GL/APPLE/float_pixels.py' adding 'OpenGL/GL/APPLE/flush_buffer_range.py' adding 'OpenGL/GL/APPLE/object_purgeable.py' adding 'OpenGL/GL/APPLE/rgb_422.py' adding 'OpenGL/GL/APPLE/row_bytes.py' adding 'OpenGL/GL/APPLE/specular_vector.py' adding 'OpenGL/GL/APPLE/texture_range.py' adding 'OpenGL/GL/APPLE/transform_hint.py' adding 'OpenGL/GL/APPLE/vertex_array_object.py' adding 'OpenGL/GL/APPLE/vertex_array_range.py' adding 'OpenGL/GL/APPLE/vertex_program_evaluators.py' adding 'OpenGL/GL/APPLE/ycbcr_422.py' adding 'OpenGL/GL/ARB/ES2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_1_compatibility.py' adding 'OpenGL/GL/ARB/ES3_2_compatibility.py' adding 'OpenGL/GL/ARB/ES3_compatibility.py' adding 'OpenGL/GL/ARB/__init__.py' adding 'OpenGL/GL/ARB/arrays_of_arrays.py' adding 'OpenGL/GL/ARB/base_instance.py' adding 'OpenGL/GL/ARB/bindless_texture.py' adding 'OpenGL/GL/ARB/blend_func_extended.py' adding 'OpenGL/GL/ARB/buffer_storage.py' adding 'OpenGL/GL/ARB/cl_event.py' adding 'OpenGL/GL/ARB/clear_buffer_object.py' adding 'OpenGL/GL/ARB/clear_texture.py' adding 'OpenGL/GL/ARB/clip_control.py' adding 'OpenGL/GL/ARB/color_buffer_float.py' adding 'OpenGL/GL/ARB/compatibility.py' adding 'OpenGL/GL/ARB/compressed_texture_pixel_storage.py' adding 'OpenGL/GL/ARB/compute_shader.py' adding 'OpenGL/GL/ARB/compute_variable_group_size.py' adding 'OpenGL/GL/ARB/conditional_render_inverted.py' adding 'OpenGL/GL/ARB/conservative_depth.py' adding 'OpenGL/GL/ARB/copy_buffer.py' adding 'OpenGL/GL/ARB/copy_image.py' adding 'OpenGL/GL/ARB/cull_distance.py' adding 'OpenGL/GL/ARB/debug_output.py' adding 'OpenGL/GL/ARB/depth_buffer_float.py' adding 'OpenGL/GL/ARB/depth_clamp.py' adding 'OpenGL/GL/ARB/depth_texture.py' adding 'OpenGL/GL/ARB/derivative_control.py' adding 'OpenGL/GL/ARB/direct_state_access.py' adding 'OpenGL/GL/ARB/draw_buffers.py' adding 'OpenGL/GL/ARB/draw_buffers_blend.py' adding 'OpenGL/GL/ARB/draw_elements_base_vertex.py' adding 'OpenGL/GL/ARB/draw_indirect.py' adding 'OpenGL/GL/ARB/draw_instanced.py' adding 'OpenGL/GL/ARB/enhanced_layouts.py' adding 'OpenGL/GL/ARB/explicit_attrib_location.py' adding 'OpenGL/GL/ARB/explicit_uniform_location.py' adding 'OpenGL/GL/ARB/fragment_coord_conventions.py' adding 'OpenGL/GL/ARB/fragment_layer_viewport.py' adding 'OpenGL/GL/ARB/fragment_program.py' adding 'OpenGL/GL/ARB/fragment_program_shadow.py' adding 'OpenGL/GL/ARB/fragment_shader.py' adding 'OpenGL/GL/ARB/fragment_shader_interlock.py' adding 'OpenGL/GL/ARB/framebuffer_no_attachments.py' adding 'OpenGL/GL/ARB/framebuffer_object.py' adding 'OpenGL/GL/ARB/framebuffer_sRGB.py' adding 'OpenGL/GL/ARB/geometry_shader4.py' adding 'OpenGL/GL/ARB/get_program_binary.py' adding 'OpenGL/GL/ARB/get_texture_sub_image.py' adding 'OpenGL/GL/ARB/gl_spirv.py' adding 'OpenGL/GL/ARB/gpu_shader5.py' adding 'OpenGL/GL/ARB/gpu_shader_fp64.py' adding 'OpenGL/GL/ARB/gpu_shader_int64.py' adding 'OpenGL/GL/ARB/half_float_pixel.py' adding 'OpenGL/GL/ARB/half_float_vertex.py' adding 'OpenGL/GL/ARB/imaging.py' adding 'OpenGL/GL/ARB/indirect_parameters.py' adding 'OpenGL/GL/ARB/instanced_arrays.py' adding 'OpenGL/GL/ARB/internalformat_query.py' adding 'OpenGL/GL/ARB/internalformat_query2.py' adding 'OpenGL/GL/ARB/invalidate_subdata.py' adding 'OpenGL/GL/ARB/map_buffer_alignment.py' adding 'OpenGL/GL/ARB/map_buffer_range.py' adding 'OpenGL/GL/ARB/matrix_palette.py' adding 'OpenGL/GL/ARB/multi_bind.py' adding 'OpenGL/GL/ARB/multi_draw_indirect.py' adding 'OpenGL/GL/ARB/multisample.py' adding 'OpenGL/GL/ARB/multitexture.py' adding 'OpenGL/GL/ARB/occlusion_query.py' adding 'OpenGL/GL/ARB/occlusion_query2.py' adding 'OpenGL/GL/ARB/parallel_shader_compile.py' adding 'OpenGL/GL/ARB/pipeline_statistics_query.py' adding 'OpenGL/GL/ARB/pixel_buffer_object.py' adding 'OpenGL/GL/ARB/point_parameters.py' adding 'OpenGL/GL/ARB/point_sprite.py' adding 'OpenGL/GL/ARB/polygon_offset_clamp.py' adding 'OpenGL/GL/ARB/post_depth_coverage.py' adding 'OpenGL/GL/ARB/program_interface_query.py' adding 'OpenGL/GL/ARB/provoking_vertex.py' adding 'OpenGL/GL/ARB/query_buffer_object.py' adding 'OpenGL/GL/ARB/robust_buffer_access_behavior.py' adding 'OpenGL/GL/ARB/robustness.py' adding 'OpenGL/GL/ARB/robustness_isolation.py' adding 'OpenGL/GL/ARB/sample_locations.py' adding 'OpenGL/GL/ARB/sample_shading.py' adding 'OpenGL/GL/ARB/sampler_objects.py' adding 'OpenGL/GL/ARB/seamless_cube_map.py' adding 'OpenGL/GL/ARB/seamless_cubemap_per_texture.py' adding 'OpenGL/GL/ARB/separate_shader_objects.py' adding 'OpenGL/GL/ARB/shader_atomic_counter_ops.py' adding 'OpenGL/GL/ARB/shader_atomic_counters.py' adding 'OpenGL/GL/ARB/shader_ballot.py' adding 'OpenGL/GL/ARB/shader_bit_encoding.py' adding 'OpenGL/GL/ARB/shader_clock.py' adding 'OpenGL/GL/ARB/shader_draw_parameters.py' adding 'OpenGL/GL/ARB/shader_group_vote.py' adding 'OpenGL/GL/ARB/shader_image_load_store.py' adding 'OpenGL/GL/ARB/shader_image_size.py' adding 'OpenGL/GL/ARB/shader_objects.py' adding 'OpenGL/GL/ARB/shader_precision.py' adding 'OpenGL/GL/ARB/shader_stencil_export.py' adding 'OpenGL/GL/ARB/shader_storage_buffer_object.py' adding 'OpenGL/GL/ARB/shader_subroutine.py' adding 'OpenGL/GL/ARB/shader_texture_image_samples.py' adding 'OpenGL/GL/ARB/shader_texture_lod.py' adding 'OpenGL/GL/ARB/shader_viewport_layer_array.py' adding 'OpenGL/GL/ARB/shading_language_100.py' adding 'OpenGL/GL/ARB/shading_language_420pack.py' adding 'OpenGL/GL/ARB/shading_language_include.py' adding 'OpenGL/GL/ARB/shading_language_packing.py' adding 'OpenGL/GL/ARB/shadow.py' adding 'OpenGL/GL/ARB/shadow_ambient.py' adding 'OpenGL/GL/ARB/sparse_buffer.py' adding 'OpenGL/GL/ARB/sparse_texture.py' adding 'OpenGL/GL/ARB/sparse_texture2.py' adding 'OpenGL/GL/ARB/sparse_texture_clamp.py' adding 'OpenGL/GL/ARB/spirv_extensions.py' adding 'OpenGL/GL/ARB/stencil_texturing.py' adding 'OpenGL/GL/ARB/sync.py' adding 'OpenGL/GL/ARB/tessellation_shader.py' adding 'OpenGL/GL/ARB/texture_barrier.py' adding 'OpenGL/GL/ARB/texture_border_clamp.py' adding 'OpenGL/GL/ARB/texture_buffer_object.py' adding 'OpenGL/GL/ARB/texture_buffer_object_rgb32.py' adding 'OpenGL/GL/ARB/texture_buffer_range.py' adding 'OpenGL/GL/ARB/texture_compression.py' adding 'OpenGL/GL/ARB/texture_compression_bptc.py' adding 'OpenGL/GL/ARB/texture_compression_rgtc.py' adding 'OpenGL/GL/ARB/texture_cube_map.py' adding 'OpenGL/GL/ARB/texture_cube_map_array.py' adding 'OpenGL/GL/ARB/texture_env_add.py' adding 'OpenGL/GL/ARB/texture_env_combine.py' adding 'OpenGL/GL/ARB/texture_env_crossbar.py' adding 'OpenGL/GL/ARB/texture_env_dot3.py' adding 'OpenGL/GL/ARB/texture_filter_anisotropic.py' adding 'OpenGL/GL/ARB/texture_filter_minmax.py' adding 'OpenGL/GL/ARB/texture_float.py' adding 'OpenGL/GL/ARB/texture_gather.py' adding 'OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GL/ARB/texture_mirrored_repeat.py' adding 'OpenGL/GL/ARB/texture_multisample.py' adding 'OpenGL/GL/ARB/texture_non_power_of_two.py' adding 'OpenGL/GL/ARB/texture_query_levels.py' adding 'OpenGL/GL/ARB/texture_query_lod.py' adding 'OpenGL/GL/ARB/texture_rectangle.py' adding 'OpenGL/GL/ARB/texture_rg.py' adding 'OpenGL/GL/ARB/texture_rgb10_a2ui.py' adding 'OpenGL/GL/ARB/texture_stencil8.py' adding 'OpenGL/GL/ARB/texture_storage.py' adding 'OpenGL/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/GL/ARB/texture_swizzle.py' adding 'OpenGL/GL/ARB/texture_view.py' adding 'OpenGL/GL/ARB/timer_query.py' adding 'OpenGL/GL/ARB/transform_feedback2.py' adding 'OpenGL/GL/ARB/transform_feedback3.py' adding 'OpenGL/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/GL/ARB/transpose_matrix.py' adding 'OpenGL/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/GL/ARB/vboimplementation.py' adding 'OpenGL/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/GL/ARB/vertex_array_object.py' adding 'OpenGL/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/GL/ARB/vertex_blend.py' adding 'OpenGL/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/GL/ARB/vertex_program.py' adding 'OpenGL/GL/ARB/vertex_shader.py' adding 'OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py' adding 'OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py' adding 'OpenGL/GL/ARB/viewport_array.py' adding 'OpenGL/GL/ARB/window_pos.py' adding 'OpenGL/GL/ARM/__init__.py' adding 'OpenGL/GL/ATI/__init__.py' adding 'OpenGL/GL/ATI/draw_buffers.py' adding 'OpenGL/GL/ATI/element_array.py' adding 'OpenGL/GL/ATI/envmap_bumpmap.py' adding 'OpenGL/GL/ATI/fragment_shader.py' adding 'OpenGL/GL/ATI/map_object_buffer.py' adding 'OpenGL/GL/ATI/meminfo.py' adding 'OpenGL/GL/ATI/pixel_format_float.py' adding 'OpenGL/GL/ATI/pn_triangles.py' adding 'OpenGL/GL/ATI/separate_stencil.py' adding 'OpenGL/GL/ATI/text_fragment_shader.py' adding 'OpenGL/GL/ATI/texture_env_combine3.py' adding 'OpenGL/GL/ATI/texture_float.py' adding 'OpenGL/GL/ATI/texture_mirror_once.py' adding 'OpenGL/GL/ATI/vertex_array_object.py' adding 'OpenGL/GL/ATI/vertex_attrib_array_object.py' adding 'OpenGL/GL/ATI/vertex_streams.py' adding 'OpenGL/GL/DFX/__init__.py' adding 'OpenGL/GL/DFX/multisample.py' adding 'OpenGL/GL/DFX/tbuffer.py' adding 'OpenGL/GL/DFX/texture_compression_FXT1.py' adding 'OpenGL/GL/DMP/__init__.py' adding 'OpenGL/GL/EXT/EGL_image_storage.py' adding 'OpenGL/GL/EXT/EGL_sync.py' adding 'OpenGL/GL/EXT/GL_422_pixels.py' adding 'OpenGL/GL/EXT/__init__.py' adding 'OpenGL/GL/EXT/abgr.py' adding 'OpenGL/GL/EXT/bgra.py' adding 'OpenGL/GL/EXT/bindable_uniform.py' adding 'OpenGL/GL/EXT/blend_color.py' adding 'OpenGL/GL/EXT/blend_equation_separate.py' adding 'OpenGL/GL/EXT/blend_func_separate.py' adding 'OpenGL/GL/EXT/blend_logic_op.py' adding 'OpenGL/GL/EXT/blend_minmax.py' adding 'OpenGL/GL/EXT/blend_subtract.py' adding 'OpenGL/GL/EXT/clip_volume_hint.py' adding 'OpenGL/GL/EXT/cmyka.py' adding 'OpenGL/GL/EXT/color_subtable.py' adding 'OpenGL/GL/EXT/compiled_vertex_array.py' adding 'OpenGL/GL/EXT/convolution.py' adding 'OpenGL/GL/EXT/coordinate_frame.py' adding 'OpenGL/GL/EXT/copy_texture.py' adding 'OpenGL/GL/EXT/cull_vertex.py' adding 'OpenGL/GL/EXT/debug_label.py' adding 'OpenGL/GL/EXT/debug_marker.py' adding 'OpenGL/GL/EXT/depth_bounds_test.py' adding 'OpenGL/GL/EXT/direct_state_access.py' adding 'OpenGL/GL/EXT/draw_buffers2.py' adding 'OpenGL/GL/EXT/draw_instanced.py' adding 'OpenGL/GL/EXT/draw_range_elements.py' adding 'OpenGL/GL/EXT/external_buffer.py' adding 'OpenGL/GL/EXT/fog_coord.py' adding 'OpenGL/GL/EXT/framebuffer_blit.py' adding 'OpenGL/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/GL/EXT/framebuffer_object.py' adding 'OpenGL/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/GL/EXT/geometry_shader4.py' adding 'OpenGL/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/GL/EXT/gpu_shader4.py' adding 'OpenGL/GL/EXT/histogram.py' adding 'OpenGL/GL/EXT/index_array_formats.py' adding 'OpenGL/GL/EXT/index_func.py' adding 'OpenGL/GL/EXT/index_material.py' adding 'OpenGL/GL/EXT/index_texture.py' adding 'OpenGL/GL/EXT/light_texture.py' adding 'OpenGL/GL/EXT/memory_object.py' adding 'OpenGL/GL/EXT/memory_object_fd.py' adding 'OpenGL/GL/EXT/memory_object_win32.py' adding 'OpenGL/GL/EXT/misc_attribute.py' adding 'OpenGL/GL/EXT/multi_draw_arrays.py' adding 'OpenGL/GL/EXT/multisample.py' adding 'OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GL/EXT/multiview_texture_multisample.py' adding 'OpenGL/GL/EXT/multiview_timer_query.py' adding 'OpenGL/GL/EXT/packed_depth_stencil.py' adding 'OpenGL/GL/EXT/packed_float.py' adding 'OpenGL/GL/EXT/packed_pixels.py' adding 'OpenGL/GL/EXT/paletted_texture.py' adding 'OpenGL/GL/EXT/pixel_buffer_object.py' adding 'OpenGL/GL/EXT/pixel_transform.py' adding 'OpenGL/GL/EXT/pixel_transform_color_table.py' adding 'OpenGL/GL/EXT/point_parameters.py' adding 'OpenGL/GL/EXT/polygon_offset.py' adding 'OpenGL/GL/EXT/polygon_offset_clamp.py' adding 'OpenGL/GL/EXT/post_depth_coverage.py' adding 'OpenGL/GL/EXT/provoking_vertex.py' adding 'OpenGL/GL/EXT/raster_multisample.py' adding 'OpenGL/GL/EXT/rescale_normal.py' adding 'OpenGL/GL/EXT/secondary_color.py' adding 'OpenGL/GL/EXT/semaphore.py' adding 'OpenGL/GL/EXT/semaphore_fd.py' adding 'OpenGL/GL/EXT/semaphore_win32.py' adding 'OpenGL/GL/EXT/separate_shader_objects.py' adding 'OpenGL/GL/EXT/separate_specular_color.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GL/EXT/shader_image_load_formatted.py' adding 'OpenGL/GL/EXT/shader_image_load_store.py' adding 'OpenGL/GL/EXT/shader_integer_mix.py' adding 'OpenGL/GL/EXT/shadow_funcs.py' adding 'OpenGL/GL/EXT/shared_texture_palette.py' adding 'OpenGL/GL/EXT/sparse_texture2.py' adding 'OpenGL/GL/EXT/stencil_clear_tag.py' adding 'OpenGL/GL/EXT/stencil_two_side.py' adding 'OpenGL/GL/EXT/stencil_wrap.py' adding 'OpenGL/GL/EXT/subtexture.py' adding 'OpenGL/GL/EXT/texture.py' adding 'OpenGL/GL/EXT/texture3D.py' adding 'OpenGL/GL/EXT/texture_array.py' adding 'OpenGL/GL/EXT/texture_buffer_object.py' adding 'OpenGL/GL/EXT/texture_compression_latc.py' adding 'OpenGL/GL/EXT/texture_compression_rgtc.py' adding 'OpenGL/GL/EXT/texture_compression_s3tc.py' adding 'OpenGL/GL/EXT/texture_cube_map.py' adding 'OpenGL/GL/EXT/texture_env_add.py' adding 'OpenGL/GL/EXT/texture_env_combine.py' adding 'OpenGL/GL/EXT/texture_env_dot3.py' adding 'OpenGL/GL/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GL/EXT/texture_filter_minmax.py' adding 'OpenGL/GL/EXT/texture_integer.py' adding 'OpenGL/GL/EXT/texture_lod_bias.py' adding 'OpenGL/GL/EXT/texture_mirror_clamp.py' adding 'OpenGL/GL/EXT/texture_object.py' adding 'OpenGL/GL/EXT/texture_perturb_normal.py' adding 'OpenGL/GL/EXT/texture_sRGB.py' adding 'OpenGL/GL/EXT/texture_sRGB_R8.py' adding 'OpenGL/GL/EXT/texture_sRGB_decode.py' adding 'OpenGL/GL/EXT/texture_shadow_lod.py' adding 'OpenGL/GL/EXT/texture_shared_exponent.py' adding 'OpenGL/GL/EXT/texture_snorm.py' adding 'OpenGL/GL/EXT/texture_swizzle.py' adding 'OpenGL/GL/EXT/timer_query.py' adding 'OpenGL/GL/EXT/transform_feedback.py' adding 'OpenGL/GL/EXT/vertex_array.py' adding 'OpenGL/GL/EXT/vertex_array_bgra.py' adding 'OpenGL/GL/EXT/vertex_attrib_64bit.py' adding 'OpenGL/GL/EXT/vertex_shader.py' adding 'OpenGL/GL/EXT/vertex_weighting.py' adding 'OpenGL/GL/EXT/win32_keyed_mutex.py' adding 'OpenGL/GL/EXT/window_rectangles.py' adding 'OpenGL/GL/EXT/x11_sync_object.py' adding 'OpenGL/GL/FJ/__init__.py' adding 'OpenGL/GL/GREMEDY/__init__.py' adding 'OpenGL/GL/GREMEDY/frame_terminator.py' adding 'OpenGL/GL/GREMEDY/string_marker.py' adding 'OpenGL/GL/HP/__init__.py' adding 'OpenGL/GL/HP/convolution_border_modes.py' adding 'OpenGL/GL/HP/image_transform.py' adding 'OpenGL/GL/HP/occlusion_test.py' adding 'OpenGL/GL/HP/texture_lighting.py' adding 'OpenGL/GL/IBM/__init__.py' adding 'OpenGL/GL/IBM/cull_vertex.py' adding 'OpenGL/GL/IBM/multimode_draw_arrays.py' adding 'OpenGL/GL/IBM/rasterpos_clip.py' adding 'OpenGL/GL/IBM/static_data.py' adding 'OpenGL/GL/IBM/texture_mirrored_repeat.py' adding 'OpenGL/GL/IBM/vertex_array_lists.py' adding 'OpenGL/GL/IMG/__init__.py' adding 'OpenGL/GL/INGR/__init__.py' adding 'OpenGL/GL/INGR/blend_func_separate.py' adding 'OpenGL/GL/INGR/color_clamp.py' adding 'OpenGL/GL/INGR/interlace_read.py' adding 'OpenGL/GL/INTEL/__init__.py' adding 'OpenGL/GL/INTEL/blackhole_render.py' adding 'OpenGL/GL/INTEL/conservative_rasterization.py' adding 'OpenGL/GL/INTEL/fragment_shader_ordering.py' adding 'OpenGL/GL/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GL/INTEL/map_texture.py' adding 'OpenGL/GL/INTEL/parallel_arrays.py' adding 'OpenGL/GL/INTEL/performance_query.py' adding 'OpenGL/GL/KHR/__init__.py' adding 'OpenGL/GL/KHR/blend_equation_advanced.py' adding 'OpenGL/GL/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/KHR/context_flush_control.py' adding 'OpenGL/GL/KHR/debug.py' adding 'OpenGL/GL/KHR/no_error.py' adding 'OpenGL/GL/KHR/parallel_shader_compile.py' adding 'OpenGL/GL/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GL/KHR/robustness.py' adding 'OpenGL/GL/KHR/shader_subgroup.py' adding 'OpenGL/GL/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GL/MESA/__init__.py' adding 'OpenGL/GL/MESA/framebuffer_flip_y.py' adding 'OpenGL/GL/MESA/pack_invert.py' adding 'OpenGL/GL/MESA/program_binary_formats.py' adding 'OpenGL/GL/MESA/resize_buffers.py' adding 'OpenGL/GL/MESA/shader_integer_functions.py' adding 'OpenGL/GL/MESA/tile_raster_order.py' adding 'OpenGL/GL/MESA/window_pos.py' adding 'OpenGL/GL/MESA/ycbcr_texture.py' adding 'OpenGL/GL/MESAX/__init__.py' adding 'OpenGL/GL/MESAX/texture_stack.py' adding 'OpenGL/GL/NV/__init__.py' adding 'OpenGL/GL/NV/alpha_to_coverage_dither_control.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect.py' adding 'OpenGL/GL/NV/bindless_multi_draw_indirect_count.py' adding 'OpenGL/GL/NV/bindless_texture.py' adding 'OpenGL/GL/NV/blend_equation_advanced.py' adding 'OpenGL/GL/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GL/NV/blend_minmax_factor.py' adding 'OpenGL/GL/NV/blend_square.py' adding 'OpenGL/GL/NV/clip_space_w_scaling.py' adding 'OpenGL/GL/NV/command_list.py' adding 'OpenGL/GL/NV/compute_program5.py' adding 'OpenGL/GL/NV/compute_shader_derivatives.py' adding 'OpenGL/GL/NV/conditional_render.py' adding 'OpenGL/GL/NV/conservative_raster.py' adding 'OpenGL/GL/NV/conservative_raster_dilate.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GL/NV/conservative_raster_underestimation.py' adding 'OpenGL/GL/NV/copy_depth_to_color.py' adding 'OpenGL/GL/NV/copy_image.py' adding 'OpenGL/GL/NV/deep_texture3D.py' adding 'OpenGL/GL/NV/depth_buffer_float.py' adding 'OpenGL/GL/NV/depth_clamp.py' adding 'OpenGL/GL/NV/draw_texture.py' adding 'OpenGL/GL/NV/draw_vulkan_image.py' adding 'OpenGL/GL/NV/evaluators.py' adding 'OpenGL/GL/NV/explicit_multisample.py' adding 'OpenGL/GL/NV/fence.py' adding 'OpenGL/GL/NV/fill_rectangle.py' adding 'OpenGL/GL/NV/float_buffer.py' adding 'OpenGL/GL/NV/fog_distance.py' adding 'OpenGL/GL/NV/fragment_coverage_to_color.py' adding 'OpenGL/GL/NV/fragment_program.py' adding 'OpenGL/GL/NV/fragment_program2.py' adding 'OpenGL/GL/NV/fragment_program4.py' adding 'OpenGL/GL/NV/fragment_program_option.py' adding 'OpenGL/GL/NV/fragment_shader_barycentric.py' adding 'OpenGL/GL/NV/fragment_shader_interlock.py' adding 'OpenGL/GL/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GL/NV/framebuffer_multisample_coverage.py' adding 'OpenGL/GL/NV/geometry_program4.py' adding 'OpenGL/GL/NV/geometry_shader4.py' adding 'OpenGL/GL/NV/geometry_shader_passthrough.py' adding 'OpenGL/GL/NV/gpu_multicast.py' adding 'OpenGL/GL/NV/gpu_program4.py' adding 'OpenGL/GL/NV/gpu_program5.py' adding 'OpenGL/GL/NV/gpu_program5_mem_extended.py' adding 'OpenGL/GL/NV/gpu_shader5.py' adding 'OpenGL/GL/NV/half_float.py' adding 'OpenGL/GL/NV/internalformat_sample_query.py' adding 'OpenGL/GL/NV/light_max_exponent.py' adding 'OpenGL/GL/NV/memory_attachment.py' adding 'OpenGL/GL/NV/mesh_shader.py' adding 'OpenGL/GL/NV/multisample_coverage.py' adding 'OpenGL/GL/NV/multisample_filter_hint.py' adding 'OpenGL/GL/NV/occlusion_query.py' adding 'OpenGL/GL/NV/packed_depth_stencil.py' adding 'OpenGL/GL/NV/parameter_buffer_object.py' adding 'OpenGL/GL/NV/parameter_buffer_object2.py' adding 'OpenGL/GL/NV/path_rendering.py' adding 'OpenGL/GL/NV/path_rendering_shared_edge.py' adding 'OpenGL/GL/NV/pixel_data_range.py' adding 'OpenGL/GL/NV/point_sprite.py' adding 'OpenGL/GL/NV/present_video.py' adding 'OpenGL/GL/NV/primitive_restart.py' adding 'OpenGL/GL/NV/query_resource.py' adding 'OpenGL/GL/NV/query_resource_tag.py' adding 'OpenGL/GL/NV/register_combiners.py' adding 'OpenGL/GL/NV/register_combiners2.py' adding 'OpenGL/GL/NV/representative_fragment_test.py' adding 'OpenGL/GL/NV/robustness_video_memory_purge.py' adding 'OpenGL/GL/NV/sample_locations.py' adding 'OpenGL/GL/NV/sample_mask_override_coverage.py' adding 'OpenGL/GL/NV/scissor_exclusive.py' adding 'OpenGL/GL/NV/shader_atomic_counters.py' adding 'OpenGL/GL/NV/shader_atomic_float.py' adding 'OpenGL/GL/NV/shader_atomic_float64.py' adding 'OpenGL/GL/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GL/NV/shader_atomic_int64.py' adding 'OpenGL/GL/NV/shader_buffer_load.py' adding 'OpenGL/GL/NV/shader_buffer_store.py' adding 'OpenGL/GL/NV/shader_storage_buffer_object.py' adding 'OpenGL/GL/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GL/NV/shader_texture_footprint.py' adding 'OpenGL/GL/NV/shader_thread_group.py' adding 'OpenGL/GL/NV/shader_thread_shuffle.py' adding 'OpenGL/GL/NV/shading_rate_image.py' adding 'OpenGL/GL/NV/stereo_view_rendering.py' adding 'OpenGL/GL/NV/tessellation_program5.py' adding 'OpenGL/GL/NV/texgen_emboss.py' adding 'OpenGL/GL/NV/texgen_reflection.py' adding 'OpenGL/GL/NV/texture_barrier.py' adding 'OpenGL/GL/NV/texture_compression_vtc.py' adding 'OpenGL/GL/NV/texture_env_combine4.py' adding 'OpenGL/GL/NV/texture_expand_normal.py' adding 'OpenGL/GL/NV/texture_multisample.py' adding 'OpenGL/GL/NV/texture_rectangle.py' adding 'OpenGL/GL/NV/texture_rectangle_compressed.py' adding 'OpenGL/GL/NV/texture_shader.py' adding 'OpenGL/GL/NV/texture_shader2.py' adding 'OpenGL/GL/NV/texture_shader3.py' adding 'OpenGL/GL/NV/transform_feedback.py' adding 'OpenGL/GL/NV/transform_feedback2.py' adding 'OpenGL/GL/NV/uniform_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vdpau_interop.py' adding 'OpenGL/GL/NV/vdpau_interop2.py' adding 'OpenGL/GL/NV/vertex_array_range.py' adding 'OpenGL/GL/NV/vertex_array_range2.py' adding 'OpenGL/GL/NV/vertex_attrib_integer_64bit.py' adding 'OpenGL/GL/NV/vertex_buffer_unified_memory.py' adding 'OpenGL/GL/NV/vertex_program.py' adding 'OpenGL/GL/NV/vertex_program1_1.py' adding 'OpenGL/GL/NV/vertex_program2.py' adding 'OpenGL/GL/NV/vertex_program2_option.py' adding 'OpenGL/GL/NV/vertex_program3.py' adding 'OpenGL/GL/NV/vertex_program4.py' adding 'OpenGL/GL/NV/video_capture.py' adding 'OpenGL/GL/NV/viewport_array2.py' adding 'OpenGL/GL/NV/viewport_swizzle.py' adding 'OpenGL/GL/NVX/__init__.py' adding 'OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GL/NVX/conditional_render.py' adding 'OpenGL/GL/NVX/gpu_memory_info.py' adding 'OpenGL/GL/NVX/gpu_multicast2.py' adding 'OpenGL/GL/NVX/linked_gpu_multicast.py' adding 'OpenGL/GL/NVX/progress_fence.py' adding 'OpenGL/GL/OES/__init__.py' adding 'OpenGL/GL/OES/byte_coordinates.py' adding 'OpenGL/GL/OES/compressed_paletted_texture.py' adding 'OpenGL/GL/OES/fixed_point.py' adding 'OpenGL/GL/OES/query_matrix.py' adding 'OpenGL/GL/OES/read_format.py' adding 'OpenGL/GL/OES/single_precision.py' adding 'OpenGL/GL/OML/__init__.py' adding 'OpenGL/GL/OML/interlace.py' adding 'OpenGL/GL/OML/resample.py' adding 'OpenGL/GL/OML/subsample.py' adding 'OpenGL/GL/OVR/__init__.py' adding 'OpenGL/GL/OVR/multiview.py' adding 'OpenGL/GL/OVR/multiview2.py' adding 'OpenGL/GL/PGI/__init__.py' adding 'OpenGL/GL/PGI/misc_hints.py' adding 'OpenGL/GL/PGI/vertex_hints.py' adding 'OpenGL/GL/QCOM/__init__.py' adding 'OpenGL/GL/REND/__init__.py' adding 'OpenGL/GL/REND/screen_coordinates.py' adding 'OpenGL/GL/S3/__init__.py' adding 'OpenGL/GL/S3/s3tc.py' adding 'OpenGL/GL/SGI/__init__.py' adding 'OpenGL/GL/SGI/color_matrix.py' adding 'OpenGL/GL/SGI/color_table.py' adding 'OpenGL/GL/SGI/texture_color_table.py' adding 'OpenGL/GL/SGIS/__init__.py' adding 'OpenGL/GL/SGIS/detail_texture.py' adding 'OpenGL/GL/SGIS/fog_function.py' adding 'OpenGL/GL/SGIS/generate_mipmap.py' adding 'OpenGL/GL/SGIS/multisample.py' adding 'OpenGL/GL/SGIS/pixel_texture.py' adding 'OpenGL/GL/SGIS/point_line_texgen.py' adding 'OpenGL/GL/SGIS/point_parameters.py' adding 'OpenGL/GL/SGIS/sharpen_texture.py' adding 'OpenGL/GL/SGIS/texture4D.py' adding 'OpenGL/GL/SGIS/texture_border_clamp.py' adding 'OpenGL/GL/SGIS/texture_color_mask.py' adding 'OpenGL/GL/SGIS/texture_edge_clamp.py' adding 'OpenGL/GL/SGIS/texture_filter4.py' adding 'OpenGL/GL/SGIS/texture_lod.py' adding 'OpenGL/GL/SGIS/texture_select.py' adding 'OpenGL/GL/SGIX/__init__.py' adding 'OpenGL/GL/SGIX/async_.py' adding 'OpenGL/GL/SGIX/async_histogram.py' adding 'OpenGL/GL/SGIX/async_pixel.py' adding 'OpenGL/GL/SGIX/blend_alpha_minmax.py' adding 'OpenGL/GL/SGIX/calligraphic_fragment.py' adding 'OpenGL/GL/SGIX/clipmap.py' adding 'OpenGL/GL/SGIX/convolution_accuracy.py' adding 'OpenGL/GL/SGIX/depth_pass_instrument.py' adding 'OpenGL/GL/SGIX/depth_texture.py' adding 'OpenGL/GL/SGIX/flush_raster.py' adding 'OpenGL/GL/SGIX/fog_offset.py' adding 'OpenGL/GL/SGIX/fragment_lighting.py' adding 'OpenGL/GL/SGIX/framezoom.py' adding 'OpenGL/GL/SGIX/igloo_interface.py' adding 'OpenGL/GL/SGIX/instruments.py' adding 'OpenGL/GL/SGIX/interlace.py' adding 'OpenGL/GL/SGIX/ir_instrument1.py' adding 'OpenGL/GL/SGIX/list_priority.py' adding 'OpenGL/GL/SGIX/pixel_texture.py' adding 'OpenGL/GL/SGIX/pixel_tiles.py' adding 'OpenGL/GL/SGIX/polynomial_ffd.py' adding 'OpenGL/GL/SGIX/reference_plane.py' adding 'OpenGL/GL/SGIX/resample.py' adding 'OpenGL/GL/SGIX/scalebias_hint.py' adding 'OpenGL/GL/SGIX/shadow.py' adding 'OpenGL/GL/SGIX/shadow_ambient.py' adding 'OpenGL/GL/SGIX/sprite.py' adding 'OpenGL/GL/SGIX/subsample.py' adding 'OpenGL/GL/SGIX/tag_sample_buffer.py' adding 'OpenGL/GL/SGIX/texture_add_env.py' adding 'OpenGL/GL/SGIX/texture_coordinate_clamp.py' adding 'OpenGL/GL/SGIX/texture_lod_bias.py' adding 'OpenGL/GL/SGIX/texture_multi_buffer.py' adding 'OpenGL/GL/SGIX/texture_scale_bias.py' adding 'OpenGL/GL/SGIX/vertex_preclip.py' adding 'OpenGL/GL/SGIX/ycrcb.py' adding 'OpenGL/GL/SGIX/ycrcb_subsample.py' adding 'OpenGL/GL/SGIX/ycrcba.py' adding 'OpenGL/GL/SUN/__init__.py' adding 'OpenGL/GL/SUN/convolution_border_modes.py' adding 'OpenGL/GL/SUN/global_alpha.py' adding 'OpenGL/GL/SUN/mesh_array.py' adding 'OpenGL/GL/SUN/slice_accum.py' adding 'OpenGL/GL/SUN/triangle_list.py' adding 'OpenGL/GL/SUN/vertex.py' adding 'OpenGL/GL/SUNX/__init__.py' adding 'OpenGL/GL/SUNX/constant_data.py' adding 'OpenGL/GL/VERSION/GL_1_0.py' adding 'OpenGL/GL/VERSION/GL_1_1.py' adding 'OpenGL/GL/VERSION/GL_1_2.py' adding 'OpenGL/GL/VERSION/GL_1_2_images.py' adding 'OpenGL/GL/VERSION/GL_1_3.py' adding 'OpenGL/GL/VERSION/GL_1_4.py' adding 'OpenGL/GL/VERSION/GL_1_5.py' adding 'OpenGL/GL/VERSION/GL_2_0.py' adding 'OpenGL/GL/VERSION/GL_2_1.py' adding 'OpenGL/GL/VERSION/GL_3_0.py' adding 'OpenGL/GL/VERSION/GL_3_1.py' adding 'OpenGL/GL/VERSION/GL_3_2.py' adding 'OpenGL/GL/VERSION/GL_3_3.py' adding 'OpenGL/GL/VERSION/GL_4_0.py' adding 'OpenGL/GL/VERSION/GL_4_1.py' adding 'OpenGL/GL/VERSION/GL_4_2.py' adding 'OpenGL/GL/VERSION/GL_4_3.py' adding 'OpenGL/GL/VERSION/GL_4_4.py' adding 'OpenGL/GL/VERSION/GL_4_5.py' adding 'OpenGL/GL/VERSION/GL_4_6.py' adding 'OpenGL/GL/VERSION/__init__.py' adding 'OpenGL/GL/VIV/__init__.py' adding 'OpenGL/GL/WIN/__init__.py' adding 'OpenGL/GL/WIN/phong_shading.py' adding 'OpenGL/GL/WIN/specular_fog.py' adding 'OpenGL/GLE/__init__.py' adding 'OpenGL/GLE/exceptional.py' adding 'OpenGL/GLES1/__init__.py' adding 'OpenGL/GLES1/AMD/__init__.py' adding 'OpenGL/GLES1/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES1/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES1/APPLE/__init__.py' adding 'OpenGL/GLES1/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES1/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES1/APPLE/sync.py' adding 'OpenGL/GLES1/APPLE/texture_2D_limited_npot.py' adding 'OpenGL/GLES1/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/APPLE/texture_max_level.py' adding 'OpenGL/GLES1/ARM/__init__.py' adding 'OpenGL/GLES1/ARM/rgba8.py' adding 'OpenGL/GLES1/EXT/__init__.py' adding 'OpenGL/GLES1/EXT/blend_minmax.py' adding 'OpenGL/GLES1/EXT/debug_marker.py' adding 'OpenGL/GLES1/EXT/discard_framebuffer.py' adding 'OpenGL/GLES1/EXT/map_buffer_range.py' adding 'OpenGL/GLES1/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES1/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/EXT/read_format_bgra.py' adding 'OpenGL/GLES1/EXT/robustness.py' adding 'OpenGL/GLES1/EXT/sRGB.py' adding 'OpenGL/GLES1/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES1/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES1/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES1/EXT/texture_lod_bias.py' adding 'OpenGL/GLES1/EXT/texture_storage.py' adding 'OpenGL/GLES1/IMG/__init__.py' adding 'OpenGL/GLES1/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES1/IMG/read_format.py' adding 'OpenGL/GLES1/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py' adding 'OpenGL/GLES1/IMG/user_clip_plane.py' adding 'OpenGL/GLES1/KHR/__init__.py' adding 'OpenGL/GLES1/KHR/debug.py' adding 'OpenGL/GLES1/NV/__init__.py' adding 'OpenGL/GLES1/NV/fence.py' adding 'OpenGL/GLES1/OES/EGL_image.py' adding 'OpenGL/GLES1/OES/EGL_image_external.py' adding 'OpenGL/GLES1/OES/__init__.py' adding 'OpenGL/GLES1/OES/blend_equation_separate.py' adding 'OpenGL/GLES1/OES/blend_func_separate.py' adding 'OpenGL/GLES1/OES/blend_subtract.py' adding 'OpenGL/GLES1/OES/byte_coordinates.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES1/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES1/OES/depth24.py' adding 'OpenGL/GLES1/OES/depth32.py' adding 'OpenGL/GLES1/OES/draw_texture.py' adding 'OpenGL/GLES1/OES/element_index_uint.py' adding 'OpenGL/GLES1/OES/extended_matrix_palette.py' adding 'OpenGL/GLES1/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES1/OES/fixed_point.py' adding 'OpenGL/GLES1/OES/framebuffer_object.py' adding 'OpenGL/GLES1/OES/mapbuffer.py' adding 'OpenGL/GLES1/OES/matrix_get.py' adding 'OpenGL/GLES1/OES/matrix_palette.py' adding 'OpenGL/GLES1/OES/packed_depth_stencil.py' adding 'OpenGL/GLES1/OES/point_size_array.py' adding 'OpenGL/GLES1/OES/point_sprite.py' adding 'OpenGL/GLES1/OES/query_matrix.py' adding 'OpenGL/GLES1/OES/read_format.py' adding 'OpenGL/GLES1/OES/required_internalformat.py' adding 'OpenGL/GLES1/OES/rgb8_rgba8.py' adding 'OpenGL/GLES1/OES/single_precision.py' adding 'OpenGL/GLES1/OES/stencil1.py' adding 'OpenGL/GLES1/OES/stencil4.py' adding 'OpenGL/GLES1/OES/stencil8.py' adding 'OpenGL/GLES1/OES/stencil_wrap.py' adding 'OpenGL/GLES1/OES/surfaceless_context.py' adding 'OpenGL/GLES1/OES/texture_cube_map.py' adding 'OpenGL/GLES1/OES/texture_env_crossbar.py' adding 'OpenGL/GLES1/OES/texture_mirrored_repeat.py' adding 'OpenGL/GLES1/OES/texture_npot.py' adding 'OpenGL/GLES1/OES/vertex_array_object.py' adding 'OpenGL/GLES1/QCOM/__init__.py' adding 'OpenGL/GLES1/QCOM/driver_control.py' adding 'OpenGL/GLES1/QCOM/extended_get.py' adding 'OpenGL/GLES1/QCOM/extended_get2.py' adding 'OpenGL/GLES1/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES1/QCOM/tiled_rendering.py' adding 'OpenGL/GLES1/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES1/VERSION/GLES1_1_0.py' adding 'OpenGL/GLES1/VERSION/__init__.py' adding 'OpenGL/GLES2/__init__.py' adding 'OpenGL/GLES2/shaders.py' adding 'OpenGL/GLES2/vboimplementation.py' adding 'OpenGL/GLES2/AMD/__init__.py' adding 'OpenGL/GLES2/AMD/compressed_3DC_texture.py' adding 'OpenGL/GLES2/AMD/compressed_ATC_texture.py' adding 'OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py' adding 'OpenGL/GLES2/AMD/performance_monitor.py' adding 'OpenGL/GLES2/AMD/program_binary_Z400.py' adding 'OpenGL/GLES2/ANDROID/__init__.py' adding 'OpenGL/GLES2/ANDROID/extension_pack_es31a.py' adding 'OpenGL/GLES2/ANGLE/__init__.py' adding 'OpenGL/GLES2/ANGLE/depth_texture.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_blit.py' adding 'OpenGL/GLES2/ANGLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/ANGLE/instanced_arrays.py' adding 'OpenGL/GLES2/ANGLE/pack_reverse_row_order.py' adding 'OpenGL/GLES2/ANGLE/program_binary.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt3.py' adding 'OpenGL/GLES2/ANGLE/texture_compression_dxt5.py' adding 'OpenGL/GLES2/ANGLE/texture_usage.py' adding 'OpenGL/GLES2/ANGLE/translated_shader_source.py' adding 'OpenGL/GLES2/APPLE/__init__.py' adding 'OpenGL/GLES2/APPLE/clip_distance.py' adding 'OpenGL/GLES2/APPLE/color_buffer_packed_float.py' adding 'OpenGL/GLES2/APPLE/copy_texture_levels.py' adding 'OpenGL/GLES2/APPLE/framebuffer_multisample.py' adding 'OpenGL/GLES2/APPLE/rgb_422.py' adding 'OpenGL/GLES2/APPLE/sync.py' adding 'OpenGL/GLES2/APPLE/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/APPLE/texture_max_level.py' adding 'OpenGL/GLES2/APPLE/texture_packed_float.py' adding 'OpenGL/GLES2/ARM/__init__.py' adding 'OpenGL/GLES2/ARM/mali_program_binary.py' adding 'OpenGL/GLES2/ARM/mali_shader_binary.py' adding 'OpenGL/GLES2/ARM/rgba8.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py' adding 'OpenGL/GLES2/DMP/__init__.py' adding 'OpenGL/GLES2/DMP/program_binary.py' adding 'OpenGL/GLES2/DMP/shader_binary.py' adding 'OpenGL/GLES2/ES/VERSION_3_2.py' adding 'OpenGL/GLES2/ES/__init__.py' adding 'OpenGL/GLES2/EXT/EGL_image_array.py' adding 'OpenGL/GLES2/EXT/EGL_image_storage.py' adding 'OpenGL/GLES2/EXT/YUV_target.py' adding 'OpenGL/GLES2/EXT/__init__.py' adding 'OpenGL/GLES2/EXT/base_instance.py' adding 'OpenGL/GLES2/EXT/blend_func_extended.py' adding 'OpenGL/GLES2/EXT/blend_minmax.py' adding 'OpenGL/GLES2/EXT/buffer_storage.py' adding 'OpenGL/GLES2/EXT/clear_texture.py' adding 'OpenGL/GLES2/EXT/clip_control.py' adding 'OpenGL/GLES2/EXT/clip_cull_distance.py' adding 'OpenGL/GLES2/EXT/color_buffer_float.py' adding 'OpenGL/GLES2/EXT/color_buffer_half_float.py' adding 'OpenGL/GLES2/EXT/conservative_depth.py' adding 'OpenGL/GLES2/EXT/copy_image.py' adding 'OpenGL/GLES2/EXT/debug_label.py' adding 'OpenGL/GLES2/EXT/debug_marker.py' adding 'OpenGL/GLES2/EXT/depth_clamp.py' adding 'OpenGL/GLES2/EXT/discard_framebuffer.py' adding 'OpenGL/GLES2/EXT/disjoint_timer_query.py' adding 'OpenGL/GLES2/EXT/draw_buffers.py' adding 'OpenGL/GLES2/EXT/draw_buffers_indexed.py' adding 'OpenGL/GLES2/EXT/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/EXT/draw_instanced.py' adding 'OpenGL/GLES2/EXT/draw_transform_feedback.py' adding 'OpenGL/GLES2/EXT/external_buffer.py' adding 'OpenGL/GLES2/EXT/float_blend.py' adding 'OpenGL/GLES2/EXT/geometry_point_size.py' adding 'OpenGL/GLES2/EXT/geometry_shader.py' adding 'OpenGL/GLES2/EXT/gpu_shader5.py' adding 'OpenGL/GLES2/EXT/instanced_arrays.py' adding 'OpenGL/GLES2/EXT/map_buffer_range.py' adding 'OpenGL/GLES2/EXT/memory_object.py' adding 'OpenGL/GLES2/EXT/memory_object_fd.py' adding 'OpenGL/GLES2/EXT/memory_object_win32.py' adding 'OpenGL/GLES2/EXT/multi_draw_arrays.py' adding 'OpenGL/GLES2/EXT/multi_draw_indirect.py' adding 'OpenGL/GLES2/EXT/multisampled_compatibility.py' adding 'OpenGL/GLES2/EXT/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/EXT/multiview_draw_buffers.py' adding 'OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py' adding 'OpenGL/GLES2/EXT/multiview_texture_multisample.py' adding 'OpenGL/GLES2/EXT/multiview_timer_query.py' adding 'OpenGL/GLES2/EXT/occlusion_query_boolean.py' adding 'OpenGL/GLES2/EXT/polygon_offset_clamp.py' adding 'OpenGL/GLES2/EXT/post_depth_coverage.py' adding 'OpenGL/GLES2/EXT/primitive_bounding_box.py' adding 'OpenGL/GLES2/EXT/protected_textures.py' adding 'OpenGL/GLES2/EXT/pvrtc_sRGB.py' adding 'OpenGL/GLES2/EXT/raster_multisample.py' adding 'OpenGL/GLES2/EXT/read_format_bgra.py' adding 'OpenGL/GLES2/EXT/render_snorm.py' adding 'OpenGL/GLES2/EXT/robustness.py' adding 'OpenGL/GLES2/EXT/sRGB.py' adding 'OpenGL/GLES2/EXT/sRGB_write_control.py' adding 'OpenGL/GLES2/EXT/semaphore.py' adding 'OpenGL/GLES2/EXT/semaphore_fd.py' adding 'OpenGL/GLES2/EXT/semaphore_win32.py' adding 'OpenGL/GLES2/EXT/separate_shader_objects.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch.py' adding 'OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py' adding 'OpenGL/GLES2/EXT/shader_group_vote.py' adding 'OpenGL/GLES2/EXT/shader_implicit_conversions.py' adding 'OpenGL/GLES2/EXT/shader_integer_mix.py' adding 'OpenGL/GLES2/EXT/shader_io_blocks.py' adding 'OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage.py' adding 'OpenGL/GLES2/EXT/shader_pixel_local_storage2.py' adding 'OpenGL/GLES2/EXT/shader_texture_lod.py' adding 'OpenGL/GLES2/EXT/shadow_samplers.py' adding 'OpenGL/GLES2/EXT/sparse_texture.py' adding 'OpenGL/GLES2/EXT/sparse_texture2.py' adding 'OpenGL/GLES2/EXT/tessellation_point_size.py' adding 'OpenGL/GLES2/EXT/tessellation_shader.py' adding 'OpenGL/GLES2/EXT/texture_border_clamp.py' adding 'OpenGL/GLES2/EXT/texture_buffer.py' adding 'OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py' adding 'OpenGL/GLES2/EXT/texture_compression_bptc.py' adding 'OpenGL/GLES2/EXT/texture_compression_dxt1.py' adding 'OpenGL/GLES2/EXT/texture_compression_rgtc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc.py' adding 'OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py' adding 'OpenGL/GLES2/EXT/texture_cube_map_array.py' adding 'OpenGL/GLES2/EXT/texture_filter_anisotropic.py' adding 'OpenGL/GLES2/EXT/texture_filter_minmax.py' adding 'OpenGL/GLES2/EXT/texture_format_BGRA8888.py' adding 'OpenGL/GLES2/EXT/texture_format_sRGB_override.py' adding 'OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py' adding 'OpenGL/GLES2/EXT/texture_norm16.py' adding 'OpenGL/GLES2/EXT/texture_query_lod.py' adding 'OpenGL/GLES2/EXT/texture_rg.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_R8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_RG8.py' adding 'OpenGL/GLES2/EXT/texture_sRGB_decode.py' adding 'OpenGL/GLES2/EXT/texture_shadow_lod.py' adding 'OpenGL/GLES2/EXT/texture_storage.py' adding 'OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py' adding 'OpenGL/GLES2/EXT/texture_view.py' adding 'OpenGL/GLES2/EXT/unpack_subimage.py' adding 'OpenGL/GLES2/EXT/win32_keyed_mutex.py' adding 'OpenGL/GLES2/EXT/window_rectangles.py' adding 'OpenGL/GLES2/FJ/__init__.py' adding 'OpenGL/GLES2/FJ/shader_binary_GCCSO.py' adding 'OpenGL/GLES2/IMG/__init__.py' adding 'OpenGL/GLES2/IMG/bindless_texture.py' adding 'OpenGL/GLES2/IMG/framebuffer_downsample.py' adding 'OpenGL/GLES2/IMG/multisampled_render_to_texture.py' adding 'OpenGL/GLES2/IMG/program_binary.py' adding 'OpenGL/GLES2/IMG/read_format.py' adding 'OpenGL/GLES2/IMG/shader_binary.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc.py' adding 'OpenGL/GLES2/IMG/texture_compression_pvrtc2.py' adding 'OpenGL/GLES2/IMG/texture_filter_cubic.py' adding 'OpenGL/GLES2/INTEL/__init__.py' adding 'OpenGL/GLES2/INTEL/blackhole_render.py' adding 'OpenGL/GLES2/INTEL/conservative_rasterization.py' adding 'OpenGL/GLES2/INTEL/framebuffer_CMAA.py' adding 'OpenGL/GLES2/INTEL/performance_query.py' adding 'OpenGL/GLES2/KHR/__init__.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced.py' adding 'OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/KHR/context_flush_control.py' adding 'OpenGL/GLES2/KHR/debug.py' adding 'OpenGL/GLES2/KHR/no_error.py' adding 'OpenGL/GLES2/KHR/parallel_shader_compile.py' adding 'OpenGL/GLES2/KHR/robust_buffer_access_behavior.py' adding 'OpenGL/GLES2/KHR/robustness.py' adding 'OpenGL/GLES2/KHR/shader_subgroup.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_hdr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_ldr.py' adding 'OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py' adding 'OpenGL/GLES2/MESA/__init__.py' adding 'OpenGL/GLES2/MESA/framebuffer_flip_y.py' adding 'OpenGL/GLES2/MESA/program_binary_formats.py' adding 'OpenGL/GLES2/MESA/shader_integer_functions.py' adding 'OpenGL/GLES2/NV/__init__.py' adding 'OpenGL/GLES2/NV/bindless_texture.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced.py' adding 'OpenGL/GLES2/NV/blend_equation_advanced_coherent.py' adding 'OpenGL/GLES2/NV/blend_minmax_factor.py' adding 'OpenGL/GLES2/NV/clip_space_w_scaling.py' adding 'OpenGL/GLES2/NV/compute_shader_derivatives.py' adding 'OpenGL/GLES2/NV/conditional_render.py' adding 'OpenGL/GLES2/NV/conservative_raster.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap.py' adding 'OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py' adding 'OpenGL/GLES2/NV/copy_buffer.py' adding 'OpenGL/GLES2/NV/coverage_sample.py' adding 'OpenGL/GLES2/NV/depth_nonlinear.py' adding 'OpenGL/GLES2/NV/draw_buffers.py' adding 'OpenGL/GLES2/NV/draw_instanced.py' adding 'OpenGL/GLES2/NV/draw_vulkan_image.py' adding 'OpenGL/GLES2/NV/explicit_attrib_location.py' adding 'OpenGL/GLES2/NV/fbo_color_attachments.py' adding 'OpenGL/GLES2/NV/fence.py' adding 'OpenGL/GLES2/NV/fill_rectangle.py' adding 'OpenGL/GLES2/NV/fragment_coverage_to_color.py' adding 'OpenGL/GLES2/NV/fragment_shader_barycentric.py' adding 'OpenGL/GLES2/NV/fragment_shader_interlock.py' adding 'OpenGL/GLES2/NV/framebuffer_blit.py' adding 'OpenGL/GLES2/NV/framebuffer_mixed_samples.py' adding 'OpenGL/GLES2/NV/framebuffer_multisample.py' adding 'OpenGL/GLES2/NV/generate_mipmap_sRGB.py' adding 'OpenGL/GLES2/NV/geometry_shader_passthrough.py' adding 'OpenGL/GLES2/NV/gpu_shader5.py' adding 'OpenGL/GLES2/NV/image_formats.py' adding 'OpenGL/GLES2/NV/instanced_arrays.py' adding 'OpenGL/GLES2/NV/internalformat_sample_query.py' adding 'OpenGL/GLES2/NV/memory_attachment.py' adding 'OpenGL/GLES2/NV/mesh_shader.py' adding 'OpenGL/GLES2/NV/non_square_matrices.py' adding 'OpenGL/GLES2/NV/path_rendering.py' adding 'OpenGL/GLES2/NV/path_rendering_shared_edge.py' adding 'OpenGL/GLES2/NV/pixel_buffer_object.py' adding 'OpenGL/GLES2/NV/polygon_mode.py' adding 'OpenGL/GLES2/NV/read_buffer.py' adding 'OpenGL/GLES2/NV/read_buffer_front.py' adding 'OpenGL/GLES2/NV/read_depth.py' adding 'OpenGL/GLES2/NV/read_depth_stencil.py' adding 'OpenGL/GLES2/NV/read_stencil.py' adding 'OpenGL/GLES2/NV/representative_fragment_test.py' adding 'OpenGL/GLES2/NV/sRGB_formats.py' adding 'OpenGL/GLES2/NV/sample_locations.py' adding 'OpenGL/GLES2/NV/sample_mask_override_coverage.py' adding 'OpenGL/GLES2/NV/scissor_exclusive.py' adding 'OpenGL/GLES2/NV/shader_atomic_fp16_vector.py' adding 'OpenGL/GLES2/NV/shader_noperspective_interpolation.py' adding 'OpenGL/GLES2/NV/shader_subgroup_partitioned.py' adding 'OpenGL/GLES2/NV/shader_texture_footprint.py' adding 'OpenGL/GLES2/NV/shading_rate_image.py' adding 'OpenGL/GLES2/NV/shadow_samplers_array.py' adding 'OpenGL/GLES2/NV/shadow_samplers_cube.py' adding 'OpenGL/GLES2/NV/stereo_view_rendering.py' adding 'OpenGL/GLES2/NV/texture_border_clamp.py' adding 'OpenGL/GLES2/NV/texture_compression_s3tc_update.py' adding 'OpenGL/GLES2/NV/texture_npot_2D_mipmap.py' adding 'OpenGL/GLES2/NV/viewport_array.py' adding 'OpenGL/GLES2/NV/viewport_array2.py' adding 'OpenGL/GLES2/NV/viewport_swizzle.py' adding 'OpenGL/GLES2/NVX/__init__.py' adding 'OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py' adding 'OpenGL/GLES2/OES/EGL_image.py' adding 'OpenGL/GLES2/OES/EGL_image_external.py' adding 'OpenGL/GLES2/OES/EGL_image_external_essl3.py' adding 'OpenGL/GLES2/OES/__init__.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py' adding 'OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py' adding 'OpenGL/GLES2/OES/compressed_paletted_texture.py' adding 'OpenGL/GLES2/OES/copy_image.py' adding 'OpenGL/GLES2/OES/depth24.py' adding 'OpenGL/GLES2/OES/depth32.py' adding 'OpenGL/GLES2/OES/depth_texture.py' adding 'OpenGL/GLES2/OES/draw_buffers_indexed.py' adding 'OpenGL/GLES2/OES/draw_elements_base_vertex.py' adding 'OpenGL/GLES2/OES/element_index_uint.py' adding 'OpenGL/GLES2/OES/fbo_render_mipmap.py' adding 'OpenGL/GLES2/OES/fragment_precision_high.py' adding 'OpenGL/GLES2/OES/geometry_point_size.py' adding 'OpenGL/GLES2/OES/geometry_shader.py' adding 'OpenGL/GLES2/OES/get_program_binary.py' adding 'OpenGL/GLES2/OES/gpu_shader5.py' adding 'OpenGL/GLES2/OES/mapbuffer.py' adding 'OpenGL/GLES2/OES/packed_depth_stencil.py' adding 'OpenGL/GLES2/OES/primitive_bounding_box.py' adding 'OpenGL/GLES2/OES/required_internalformat.py' adding 'OpenGL/GLES2/OES/rgb8_rgba8.py' adding 'OpenGL/GLES2/OES/sample_shading.py' adding 'OpenGL/GLES2/OES/sample_variables.py' adding 'OpenGL/GLES2/OES/shader_image_atomic.py' adding 'OpenGL/GLES2/OES/shader_io_blocks.py' adding 'OpenGL/GLES2/OES/shader_multisample_interpolation.py' adding 'OpenGL/GLES2/OES/standard_derivatives.py' adding 'OpenGL/GLES2/OES/stencil1.py' adding 'OpenGL/GLES2/OES/stencil4.py' adding 'OpenGL/GLES2/OES/surfaceless_context.py' adding 'OpenGL/GLES2/OES/tessellation_point_size.py' adding 'OpenGL/GLES2/OES/tessellation_shader.py' adding 'OpenGL/GLES2/OES/texture_3D.py' adding 'OpenGL/GLES2/OES/texture_border_clamp.py' adding 'OpenGL/GLES2/OES/texture_buffer.py' adding 'OpenGL/GLES2/OES/texture_compression_astc.py' adding 'OpenGL/GLES2/OES/texture_cube_map_array.py' adding 'OpenGL/GLES2/OES/texture_float.py' adding 'OpenGL/GLES2/OES/texture_float_linear.py' adding 'OpenGL/GLES2/OES/texture_half_float.py' adding 'OpenGL/GLES2/OES/texture_half_float_linear.py' adding 'OpenGL/GLES2/OES/texture_npot.py' adding 'OpenGL/GLES2/OES/texture_stencil8.py' adding 'OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py' adding 'OpenGL/GLES2/OES/texture_view.py' adding 'OpenGL/GLES2/OES/vertex_array_object.py' adding 'OpenGL/GLES2/OES/vertex_half_float.py' adding 'OpenGL/GLES2/OES/vertex_type_10_10_10_2.py' adding 'OpenGL/GLES2/OES/viewport_array.py' adding 'OpenGL/GLES2/OVR/__init__.py' adding 'OpenGL/GLES2/OVR/multiview.py' adding 'OpenGL/GLES2/OVR/multiview2.py' adding 'OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py' adding 'OpenGL/GLES2/QCOM/YUV_texture_gather.py' adding 'OpenGL/GLES2/QCOM/__init__.py' adding 'OpenGL/GLES2/QCOM/alpha_test.py' adding 'OpenGL/GLES2/QCOM/binning_control.py' adding 'OpenGL/GLES2/QCOM/driver_control.py' adding 'OpenGL/GLES2/QCOM/extended_get.py' adding 'OpenGL/GLES2/QCOM/extended_get2.py' adding 'OpenGL/GLES2/QCOM/framebuffer_foveated.py' adding 'OpenGL/GLES2/QCOM/perfmon_global_mode.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py' adding 'OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py' adding 'OpenGL/GLES2/QCOM/texture_foveated.py' adding 'OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py' adding 'OpenGL/GLES2/QCOM/tiled_rendering.py' adding 'OpenGL/GLES2/QCOM/writeonly_rendering.py' adding 'OpenGL/GLES2/VERSION/GLES2_2_0.py' adding 'OpenGL/GLES2/VERSION/__init__.py' adding 'OpenGL/GLES2/VIV/__init__.py' adding 'OpenGL/GLES2/VIV/shader_binary.py' adding 'OpenGL/GLES3/__init__.py' adding 'OpenGL/GLES3/vboimplementation.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_0.py' adding 'OpenGL/GLES3/VERSION/GLES3_3_1.py' adding 'OpenGL/GLES3/VERSION/__init__.py' adding 'OpenGL/GLU/__init__.py' adding 'OpenGL/GLU/glunurbs.py' adding 'OpenGL/GLU/glustruct.py' adding 'OpenGL/GLU/projection.py' adding 'OpenGL/GLU/quadrics.py' adding 'OpenGL/GLU/tess.py' adding 'OpenGL/GLU/EXT/__init__.py' adding 'OpenGL/GLU/EXT/nurbs_tessellator.py' adding 'OpenGL/GLU/EXT/object_space_tess.py' adding 'OpenGL/GLUT/__init__.py' adding 'OpenGL/GLUT/fonts.py' adding 'OpenGL/GLUT/freeglut.py' adding 'OpenGL/GLUT/osx.py' adding 'OpenGL/GLUT/special.py' adding 'OpenGL/GLX/__init__.py' adding 'OpenGL/GLX/AMD/__init__.py' adding 'OpenGL/GLX/AMD/gpu_association.py' adding 'OpenGL/GLX/ARB/__init__.py' adding 'OpenGL/GLX/ARB/context_flush_control.py' adding 'OpenGL/GLX/ARB/create_context.py' adding 'OpenGL/GLX/ARB/create_context_no_error.py' adding 'OpenGL/GLX/ARB/create_context_profile.py' adding 'OpenGL/GLX/ARB/create_context_robustness.py' adding 'OpenGL/GLX/ARB/fbconfig_float.py' adding 'OpenGL/GLX/ARB/framebuffer_sRGB.py' adding 'OpenGL/GLX/ARB/get_proc_address.py' adding 'OpenGL/GLX/ARB/multisample.py' adding 'OpenGL/GLX/ARB/robustness_application_isolation.py' adding 'OpenGL/GLX/ARB/robustness_share_group_isolation.py' adding 'OpenGL/GLX/ARB/vertex_buffer_object.py' adding 'OpenGL/GLX/DFX/__init__.py' adding 'OpenGL/GLX/DFX/multisample.py' adding 'OpenGL/GLX/EXT/__init__.py' adding 'OpenGL/GLX/EXT/buffer_age.py' adding 'OpenGL/GLX/EXT/context_priority.py' adding 'OpenGL/GLX/EXT/create_context_es2_profile.py' adding 'OpenGL/GLX/EXT/create_context_es_profile.py' adding 'OpenGL/GLX/EXT/fbconfig_packed_float.py' adding 'OpenGL/GLX/EXT/framebuffer_sRGB.py' adding 'OpenGL/GLX/EXT/import_context.py' adding 'OpenGL/GLX/EXT/libglvnd.py' adding 'OpenGL/GLX/EXT/no_config_context.py' adding 'OpenGL/GLX/EXT/stereo_tree.py' adding 'OpenGL/GLX/EXT/swap_control.py' adding 'OpenGL/GLX/EXT/swap_control_tear.py' adding 'OpenGL/GLX/EXT/texture_from_pixmap.py' adding 'OpenGL/GLX/EXT/visual_info.py' adding 'OpenGL/GLX/EXT/visual_rating.py' adding 'OpenGL/GLX/INTEL/__init__.py' adding 'OpenGL/GLX/INTEL/swap_event.py' adding 'OpenGL/GLX/MESA/__init__.py' adding 'OpenGL/GLX/MESA/agp_offset.py' adding 'OpenGL/GLX/MESA/copy_sub_buffer.py' adding 'OpenGL/GLX/MESA/pixmap_colormap.py' adding 'OpenGL/GLX/MESA/query_renderer.py' adding 'OpenGL/GLX/MESA/release_buffers.py' adding 'OpenGL/GLX/MESA/set_3dfx_mode.py' adding 'OpenGL/GLX/MESA/swap_control.py' adding 'OpenGL/GLX/NV/__init__.py' adding 'OpenGL/GLX/NV/copy_buffer.py' adding 'OpenGL/GLX/NV/copy_image.py' adding 'OpenGL/GLX/NV/delay_before_swap.py' adding 'OpenGL/GLX/NV/float_buffer.py' adding 'OpenGL/GLX/NV/multigpu_context.py' adding 'OpenGL/GLX/NV/multisample_coverage.py' adding 'OpenGL/GLX/NV/present_video.py' adding 'OpenGL/GLX/NV/robustness_video_memory_purge.py' adding 'OpenGL/GLX/NV/swap_group.py' adding 'OpenGL/GLX/NV/video_capture.py' adding 'OpenGL/GLX/NV/video_out.py' adding 'OpenGL/GLX/NV/video_output.py' adding 'OpenGL/GLX/OML/__init__.py' adding 'OpenGL/GLX/OML/swap_method.py' adding 'OpenGL/GLX/OML/sync_control.py' adding 'OpenGL/GLX/SGI/__init__.py' adding 'OpenGL/GLX/SGI/cushion.py' adding 'OpenGL/GLX/SGI/make_current_read.py' adding 'OpenGL/GLX/SGI/swap_control.py' adding 'OpenGL/GLX/SGI/video_sync.py' adding 'OpenGL/GLX/SGIS/__init__.py' adding 'OpenGL/GLX/SGIS/blended_overlay.py' adding 'OpenGL/GLX/SGIS/multisample.py' adding 'OpenGL/GLX/SGIS/shared_multisample.py' adding 'OpenGL/GLX/SGIX/__init__.py' adding 'OpenGL/GLX/SGIX/dmbuffer.py' adding 'OpenGL/GLX/SGIX/fbconfig.py' adding 'OpenGL/GLX/SGIX/hyperpipe.py' adding 'OpenGL/GLX/SGIX/pbuffer.py' adding 'OpenGL/GLX/SGIX/swap_barrier.py' adding 'OpenGL/GLX/SGIX/swap_group.py' adding 'OpenGL/GLX/SGIX/video_resize.py' adding 'OpenGL/GLX/SGIX/video_source.py' adding 'OpenGL/GLX/SGIX/visual_select_group.py' adding 'OpenGL/GLX/SUN/__init__.py' adding 'OpenGL/GLX/SUN/get_transparent_index.py' adding 'OpenGL/GLX/VERSION/GLX_1_0.py' adding 'OpenGL/GLX/VERSION/GLX_1_1.py' adding 'OpenGL/GLX/VERSION/GLX_1_2.py' adding 'OpenGL/GLX/VERSION/GLX_1_3.py' adding 'OpenGL/GLX/VERSION/GLX_1_4.py' adding 'OpenGL/GLX/VERSION/__init__.py' adding 'OpenGL/Tk/__init__.py' adding 'OpenGL/WGL/__init__.py' adding 'OpenGL/WGL/AMD/__init__.py' adding 'OpenGL/WGL/AMD/gpu_association.py' adding 'OpenGL/WGL/ARB/__init__.py' adding 'OpenGL/WGL/ARB/buffer_region.py' adding 'OpenGL/WGL/ARB/context_flush_control.py' adding 'OpenGL/WGL/ARB/create_context.py' adding 'OpenGL/WGL/ARB/create_context_no_error.py' adding 'OpenGL/WGL/ARB/create_context_profile.py' adding 'OpenGL/WGL/ARB/create_context_robustness.py' adding 'OpenGL/WGL/ARB/extensions_string.py' adding 'OpenGL/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/WGL/ARB/make_current_read.py' adding 'OpenGL/WGL/ARB/multisample.py' adding 'OpenGL/WGL/ARB/pbuffer.py' adding 'OpenGL/WGL/ARB/pixel_format.py' adding 'OpenGL/WGL/ARB/pixel_format_float.py' adding 'OpenGL/WGL/ARB/render_texture.py' adding 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adding 'OpenGL/raw/GL/ARB/texture_stencil8.py' adding 'OpenGL/raw/GL/ARB/texture_storage.py' adding 'OpenGL/raw/GL/ARB/texture_storage_multisample.py' adding 'OpenGL/raw/GL/ARB/texture_swizzle.py' adding 'OpenGL/raw/GL/ARB/texture_view.py' adding 'OpenGL/raw/GL/ARB/timer_query.py' adding 'OpenGL/raw/GL/ARB/transform_feedback2.py' adding 'OpenGL/raw/GL/ARB/transform_feedback3.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_instanced.py' adding 'OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py' adding 'OpenGL/raw/GL/ARB/transpose_matrix.py' adding 'OpenGL/raw/GL/ARB/uniform_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_array_bgra.py' adding 'OpenGL/raw/GL/ARB/vertex_array_object.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_64bit.py' adding 'OpenGL/raw/GL/ARB/vertex_attrib_binding.py' adding 'OpenGL/raw/GL/ARB/vertex_blend.py' adding 'OpenGL/raw/GL/ARB/vertex_buffer_object.py' adding 'OpenGL/raw/GL/ARB/vertex_program.py' adding 'OpenGL/raw/GL/ARB/vertex_shader.py' adding 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adding 'OpenGL/raw/GL/EXT/convolution.py' adding 'OpenGL/raw/GL/EXT/coordinate_frame.py' adding 'OpenGL/raw/GL/EXT/copy_texture.py' adding 'OpenGL/raw/GL/EXT/cull_vertex.py' adding 'OpenGL/raw/GL/EXT/debug_label.py' adding 'OpenGL/raw/GL/EXT/debug_marker.py' adding 'OpenGL/raw/GL/EXT/depth_bounds_test.py' adding 'OpenGL/raw/GL/EXT/direct_state_access.py' adding 'OpenGL/raw/GL/EXT/draw_buffers2.py' adding 'OpenGL/raw/GL/EXT/draw_instanced.py' adding 'OpenGL/raw/GL/EXT/draw_range_elements.py' adding 'OpenGL/raw/GL/EXT/external_buffer.py' adding 'OpenGL/raw/GL/EXT/fog_coord.py' adding 'OpenGL/raw/GL/EXT/framebuffer_blit.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample.py' adding 'OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py' adding 'OpenGL/raw/GL/EXT/framebuffer_object.py' adding 'OpenGL/raw/GL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/GL/EXT/geometry_shader4.py' adding 'OpenGL/raw/GL/EXT/gpu_program_parameters.py' adding 'OpenGL/raw/GL/EXT/gpu_shader4.py' adding 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'OpenGL/raw/WGL/ARB/create_context_robustness.py' adding 'OpenGL/raw/WGL/ARB/extensions_string.py' adding 'OpenGL/raw/WGL/ARB/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/ARB/make_current_read.py' adding 'OpenGL/raw/WGL/ARB/multisample.py' adding 'OpenGL/raw/WGL/ARB/pbuffer.py' adding 'OpenGL/raw/WGL/ARB/pixel_format.py' adding 'OpenGL/raw/WGL/ARB/pixel_format_float.py' adding 'OpenGL/raw/WGL/ARB/render_texture.py' adding 'OpenGL/raw/WGL/ARB/robustness_application_isolation.py' adding 'OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py' adding 'OpenGL/raw/WGL/ATI/__init__.py' adding 'OpenGL/raw/WGL/ATI/pixel_format_float.py' adding 'OpenGL/raw/WGL/ATI/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/DFX/__init__.py' adding 'OpenGL/raw/WGL/DFX/multisample.py' adding 'OpenGL/raw/WGL/DL/__init__.py' adding 'OpenGL/raw/WGL/DL/stereo_control.py' adding 'OpenGL/raw/WGL/EXT/__init__.py' adding 'OpenGL/raw/WGL/EXT/colorspace.py' adding 'OpenGL/raw/WGL/EXT/create_context_es2_profile.py' adding 'OpenGL/raw/WGL/EXT/create_context_es_profile.py' adding 'OpenGL/raw/WGL/EXT/depth_float.py' adding 'OpenGL/raw/WGL/EXT/display_color_table.py' adding 'OpenGL/raw/WGL/EXT/extensions_string.py' adding 'OpenGL/raw/WGL/EXT/framebuffer_sRGB.py' adding 'OpenGL/raw/WGL/EXT/make_current_read.py' adding 'OpenGL/raw/WGL/EXT/multisample.py' adding 'OpenGL/raw/WGL/EXT/pbuffer.py' adding 'OpenGL/raw/WGL/EXT/pixel_format.py' adding 'OpenGL/raw/WGL/EXT/pixel_format_packed_float.py' adding 'OpenGL/raw/WGL/EXT/swap_control.py' adding 'OpenGL/raw/WGL/EXT/swap_control_tear.py' adding 'OpenGL/raw/WGL/I3D/__init__.py' adding 'OpenGL/raw/WGL/I3D/digital_video_control.py' adding 'OpenGL/raw/WGL/I3D/gamma.py' adding 'OpenGL/raw/WGL/I3D/genlock.py' adding 'OpenGL/raw/WGL/I3D/image_buffer.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_lock.py' adding 'OpenGL/raw/WGL/I3D/swap_frame_usage.py' adding 'OpenGL/raw/WGL/NV/DX_interop.py' adding 'OpenGL/raw/WGL/NV/DX_interop2.py' adding 'OpenGL/raw/WGL/NV/__init__.py' adding 'OpenGL/raw/WGL/NV/copy_image.py' adding 'OpenGL/raw/WGL/NV/delay_before_swap.py' adding 'OpenGL/raw/WGL/NV/float_buffer.py' adding 'OpenGL/raw/WGL/NV/gpu_affinity.py' adding 'OpenGL/raw/WGL/NV/multigpu_context.py' adding 'OpenGL/raw/WGL/NV/multisample_coverage.py' adding 'OpenGL/raw/WGL/NV/present_video.py' adding 'OpenGL/raw/WGL/NV/render_depth_texture.py' adding 'OpenGL/raw/WGL/NV/render_texture_rectangle.py' adding 'OpenGL/raw/WGL/NV/swap_group.py' adding 'OpenGL/raw/WGL/NV/vertex_array_range.py' adding 'OpenGL/raw/WGL/NV/video_capture.py' adding 'OpenGL/raw/WGL/NV/video_output.py' adding 'OpenGL/raw/WGL/OML/__init__.py' adding 'OpenGL/raw/WGL/OML/sync_control.py' adding 'OpenGL/raw/WGL/VERSION/WGL_1_0.py' adding 'OpenGL/raw/WGL/VERSION/__init__.py' adding 'OpenGL/raw/osmesa/__init__.py' adding 'OpenGL/raw/osmesa/_types.py' adding 'OpenGL/raw/osmesa/mesa.py' adding 'PyOpenGL-3.1.7.dist-info/METADATA' adding 'PyOpenGL-3.1.7.dist-info/WHEEL' adding 'PyOpenGL-3.1.7.dist-info/top_level.txt' adding 'PyOpenGL-3.1.7.dist-info/RECORD' removing build/bdist.linux-armv7l/wheel Successfully built PyOpenGL-3.1.7-py3-none-any.whl I: pybuild plugin_pyproject:144: Unpacking wheel built for python3.12 with "installer" module debian/rules override_dh_auto_test make[1]: Entering directory '/build/reproducible-path/pyopengl-3.1.7+dfsg' xvfb-run -a -s "-screen 0 1024x768x24 -ac +extension GLX +render -noreset" dh_auto_test I: pybuild base:311: cd /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.13_opengl/build; python3.13 -m pytest tests ============================= test session starts ============================== platform linux -- Python 3.13.1, pytest-8.3.4, pluggy-1.5.0 rootdir: /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.13_opengl/build configfile: pyproject.toml plugins: typeguard-4.4.1 collected 66 items / 1 skipped tests/test_arraydatatype.py ..s..s....s..... [ 24%] tests/test_core.py .......................... [ 63%] tests/test_evaluators.py ....... [ 74%] tests/test_tess.py ... [ 78%] tests/test_textures.py ............. [ 98%] tests/test_vbo_memusage.py s [100%] =============================== warnings summary =============================== :488 :488: RuntimeWarning: Your system is neon capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. ../../../../../../usr/lib/python3/dist-packages/pygame/pkgdata.py:25 /usr/lib/python3/dist-packages/pygame/pkgdata.py:25: DeprecationWarning: pkg_resources is deprecated as an API. See https://setuptools.pypa.io/en/latest/pkg_resources.html from pkg_resources import resource_stream, resource_exists tests/test_textures.py::TestTextures::test_draw_bitmap_pixels /usr/lib/python3.13/unittest/case.py:707: DeprecationWarning: It is deprecated to return a value that is not None from a test case (>) return self.run(*args, **kwds) -- Docs: https://docs.pytest.org/en/stable/how-to/capture-warnings.html ================== 62 passed, 5 skipped, 3 warnings in 13.90s ================== I: pybuild base:311: cd /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.12_opengl/build; python3.12 -m pytest tests ============================= test session starts ============================== platform linux -- Python 3.12.8, pytest-8.3.4, pluggy-1.5.0 rootdir: /build/reproducible-path/pyopengl-3.1.7+dfsg/.pybuild/cpython3_3.12_opengl/build configfile: pyproject.toml plugins: typeguard-4.4.1 collected 66 items / 1 skipped tests/test_arraydatatype.py ..s..s....s..... [ 24%] tests/test_core.py .......................... [ 63%] tests/test_evaluators.py ....... [ 74%] tests/test_tess.py ... [ 78%] tests/test_textures.py ............. [ 98%] tests/test_vbo_memusage.py s [100%] =============================== warnings summary =============================== :488 :488: RuntimeWarning: Your system is neon capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. ../../../../../../usr/lib/python3/dist-packages/pygame/pkgdata.py:25 /usr/lib/python3/dist-packages/pygame/pkgdata.py:25: DeprecationWarning: pkg_resources is deprecated as an API. See https://setuptools.pypa.io/en/latest/pkg_resources.html from pkg_resources import resource_stream, resource_exists tests/test_textures.py::TestTextures::test_draw_bitmap_pixels /usr/lib/python3.12/unittest/case.py:690: DeprecationWarning: It is deprecated to return a value that is not None from a test case (>) return self.run(*args, **kwds) -- Docs: https://docs.pytest.org/en/stable/how-to/capture-warnings.html ================== 62 passed, 5 skipped, 3 warnings in 12.84s ================== make[1]: Leaving directory '/build/reproducible-path/pyopengl-3.1.7+dfsg' create-stamp debian/debhelper-build-stamp dh_testroot -O--buildsystem=pybuild dh_prep -O--buildsystem=pybuild dh_auto_install --destdir=debian/python3-opengl/ -O--buildsystem=pybuild I: pybuild plugin_pyproject:178: Copying package built for python3.13 to destdir I: pybuild plugin_pyproject:178: Copying package built for python3.12 to destdir dh_installdocs -O--buildsystem=pybuild dh_installchangelogs -O--buildsystem=pybuild dh_python3 -O--buildsystem=pybuild dh_installsystemduser -O--buildsystem=pybuild dh_perl -O--buildsystem=pybuild dh_link -O--buildsystem=pybuild dh_strip_nondeterminism -O--buildsystem=pybuild dh_compress -O--buildsystem=pybuild dh_fixperms -O--buildsystem=pybuild dh_missing -O--buildsystem=pybuild dh_installdeb -O--buildsystem=pybuild dh_gencontrol -O--buildsystem=pybuild dh_md5sums -O--buildsystem=pybuild dh_builddeb -O--buildsystem=pybuild dpkg-deb: building package 'python3-opengl' in '../python3-opengl_3.1.7+dfsg-1_all.deb'. dpkg-genbuildinfo --build=binary -O../pyopengl_3.1.7+dfsg-1_armhf.buildinfo dpkg-genchanges --build=binary -O../pyopengl_3.1.7+dfsg-1_armhf.changes dpkg-genchanges: info: binary-only upload (no source code included) dpkg-source --after-build . dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: including full source code in upload I: copying local configuration I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env I: removing directory /srv/workspace/pbuilder/9831 and its subdirectories I: Current time: Sun Jan 19 21:04:34 -12 2025 I: pbuilder-time-stamp: 1737363874 Mon Jan 20 09:04:51 UTC 2025 I: 1st build successful. Starting 2nd build on remote node cbxi4a-armhf-rb.debian.net. Mon Jan 20 09:04:51 UTC 2025 I: Preparing to do remote build '2' on cbxi4a-armhf-rb.debian.net. Mon Jan 20 09:17:54 UTC 2025 I: Deleting $TMPDIR on cbxi4a-armhf-rb.debian.net. Mon Jan 20 09:17:56 UTC 2025 I: pyopengl_3.1.7+dfsg-1_armhf.changes: Format: 1.8 Date: Sun, 14 Jan 2024 15:31:59 +0100 Source: pyopengl Binary: python3-opengl Architecture: all Version: 3.1.7+dfsg-1 Distribution: unstable Urgency: medium Maintainer: Debian Python Team Changed-By: Picca Frédéric-Emmanuel Description: python3-opengl - Python bindings to OpenGL (Python 3) Closes: 1056440 1058308 1060252 Changes: pyopengl (3.1.7+dfsg-1) unstable; urgency=medium . * Team upload. * New upstream version * Rules-Requires-Root: no (routine-update) * watch file standard 4 (routine-update) * d/patches: All patches were upstreamed. so remove all of them. * d/control: B-D pybuild-plugin-pyproject * d/patches/0001-fix-Python3.12-tests.patch: Added to solved - Bug fix: "FTBFS: dh_auto_test: error: pybuild --test --test-pytest -i python{version} -p "3.12 3.11" returned exit code 13", thanks to Lucas Nussbaum (Closes: #1058308). - Bug fix: "pyopengl's autopkg tests fail with Python 3.12", thanks to Matthias Klose (Closes: #1056440). * Bug fix: "please run autopkg tests for all supported Python versions before stopping", thanks to Matthias Klose (Closes: #1060252). Checksums-Sha1: 2bb82c5b800a18d5f5b758692987f7b6458966b8 10001 pyopengl_3.1.7+dfsg-1_armhf.buildinfo cbe8492f5b23afa5a3c3b081598193c17b7d96b7 604364 python3-opengl_3.1.7+dfsg-1_all.deb Checksums-Sha256: b6aa2a9aebb1f8b8ce691d3ce9468ce7f1fcf8234f92a3b3486b7dc63f8cbe3b 10001 pyopengl_3.1.7+dfsg-1_armhf.buildinfo b66d89f709643eb34d5919f250820600863e6ee1a1a6a8bdf40ea29d4c13a4df 604364 python3-opengl_3.1.7+dfsg-1_all.deb Files: 23e3896b894c1a609e89530bc9557219 10001 python optional pyopengl_3.1.7+dfsg-1_armhf.buildinfo a48d1384037ea8db58ece656d9cb7c9d 604364 python optional python3-opengl_3.1.7+dfsg-1_all.deb Mon Jan 20 09:17:58 UTC 2025 I: diffoscope 285 will be used to compare the two builds: Running as unit: rb-diffoscope-armhf_19-5960.service # Profiling output for: /usr/bin/diffoscope --timeout 7200 --html /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/pyopengl_3.1.7+dfsg-1.diffoscope.html --text /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/pyopengl_3.1.7+dfsg-1.diffoscope.txt --json /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/pyopengl_3.1.7+dfsg-1.diffoscope.json --profile=- /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/b1/pyopengl_3.1.7+dfsg-1_armhf.changes /srv/reproducible-results/rbuild-debian/r-b-build.jIxFF4cz/b2/pyopengl_3.1.7+dfsg-1_armhf.changes ## command (total time: 0.000s) 0.000s 1 call cmp (internal) ## has_same_content_as (total time: 0.000s) 0.000s 1 call abc.DotChangesFile ## main (total time: 0.365s) 0.365s 2 calls outputs 0.000s 1 call cleanup ## recognizes (total time: 0.026s) 0.026s 12 calls diffoscope.comparators.binary.FilesystemFile ## specialize (total time: 0.000s) 0.000s 1 call specialize Finished with result: success Main processes terminated with: code=exited/status=0 Service runtime: 711ms CPU time consumed: 709ms Mon Jan 20 09:17:59 UTC 2025 I: diffoscope 285 found no differences in the changes files, and a .buildinfo file also exists. Mon Jan 20 09:17:59 UTC 2025 I: pyopengl from trixie built successfully and reproducibly on armhf. Mon Jan 20 09:18:01 UTC 2025 I: Submitting .buildinfo files to external archives: Mon Jan 20 09:18:01 UTC 2025 I: Submitting 12K b1/pyopengl_3.1.7+dfsg-1_armhf.buildinfo.asc Mon Jan 20 09:18:02 UTC 2025 I: Submitting 12K b2/pyopengl_3.1.7+dfsg-1_armhf.buildinfo.asc Mon Jan 20 09:18:03 UTC 2025 I: Done submitting .buildinfo files to http://buildinfo.debian.net/api/submit. Mon Jan 20 09:18:03 UTC 2025 I: Done submitting .buildinfo files. Mon Jan 20 09:18:03 UTC 2025 I: Removing signed pyopengl_3.1.7+dfsg-1_armhf.buildinfo.asc files: removed './b1/pyopengl_3.1.7+dfsg-1_armhf.buildinfo.asc' removed './b2/pyopengl_3.1.7+dfsg-1_armhf.buildinfo.asc'